101. | Art Direction in Video Games | A Game Development Podcast | 1,361 | Show | The Division 2
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102. | How to Get Into the Games Industry - A Recruiter's Top 5 Tips 2023 | 1,355 | Guide | The Division 2
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103. | Being an Art Producer on Tom Clancy's The Division 2 | A Game Development Podcast | Episode #9 | 1,354 | Show | The Division 2
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104. | Future Session - When our Game studio comes together and shares updates | 1,351 | | The Division 2
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105. | The First Recruiter Call | Top 5 Tips to Join The Gaming Industry | 1,329 | | The Division 2
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106. | Celebrating Past, Present and Future - Life at Massive Vlog | Episode #13 | 1,324 | Vlog | The Division 2
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107. | World in Conflict - Behind the Scenes: Art [Episode 2] | 1,281 | | World In Conflict
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108. | Sound Designing Avatar: Frontiers of Pandora | A Game Development Podcast | 1,260 | Show | Avatar: Frontiers of Pandora
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109. | World in Conflict - Behind the Scenes: Story [Episode 3] | 1,241 | | World In Conflict
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110. | Build & Infrastructure Engineering - The Fika Sessions [Episode 10] | 1,235 | Show | The Division
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111. | Working as a Technical Director at a Game studio - Olof Naessén | 1,231 | | The Division 2
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112. | Working as a Communications Director at a Game studio - Linda Malmgren | 1,224 | | The Division 2
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113. | The Magic of Online Programming | A Game Development Podcast | 1,219 | Show | The Division 2
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114. | VGX 2013 Snowdrop Teaser | 1,215 | | The Division
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115. | Massive Entertainment walked with pride in the Malmö Pride Parade - A Massive Pride | 1,144 | |
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116. | Using Science To Make Games Better | A Game Development Podcast | 1,135 | Show | The Division 2
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117. | From Lego to Minecraft to AAA - Making Environments | A Game Development Podcast | 1,099 | Show | The Division 2
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118. | From Musician to Programming | Snowdrop Dev Diary | 1,085 | |
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119. | World in Conflict - Behind the Scenes: Technology [Episode 5] | 1,072 | Vlog | World In Conflict
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120. | A Massive Rewind 2018 - a recap of the year | 1,026 | | The Division 2
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121. | Preparing for your interview with the Hiring Manager | Top 5 Tips to Join The Gaming Industry | 1,011 | | The Division 2
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122. | Build Your Portfolio for Success | Top 5 Tips to Join The Gaming Industry | 983 | | The Division 2
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123. | Adventures in Game Design | A Game Development Podcast | 982 | Show | The Division 2
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124. | Inspiring Women to Code | 972 | |
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125. | Working as a Game Designer at a Game studio - Miriam Popescu | 971 | | The Division 2
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126. | Year of Life at Massive - Life at Massive Vlog | Episode #8 | 948 | Vlog | The Division 2
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127. | Defining the Sound of Pandora #gamedev #avatarfrontiers #sounddesign | 947 | | The Division 2
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128. | Working as a Game Designer at a Game studio - Gustav Bok | 944 | |
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129. | OFFICIAL THE DIVISION 2 : E3 2018 GAMEPLAY WALKTHROUGH (4K) | 941 | | The Division 2
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130. | Celebrating Halloween at a Game Studio - A Massive Halloween Costume contest | 924 | |
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131. | Creating Visual Effects in Video Games | A Game Development Podcast | 876 | Show | The Division 2
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132. | OFFICIAL THE DIVISION 2 - E3 2018 CINEMATIC TRAILER (4K) | 840 | | The Division 2
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133. | What is Foley? #gamedev #avatarfrontiers #soundeffects | 804 | | The Division 2
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134. | OFFICIAL THE DIVISION 2 - E3 2018 - THE FALL OF WASHINGTON D.C. | 786 | | The Division 2
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135. | How Cinematic Cutscenes in Video Games are Made | A Game Development Podcast | 689 | Show | The Division 2
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136. | POV: Playtesting at Massive #gaming #gamedev #playtesting | 661 | | The Division 2
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137. | The Interns: 5 Years Later – Life at Massive Vlog | Episode #14 | 648 | |
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138. | Visiting Nordic Game Conference - Life at Massive Vlog | Episode #7 | 635 | Vlog | The Division 2
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139. | A Christmas Tommy to go! 🐻 #gaming #gamedev #thedivision2 | 632 | | The Division 2
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140. | Storytelling and Narrative Design in Video Games | A Game Development Podcast | 602 | Show | The Division 2
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141. | Being at the Heart of the Tom Clancy Universe with Narrative Director Lauren Stone | 598 | | The Division 2
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142. | The Evolution of (Ubisoft) Connecting Players | A Game Development Podcast | 577 | Show | The Division 2
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143. | How We Use Data to Develop Video Games | A Game Development Podcast | 573 | Show | The Division 2
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144. | Tom Clancy's The Division - Agent Journey Trailer | 505 | | The Division
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145. | Thomas Parrott, author of Compromised, a The Division novel | A Game Development Podcast | 439 | Show | The Division 2
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146. | Bringing Game Characters to Life | A Game Development Podcast | 428 | Show | The Division 2
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147. | Localization in Video Games | A Game Development Podcast | 389 | Show | The Division 2
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148. | Tom Clancy's The Division - E3 Breakdown Trailer | 378 | | The Division
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149. | Tom Clancy's The Division -- Take Back New York Trailer | 357 | | The Division
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150. | Working with Concept Art in Game Development | A Game Development Podcast | 351 | Show | The Division 2
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151. | POV: Joining our playtests at Massive #gaming #playtesting #gamedev | 327 | | The Division 2
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152. | Volumetric Fog and Particles in The Division 1 ❄️ #gamedev #gameengine #snowdrop | 86 | | The Division 2
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