2023-11-22 | Factorio Monthly Map Nov 23 e2: vehicles | 29:41 | 179 | | Factorio
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2023-11-20 | Pyblock 2.x e16: moondrops | 43:09 | 634 | | Factorio
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2023-11-17 | Factorio Monthly Map Nov 23 e1 | 35:10 | 257 | | Factorio
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2023-11-15 | PyBlock 2.x e15: sap | 32:28 | 752 | | Factorio
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2023-11-13 | PyBlock 2.x e14: scaling glass and finding circuits scary | 40:29 | 1,060 | | Factorio
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2023-11-10 | PyBlock 2.x e13: ceramics and more spaghetti | 37:24 | 526 | | Factorio
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2023-11-08 | 100% Deathworld Marathon 3: practice to pillboxes with walls | 55:24 | 154 | | Factorio
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2023-11-06 | PyBlock 2.x e12: mixed smelting | 35:43 | 727 | | Factorio
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2023-11-01 | 100% Deathworld Marathon 2: practice to turrets | 32:27 | 136 | | Factorio
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2023-10-30 | PyBlock 2.x e11 | 40:10 | 1,322 | | Factorio
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2023-10-26 | PyBlock 2.x e10 | 33:14 | 2,376 | | Factorio
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2023-10-24 | 100% Deathworld Marathon 1: introducing the challenge | 9:48 | 305 | | Factorio
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2023-10-22 | PyBlock 2.x e9 | 41:15 | 1,152 | | Factorio
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2023-10-19 | PyBlock 2.x e8 | 38:00 | 1,154 | | Factorio
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2023-10-17 | PyBlock 2.x e7 | 45:21 | 2,027 | | Factorio
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2023-10-15 | PyBlock 2.x e6 | 29:35 | 1,608 | | Factorio
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2023-10-12 | PyBlock 2.x e5 | 32:53 | 1,636 | | Factorio
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2023-10-10 | PyBlock 2.x e4 | 26:26 | 1,129 | | Factorio
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2023-10-08 | PyBlock 2.x e3 | 55:50 | 1,197 | | Factorio
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2023-10-06 | PyBlock 2.x e2 | 40:27 | 1,718 | | Factorio
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2023-10-04 | PyBolock 2.x e1 - In The Beginning Were Mushrooms | 38:30 | 5,353 | | Factorio
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2023-09-20 | Pootling about | 13:46 | 180 | | Factorio
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2023-09-19 | Exotic Industries 101: we win | 52:12 | 390 | | Factorio
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2023-09-18 | Exotic industries 100: black hole science pack | 38:25 | 272 | | Factorio
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2023-09-17 | Exotic industries 99: black holes and scaling rocket intermediates | 46:49 | 428 | | Factorio
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2023-09-14 | Exotic industries 98: beaconned oxygen steel | 24:07 | 94 | | Factorio
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2023-09-13 | Exotic industries 97: fixing power and crating ore | 41:28 | 130 | | Factorio
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2023-09-12 | Exotic industries 96: lots more energy crystals, beaconned blue chips | 52:17 | 264 | | Factorio
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2023-09-11 | Exotic industries 95: beaconned roket parts | 19:30 | 267 | | Factorio
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2023-09-10 | Exotic industries 94: manually stabilising exotic matter | 36:21 | 164 | | Factorio
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2023-09-07 | Exotic industries 93: builds keep exploding | 37:18 | 645 | | Factorio
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2023-09-06 | Exotic industries 92: exotic matter and cryo containers and high tech parts | 39:55 | 262 | | Factorio
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2023-09-05 | Exotic industries 91: DT mix, beaconned advanced rocket fuel | 39:37 | 93 | | Factorio
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2023-09-04 | Exotic industries 90: beaconned t6 prod mods and fusion drives | 40:09 | 108 | | Factorio
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2023-09-03 | Exotic industries 89: Beaconned lithium batteries, all the rockets get all the names | 43:57 | 301 | | Factorio
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2023-08-31 | Exotic industries 88: Beaconned hydroflouric acid | 34:17 | 108 | | Factorio
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2023-08-30 | Exotic industries 87: exotic age technology pack and loads more rockets | 38:17 | 43 | | Factorio
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2023-08-29 | Exotic industries 86: all the beaonned science builds | 1:00:38 | 80 | | Factorio
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2023-08-28 | Exotic industries 85: Daystrom Station for science | 23:19 | 118 | | Factorio
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2023-08-27 | Exotic industries 84: Chiba City, beaconned lube | 44:01 | 203 | | Factorio
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2023-08-24 | Exotic industries 83: printing the north east city, beaconed ceramic | 54:44 | 135 | | Factorio
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2023-08-23 | Exotic industries 82: beaconed semiconductor wafers | 34:03 | 77 | | Factorio
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2023-08-22 | Exotic industries 81: beaconed seed modules build | 38:40 | 81 | | Factorio
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2023-08-21 | Exotic industries 80: tier 6 modules, sun rocket | 25:31 | 244 | | Factorio
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2023-08-20 | Exotic industries 79: pink gravel, more fusion options | 44:59 | 161 | | Factorio
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2023-08-18 | Exotic industries: alien matter stabiliser | 0:37 | 127 | | Factorio
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2023-08-17 | Exotic industries 78: completing fusion power, beaconned drill fluid | 53:07 | 125 | | Factorio
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2023-08-16 | Exotic industries 77: fusion power, proteum and lead coolant | 55:21 | 184 | | Factorio
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2023-08-15 | Exotic industries 76: power horrors recap, outposts | 40:37 | 202 | | Factorio
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2023-08-14 | Exotic industries 75: recovering from a copper drout, and power horrors | 48:06 | 286 | | Factorio
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2023-08-13 | Exotic industries 74: all the fusion cells | 39:55 | 125 | | Factorio
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2023-08-10 | Exotic industries 73: beaconed energy crystals, neutron traps, and stamping a city | 31:50 | 304 | | Factorio
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2023-08-09 | Exotic industries 72: space pack, advanced rocket fuel | 36:02 | 227 | | Factorio
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2023-08-09 | Exotic industries 71: coda moon fish | 3:41 | 77 | | Factorio
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2023-08-08 | Exotic industries 71: defences, moon rocket | 36:48 | 313 | | Factorio
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2023-08-07 | Exotic industries 70: another city, teleports, ammo builds | 57:05 | 364 | | Factorio
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2023-08-06 | Exotic industries 69: better bots, beacons, modules, and fish farm | 45:14 | 431 | | Factorio
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2023-08-03 | Exotic industries 68: proteum, duterium, tritium | 38:01 | 150 | | Factorio
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2023-08-02 | Exotic industries 67: Fusion packs and more tech cards, neutron cannisters | 26:27 | 210 | | Factorio
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2023-08-01 | Exotic industries 66: lithium batteries and odd plating | 36:54 | 112 | | Factorio
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2023-07-31 | Exotic industries 65: seeds done right in factory planner | 42:39 | 120 | | Factorio
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2023-07-30 | Exotic industries 64: advanced robot motors and looking at seeds and our base is in the wrong place | 40:59 | 256 | | Factorio
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2023-07-27 | Exotic industries 63: simulation data and a better plastic and magnetic data | 22:59 | 98 | | Factorio
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2023-07-26 | Exotic industries 62: carbon fibre chain | 19:14 | 351 | | Factorio
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2023-07-25 | Exotic industries 61: trying and failing to do all the things and then succeeding | 29:17 | 103 | | Factorio
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2023-07-23 | Exotic industries 59: beaconed compute data and lithium processing | 40:21 | 76 | | Factorio
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2023-07-20 | Exotic industries 58: neodymium processing | 32:29 | 109 | | Factorio
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2023-07-19 | Exotic industries 57: moving nuclear and purple rocks | 39:29 | 132 | | Factorio
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2023-07-18 | Exotic industries 56: new and improved nuclear | 56:04 | 195 | | Factorio
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2023-07-17 | Exotic industries 60: stamping the west village and neodymium magnets | 39:57 | 51 | | Factorio
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2023-07-17 | Exotic industries 55: compilatrons and scaling builds | 21:00 | 153 | | Factorio
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2023-07-16 | Exotic industries 54: copper chunks and quantum science and our first satelite base | 35:29 | 95 | | Factorio
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2023-07-13 | Exotic industries 53: Rocket launch! OP power armor and designing a bigger base | 45:02 | 71 | | Factorio
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2023-07-12 | Exotic industries 52: rocket fuel and failure to launch | 32:19 | 82 | | Factorio
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2023-07-11 | Exotic industries 51: rocket silo and building our dashboard | 47:05 | 161 | | Factorio
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2023-07-10 | Exotic industries 50: more uranium recycling and rocket parts | 28:07 | 125 | | Factorio
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2023-07-09 | Exotic industries 49: LDS and RCUs | 40:17 | 143 | | Factorio
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2023-07-06 | Exotic industries 48: blue chips | 46:11 | 172 | | Factorio
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2023-07-05 | Exotic industries 47: our first trains | 1:04:26 | 103 | | Factorio
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2023-07-04 | Exotic industries 46: artillery, artillery, artillery | 29:55 | 52 | | Factorio
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2023-07-03 | Exotic industries 45: prod mods and sulfuric acid from chunks | 28:04 | 115 | | Factorio
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2023-07-02 | Exotic industries 44: module components, speed modules and beaconed science | 42:43 | 92 | | Factorio
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2023-06-29 | Exotic industries 43: advance computer science and new labs | 35:17 | 189 | | Factorio
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2023-06-28 | Exotic industries 42: uranium from dirty water, explosive rockets and spiders | 49:12 | 72 | | Factorio
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2023-06-27 | Exotic industries 41: t2 solar panels, fuel cell recycling and like a trillion fluids and gasses | 52:02 | 122 | | Factorio
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2023-06-26 | Exotic industries 40: high energy crystals and compute data | 44:14 | 130 | | Factorio
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2023-06-22 | Exotic industries 38: base or cpu you decide | 33:38 | 388 | | Factorio
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2023-06-21 | Exotic industries 37: lube from coal liquification | 30:54 | 129 | | Factorio
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2023-06-20 | Exotic industries 36: sulfuric acid and a green circuit rebuild | 42:30 | 102 | | Factorio
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2023-06-19 | Exotic Industries 35: upgrading plastic and fixing steel | 38:24 | 109 | | Factorio
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2023-06-18 | Exotic Industries 34: improved steel and debugging nuclear | 45:31 | 248 | | Factorio
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2023-06-15 | Exotic Industries 33: nuclear powerrrrrrr | 44:43 | 113 | | Factorio
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2023-06-15 | Exotic Industries 32: fission knowledge and uranium processing | 53:56 | 94 | | Factorio
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2023-06-15 | Exotic Industries 31: red chips again, because I have no memory | 24:14 | 72 | | Factorio
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2023-06-15 | Exotic Industries 30: computer age tech unlocked! | 33:54 | 81 | | Factorio
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2023-06-11 | Exotic Industries 29: asphalt roads and beautiful production cells | 47:37 | 252 | | Factorio
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2023-06-08 | Exotic Industries 28: wafers, solar panels and a functioning power armor | 38:31 | 88 | | Factorio
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2023-06-07 | Exotic Industries 27: gold bars and hydrofluoric acid | 49:02 | 100 | | Factorio
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2023-06-06 | Exotic Industries 26: gold rush | 35:04 | 114 | | Factorio
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2023-06-05 | Exotic Industries 25: mall rats | 52:32 | 69 | | Factorio
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