1. | SPV3: This cave is not a natural formation | 23 | | Halo: Combat Evolved
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2. | Halo Custom Edition: dgVoodoo WIP58 Test | 9 | | Halo: Combat Evolved
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3. | Halo Retail Edition Decals FPS (2/2) | 5 | | Halo: Combat Evolved
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4. | Halo Retail Edition Decals FPS (1/2) | 4 | | Halo: Combat Evolved
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5. | i04 - Fauna Observation Node H-410 | 5 | | Halo: Combat Evolved
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6. | SPV3.3 Debug: Altis' Third Person Lua Script | 4 | | Halo: Combat Evolved
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7. | SPV3: Noble Difficulty is Easy...If You're a Masochist | 5 | | Halo: Combat Evolved
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8. | Catch, muchacho! [2019.05.21] | 2 | | Halo: Combat Evolved
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9. | SPV3 Debug: [2019.03.26] dgVoodoo Test 2 | 2 | | Halo: Combat Evolved
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10. | SPV3: GLYMPSE || ACTION (2/2) | 1 | | Halo: Combat Evolved
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11. | Cease fire! [2019.05.21] | 1 | | Halo: Combat Evolved
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12. | Damn! [2019.05.21] | 1 | | Halo: Combat Evolved
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13. | Halo CE: Let's Find a Ride | 1 | | Halo: Combat Evolved
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14. | SPV3.2 Debug: [2018.12.26] Bloom, Sprint Activation. | 1 | | Halo: Combat Evolved
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15. | Don't let him get away! [2019.05.21] | 1 | | Halo: Combat Evolved
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16. | ODST.exe has stopped responding [2019.05.21] | 1 | | Halo: Combat Evolved
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17. | Fix classic Halo PC Direct3D crash without changing Display Scale | 0 | | Halo: Combat Evolved
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18. | SPV3 Debug: Sparrowhawk working as intended | 1 | | Halo: Combat Evolved
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19. | Covering Fire [2019.05.21] | 1 | | Halo: Combat Evolved
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20. | SPV3: GLYMPSE || ACTION (1/2) | 1 | | Halo: Combat Evolved
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21. | SPV3.2 Debug: [2019.04.19] Autoturret Malfunction | 0 | | Halo: Combat Evolved
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22. | SPV3.2 Debug: [2019.06.24] Slow Recharge Station | 0 | | Halo: Combat Evolved
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23. | SPV3 Debug: Sparrowhawk on Noble | 0 | | Halo: Combat Evolved
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24. | SPV3.2 Debug: [2018.12.26] Shredder render order | 0 | | Halo: Combat Evolved
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25. | SPV3.2 Debug: [2018.12.26] Sun Glare + Bloom | 0 | | Halo: Combat Evolved
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26. | SPV3.2 Debug: [2019.06.24] Shade Turret camera issue | 0 | | Halo: Combat Evolved
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27. | XBCD Split Trigger Axes in Halo PC (Retail) | 0 | | Halo: Combat Evolved
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28. | SPV3.2 Debug: The Lost Footage of Boulder Barrier | 0 | | Halo: Combat Evolved
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29. | Halo SPV3: HitboxGore | 0 | | Halo: Combat Evolved
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30. | SPV3.2 Debug: [2019.06.24] Lumoria Grenade Launcher rotation | 0 | | Halo: Combat Evolved
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31. | SPV3.2 Debug: [2018.12.26] Weapon-dependent HUD elements | 0 | | Halo: Combat Evolved
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32. | SPV3: So it must lead somewhere | 0 | | Halo: Combat Evolved
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33. | SPV3.2 Debug: [2019.04.19] No Food on the PoA | 0 | | Halo: Combat Evolved
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34. | SPV3.2 Debug: [2018.12.26] Fog pop-in | 0 | | Halo: Combat Evolved
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35. | SPV3.2 Debug: [2019.06.23] Boulder Barrier Bypass | 0 | | Halo: Combat Evolved
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36. | SPV3.2 debug: Fog pop-in 2 | 0 | | Halo: Combat Evolved
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37. | SPV3.2 Debug: [2018.12.26] Lifeboats | 0 | | Halo: Combat Evolved
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38. | SPV3.2 Debug: [2019.06.24] Decorative Forerunner Holograms | 0 | | Halo: Combat Evolved
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39. | SPV3.2 Debug: [2019.06.24] Starting Ally doesn't leave his pod | 0 | | Halo: Combat Evolved
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40. | SPV3.2 Debug: [2019.04.19] a10 damaged door leads to dead end | 0 | | Halo: Combat Evolved
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41. | SPV3: We're gonna make it, aren't we sir? | 0 | | Halo: Combat Evolved
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42. | SPV3.2 Debug: [2018.12.26] Bloom, Extended Test | 0 | | Halo: Combat Evolved
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43. | SPV3.2 Debug: [2019.06.25] Awkward Silence | 0 | | Halo: Combat Evolved
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44. | SPV3.1: Mantis in The Library | 0 | | Halo: Combat Evolved
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45. | SPV3.2 Debug: [2019.05.02] Phantom and Boulders | 0 | | Halo: Combat Evolved
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46. | SPV3: Thanks for the help, marines! | 0 | | Halo: Combat Evolved
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