201. | Writing Elegant DSP Code in Rust - Chase Kanipe - ADC23 | 981 | |
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202. | Dave Rowland - Pluginval - yeah, but why validate plugins? | 974 | |
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203. | Whats New In Android Audio, Don Turner & Phil Burk (Android) | 973 | |
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204. | Leveraging C++20 for Declarative Audio Plug-in Specification - Jean-Michaël Celerier - ADC21 | 971 | |
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205. | FM Synthesis Explained With Integrals - George Gkountouras - ADC22 | 966 | |
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206. | Practical Digital Signal Processing - Full Tutorial / Workshop - Dynamic Cast - ADC22 | 966 | Tutorial |
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207. | Florian Bomers - MIDI translation | 964 | |
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208. | A FM Synth in iterations, Casper Ravenhorst, JUCE Summit 2015 | 955 | |
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209. | An Introduction to the Native Kontrol Standard, Ray Chemo, Tim Adnitt & Eike Verdenhalven | 943 | |
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210. | Point to Point Modeling: An Automatic Circuit Solving Library - Eric Tarr - ADC22 | 933 | |
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211. | Using Faust in JUCE Projects - Julius Smith - ADCx SF | 930 | |
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212. | Panel: Mobile vs desktop software: Fragmented or converging practices? | 930 | |
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213. | The Audio Developer Conference 2023 - Nov 13 - 15 - Limited In-Person Tickets Still Available! | 927 | |
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214. | Creating Ubiquitous, Composable, Performant DSP Modules - Stefano D’Angelo - ADC23 | 918 | |
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215. | Squeezing JUCE out of your laptop, and into the Real World, Ryan McGill, JUCE Summit 2015 | 915 | |
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216. | Introduction to Processor Intrinsics: Supercharge your DSP Code! - Jamie Pond - ADC21 | 908 | |
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217. | A More Intuitive Approach to Optimising Audio DSP Code - Gustav Andersson - ADC23 | 900 | |
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218. | Exploring JavaScript Hacks for Modern Electronic Music Production - Xyzzy Apps - ADC21 | 896 | |
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219. | Statistical Consequences of Fat Beats - Exploring The Dynamics of Audio Signals - C Luther - ADC21 | 877 | |
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220. | Porting and Expanding the JUCE Host into a Workflow Enhancing Audio Plugin, Thomas Klebanoff | 871 | |
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221. | Martin Finke - Reactive Extensions (Rx) in JUCE (ADC'17) | 870 | |
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222. | Raphael Dinge - Why and how to build a real-time collaborative musical application (ADC'17) | 861 | Guide |
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223. | Real-Time Interactive Synthesis with ML: Differentiable DSP in a Plugin - David Trevelyan - ADC22 | 860 | |
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224. | Anastasia Kazakova - Tools from the c++ ecosystem to save a leg (ADC'17) | 856 | |
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225. | ADC'18 Day 1 - Track 3 (CMD) | 856 | |
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226. | Ben Supper - How's your spatialisation algorithm? | 853 | |
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227. | From AudioKit to JUCE: Learnings from a year of building mayk.it - Akiva Bamberger - ADC21 | 851 | |
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228. | Elaine Chew - Keynote: The human in the musical loop (ADC'17) | 849 | |
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229. | Optimising a Real-Time Audio Processing Library - Dave Rowland - ADC22 | 838 | |
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230. | ADC'18 - Track 1 (CTRL) | 837 | |
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231. | Anatomy of a Bare Metal Synth - Jack Campbell - ADC22 | 833 | |
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232. | Audio Processing for Live Musicians - Architectural Implications of Low Latency - Paul Vercellotti | 832 | |
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233. | ADC'18 Day 1 - Track 2 (ALT/TAB) | 829 | |
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234. | Running High Channel Count Audio Applications on Linux RT - Olivier Petit - ADC23 | 828 | |
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235. | The Projucer behind the scenes, Stefan Gränitz | 828 | |
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236. | Ricardo Garcia - The new dynamics processing effect in Android Open Source Project | 824 | |
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237. | Apple, Google and Microsoft Implementations of MIDI 2.0 - ADC22 | 822 | |
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238. | Mark Jordan-Kamholz - Units of measurement in C++ | 819 | |
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239. | Bringing Plugins to Live: Fourier Audio Introduces transform.engine - Henry Harrod - ADC23 | 802 | |
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240. | AI Driven Content Creation: Bringing Voice Synthesis to Audio Applications - ChangHun Sung & Sky Yoo | 796 | |
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241. | Fast Audio Thread Synchronization for GPU Data - Evan Mezeske - ADC23 | 795 | |
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242. | Tim Adnitt, Carl Bussey - Making Computer music creation accessible to a wider audience (ADC'17) | 789 | |
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243. | Freida Abtan - Examining the relationship between art practice and technology design | 788 | |
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244. | ADC 2017 Track 3 (CMD) Day 2 | 778 | |
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245. | Stephen Pearse - No tracks or graphs? Designing sound-based educational audio workstations | 776 | |
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246. | Native Instruments NKS2: Building a Physical Experience for Virtual Instruments - ADC23 | 776 | |
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247. | Cloud Computing in the Audio Space - Parashar Krishnamachari & Evan Brand - ADC21 | 772 | |
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248. | How to Allocate on the Audio Thread, and Why You Might Want To: Allocations Considered Beneficial | 769 | Tutorial |
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249. | Varun Nair, Hans Fugal - Spatial audio at Facebook (ADC'17) | 767 | |
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250. | Trying to Create an Audio Software House - Nuno Fonseca & Vitor Carreira - ADC22 | 766 | |
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251. | Drop-in and Open Q&A with inMusic - Pete Goodliffe & Bobby Lombardi - ADC21 | 764 | |
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252. | Apple, Google and Microsoft Implementations of MIDI 2.0 - ADC22 | 754 | |
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253. | Matthieu Brucher - From netlist to code: strategies to implement schematics modelling | 750 | |
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254. | Democratization of Audio Dev: How it Started, Where it's Going - Aurelius Prochazka - ADCx SF | 742 | |
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255. | Devendra Parakh - Audio APIs & driver models under & above the hood | 739 | |
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256. | Audio Software Engineering Workshop / Tutorial - Dynamic Cast - ADC22 | 739 | Tutorial |
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257. | ADC20 Highlight Reel - Audio Developer Conference | 738 | |
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258. | The Sound of Audio Programming - Developing Perfect Glitch - Balazs Kiss - ADC23 | 735 | |
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259. | ADC - Audio Developer Conference 2022 Online Promo Video - Register Now @ audio.dev | 734 | |
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260. | Nuno Fonseca - Crash course on 3D audio | 734 | |
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261. | Tabs or Spaces? - Audio Programming Panel With Industry Experts - ADC21 | 722 | |
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262. | Satvik Venkatesh - Brain-computer music interface systems by using JUCE | 722 | |
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263. | Focusrite's Hardware Test Platform - Testing Thousands of Little Red Boxes Every Day - ADC23 | 722 | |
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264. | GPU Audio: Building the Accelerated Audio Computing Industry of Tomorrow - ADC22 | 709 | |
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265. | Elliot Greenhill - Creating a modular control surface ecosystem | 701 | |
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266. | ADC 2017 Track 2 (ALT/TAB) Day 2 | 698 | |
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267. | Glenn Kasten & Domingo Hui - Real-time dataflow for audio | 688 | |
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268. | Game Audio: Richer Narratives in Game Soundtracks - Xan Williams & Dominic Vega ADC21 | 687 | |
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269. | Vocoder Taxonomy - Stefan Stenzel - ADC21 | 687 | |
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270. | Automating Audio Device Testing - A Brief Existential Guide - Joseph Deller & Jake Wignall - ADC22 | 687 | Guide |
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271. | Creating Music on the Web - Ben Morss and Hongchan Choi - ADC21 | 683 | |
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272. | Christoph Guttandin - The many ways to play audio on the web | 673 | |
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273. | Adam Wilson - A modern approach to microtuning | 673 | |
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274. | Quantum Sequencer: from Prototype to VCV Plug-in - George Gkountouras - ADC21 | 670 | |
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275. | Fast, High-quality Pseudo-random Numbers for Audio Developers - Roth Michaels - ADC22 | 670 | |
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276. | Immersive Sound for Electric Guitar: GASP Project - ADC21 | 668 | |
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277. | Panel: Machine learning | 661 | |
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278. | Designing Smart Algorithms with Traditional DSP vs. Machine Learning - Amit Shoham - ADCx SF | 659 | |
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279. | Jeannie Yang - Keynote: Music as Experience, Music as Product, Music as People (ADC'17) | 659 | |
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280. | Synchronizing Audio on the Web - Christoph Guttandin - ADC22 | 655 | |
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281. | BFDLAC, a compression algorithm for multichannel sounds, SKoT McDonald | 654 | |
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282. | KEYNOTE: The Four Dimensional Cell - Ruth John - ADC21 | 653 | |
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283. | Embedded Software Development - A Wild Ride! - Matt Speed & Andy Normington - ADC23 | 651 | |
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284. | Pete Brown - Update on Windows for pro-audio and music application developers | 644 | |
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285. | Ray Chemo - The business model canvas for audio entrepreneurs | 638 | |
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286. | Angus Hewlett, Dimitri Sudell, & Timur Doumler - MPE Masterclass | 637 | |
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287. | Extracting Performance-Related Data From Musical Audio - Johanna Devaney - ADC20 | 633 | Guide |
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288. | Develop, Debug and Deploy: MIDI 2.0 Prototyping and Tools - Florian Bömers - ADC22 | 626 | |
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289. | Virtual Acoustics: Recreating Natural Phenomena in the Digital Domain - Aidan Baker - ADC23 | 626 | |
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290. | High-Level Programming of FPGAs for Audio Real-Time Signal Processing Applications - Romain Michon | 624 | |
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291. | Pete Richert, Derek Heimlich - Hacker threats and optimizing copy protection | 624 | |
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292. | Panel discussion - Moving MIDI Into the future | 623 | Discussion |
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293. | Inference Engines and Audio - Harriet Drury - ADC23 | 621 | |
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294. | ADC'18 Day 2 - Track 4 (SHIFT) | 621 | |
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295. | Networked Low-Latency Audio in the Wild: Crossing LAN Boundary - Stefano Zambon & Maxime Gendebien | 619 | |
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296. | Real-time Remote Jams With WebRTC and Web MIDI - Philip Miller - ADC21 | 614 | |
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297. | Be Inspired! Start Your Own Audio Company like Marius Metzger from CrispyTuner at ADC23! Nov 13-15 | 612 | |
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298. | REPL REPL - a New Interface for Algorithmic Music - Thorsten Sideb0ard - ADC21 | 607 | |
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299. | Phil Burk - Porting the Hierarchical Music Specification Language (HMSL) to JUCE | 607 | |
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300. | Legacy Code for the Learning Audio Engineer: Examples In C++ - José Díaz Rohena - ADC23 | 597 | |
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