1. | LImited Unfair Trains | 165 | | Factorio
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2. | Factorio sandbox: How do we compress belts? | 30 | | Factorio
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3. | Modded Space Exploration from crash to first rocket launch | 19 | | Factorio
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4. | PyBlock 2.x e11 | 16 | | Factorio
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5. | PyBolock 2.x e1 - In The Beginning Were Mushrooms | 14 | | Factorio
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6. | Factorio sandbox: UPS-efficient smelting | 13 | | Factorio
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7. | Exotic Industries 101: we win | 13 | | Factorio
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8. | PyBlock 2.x e3 | 12 | | Factorio
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9. | Factorio Sandbox: Tileable solid fuel steam power | 12 | | Factorio
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10. | Factorio base in a box 1 - all the blueprints | 11 | | Factorio
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11. | PyBlock 2.x e5 | 11 | | Factorio
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12. | Factorio sandbox - train unloading | 10 | | Factorio
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13. | Exotic industries 93: builds keep exploding | 10 | | Factorio
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14. | Factorio simple chain signals | 9 | | Factorio
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15. | PyBlock 2.x e7 | 8 | | Factorio
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16. | Factorio Sandbox: various green circuit builds | 8 | | Factorio
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17. | Factorio sandbox: perimiter wall revised | 8 | | Factorio
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18. | PyBlock 2.x e14: scaling glass and finding circuits scary | 8 | | Factorio
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19. | PyBlock 2.x e9 | 8 | | Factorio
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20. | PyBlock 2.x e2 | 8 | | Factorio
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21. | Factorio base in a box 67 - Refinery | 8 | | Factorio
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22. | Factorio sandbox: beaconed build take 2 | 8 | | Factorio
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23. | Exotic industries 61: trying and failing to do all the things and then succeeding | 7 | | Factorio
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24. | PyBlock 2.x e8 | 7 | | Factorio
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25. | Exotic industries 71: defences, moon rocket | 7 | | Factorio
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26. | Factorio Community Map Nov 2022 - Timelapse | 7 | | Factorio
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27. | PyBlock 2.x e15: sap | 7 | | Factorio
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28. | Factorio base in a box 26 - tinkering to increse throughput | 7 | | Factorio
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29. | Pyblock 2.x e16: moondrops | 7 | | Factorio
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30. | Factorio base in a box 3 - iron outpost | 7 | | Factorio
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31. | Factorio sandbox: solar array | 7 | | Factorio
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32. | PyBlock 2.x e6 | 6 | | Factorio
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33. | Factorio sandbox: stamping down my base in a book | 6 | | Factorio
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34. | Exotic industries 84: Chiba City, beaconned lube | 6 | | Factorio
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35. | Factorio sandbox: solar array try 2 | 6 | | Factorio
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36. | Exotic industries 55: compilatrons and scaling builds | 6 | | Factorio
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37. | Factorio train limits tutorial | 6 | Tutorial | Factorio
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38. | Factorio sandbox: A tale of 3 steel smelters | 6 | | Factorio
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39. | Factorio beltless maze e7: Military builds | 6 | | Factorio
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40. | Exotic industries 49: LDS and RCUs | 6 | | Factorio
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41. | 100% Deathworld Marathon 3: practice to pillboxes with walls | 6 | | Factorio
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42. | Factorio sandbox: More about boilers | 6 | | Factorio
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43. | 100% Deathworld Marathon 1: introducing the challenge | 6 | | Factorio
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44. | Exotic Industries 34: improved steel and debugging nuclear | 5 | | Factorio
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45. | Factorio simple train signals | 5 | | Factorio
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46. | Factorio sandbox: Train unloading revisited | 5 | | Factorio
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47. | Exotic Industries 1: The Dark Age | 5 | | Factorio
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48. | Base in a box 154 - Hunting for UPS | 5 | | Factorio
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49. | Factorio: Getting on track like a pro - fail | 5 | | Factorio
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50. | Factorio sandbox: All the other things needed for research | 5 | | Factorio
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51. | Factorio base in a box 79 - Southern fried biters | 5 | | Factorio
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52. | 10k Design Challenge 1: I had this crazy idea | 5 | | Factorio
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53. | Factorio Sandbox: green circuit builds | 5 | | Factorio
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54. | Exotic industries 68: proteum, duterium, tritium | 5 | | Factorio
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55. | Tutorial: Early game green circuits | 5 | Tutorial | Factorio
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56. | Factorio k2 e6: belts but no braces | 4 | | Factorio
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57. | PyBlock 2.x e12: mixed smelting | 4 | | Factorio
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58. | Exotic industries 65: seeds done right in factory planner | 4 | | Factorio
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59. | Factorio: Priority splitters tutorial | 4 | Tutorial | Factorio
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60. | Matthew's Factorio Stream | 4 | | Factorio
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61. | Exotic Industries 27: gold bars and hydrofluoric acid | 4 | | Factorio
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62. | Exotic Industries 2: Automated Science | 4 | | Factorio
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63. | Factorio base in a box 142 - Stamping it down | 4 | | Factorio
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64. | Factorio sandbox: Kovarex look no hands | 4 | | Factorio
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65. | Exotic Industries 23: crystals part 2, drill fluid, patch mining | 4 | | Factorio
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66. | Exotic industries 78: completing fusion power, beaconned drill fluid | 4 | | Factorio
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67. | Factorio Sandbox: New rails blueprints, and a modular perimeter wall | 4 | | Factorio
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68. | Factorio beltless maze e4: oil products and blue science | 4 | | Factorio
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69. | Exotic industries 76: power horrors recap, outposts | 4 | | Factorio
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70. | Base in a box 13 - Rewind and Replay | 4 | | Factorio
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71. | Introducing a new series! | 4 | | Factorio
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72. | Exotic Industries 17: electric engines and stone bricks | 4 | | Factorio
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73. | Factorio Sandbox: Beaconed steel - tricks with buffer chests | 4 | | Factorio
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74. | Factorio base in a box 147 - Try two at iron smelting | 4 | | Factorio
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75. | Exotic Industries 26: gold rush | 4 | | Factorio
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76. | Factorio base in a box 53 - How to shoot fish in a barrel | 4 | | Factorio
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77. | factorio k2 e8: inserter factory | 4 | | Factorio
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78. | Exotic industries 36: sulfuric acid and a green circuit rebuild | 4 | | Factorio
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79. | Exotic Industries 15: electronic circuits | 4 | | Factorio
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80. | Exotic Industries 22: crystals part 1 | 4 | | Factorio
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81. | Exotic Industries 11: plastic | 4 | | Factorio
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82. | 100% Deathworld Marathon 2: practice to turrets | 3 | | Factorio
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83. | Frontier Outpost: Rails blueprint book | 3 | | Factorio
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84. | Exotic industries 91: DT mix, beaconned advanced rocket fuel | 3 | | Factorio
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85. | Factorio SlowTV Rail Ride | 3 | | Factorio
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86. | 10k Design Challenge 53: Tier 3 modules build | 3 | | Factorio
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87. | Factorio base in a box 12 - In Memoriam | 3 | | Factorio
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88. | Factorio beltless maze e22: Solar Upgrades | 3 | | Factorio
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89. | Factorio sandbox: Making all the things | 3 | | Factorio
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90. | Exotic industries 64: advanced robot motors and looking at seeds and our base is in the wrong place | 3 | | Factorio
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91. | Factorio sandbox: Plumbing in smelting | 3 | | Factorio
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92. | Factorio beltless maze e5: TSM and outpots | 3 | | Factorio
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93. | Sandbox within a Factorio world with Editor Extensions | 3 | | Factorio
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94. | Exotic industries 96: lots more energy crystals, beaconned blue chips | 3 | | Factorio
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95. | Exotic Industries 20: robot framed, batteries and lube confusion | 3 | | Factorio
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96. | Factorio: Atlantis 45 | 3 | | Factorio
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97. | Exotic Industries 12: science modules | 3 | | Factorio
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98. | Factorio sandbox - bot smelting part 2: performance | 3 | | Factorio
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99. | Factorio base in a box 140 - Nuclear bots ftw | 3 | | Factorio
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100. | Rail world base tour | 2 | | Factorio
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