ADC - Audio Developer Conference

ADC - Audio Developer Conference

Views:
860,887
Subscribers:
18,300
Videos:
467
Duration:
16:11:29:06
United Kingdom
United Kingdom

ADC - Audio Developer Conference is a British content creator on YouTube with around 18.3 thousand subscribers. His content totals roughly 860.89 thousand views views across 467 videos.

Created on ● Channel Link: https://www.youtube.com/channel/UCaF6fKdDrSmPDmiZcl9KLnQ





Top 100 Videos With The Most Comments by ADC - Audio Developer Conference


Video TitleCommentsCategoryGame
1.SOUL Announcement - The First Universal Sound Language – Keynote at ADC 201837
2.The Golden Rules of Audio Programming - Pete Goodliffe - ADC1636
3.Magnus Berger - Building rack extensions for MacOS, Windows, mobile, web and hardware30
4.Only an idiot would write a new C-like language in 2016, Jules Storer26
5.Developing Graphical User Interfaces with JUCE - Julian Storer - JUCE Tutorial 201520Tutorial
6.Ivan Cohen - Fifty shades of distortion (ADC'17)19TutorialDistortions
7.Martin Shuppius - Physical modelling of guitar strings (ADC'17)18
8.Obsessive Coding Disorder, Julian Storer - JUCE Summit keynote 201517
9.Four Ways To Write A Pitch-Shifter - Geraint Luff - ADC2214
10.Shane Dunne - Networking for audio plugins14
11.Maximilian: C++ Audio and Music DSP Library - Mick Grierson - JUCE Summit 201514
12.Virtual Analog Audio Effects Simulation with JUCE, Ivan Cohen, JUCE Summit 201513Vlog
13.Aurelius Prochazka - Keynote: Democratization of audio development12
14.C++ in the Audio Industry, Episode II: Floating Atomics, Timur Doumler, JUCE Summit 201511
15.Mike Kent, Florian Bomers, & Brett Porter - Introduction to MIDI 2.011
16.An introduction to Rust for audio developers - Ian Hobson10
17.Dinos Vallianatos - Creator tools: Building Kontakt instruments without Kontakt10
18.David Rowland - Using JUCE value trees and modern C++ to build large scale applications (ADC'17)9
19.Build modern GUIs fast with Projucer, Vlad Voina (ROLI)9
20.NO MORE CODE: New Graphical Programming Language for Audio Research and Developers - ChangHun Sung9
21.Geert Bevin, Amos Gaynes - Designing and implementing embedded synthesizer UIs with JUCE (ADC'17)9
22.Cristoph Hart - Build virtual instruments with HISE9
23.Why You Shouldn’t Write a DAW - David Rowland - ADC239
24.Vadim Zavalishin - “The art of VA filter design” – A different kind of digital filter theory8
25.Andreas Gustafsson - Exploring time-frequency space with the Gaborator (ADC'17)8
26.Developing Max/MSP with JUCE. David Zicarelli Keynote, JUCE Summit 20158
27.Bare Metal Audio Programming With Rust - Antoine van Gelder - ADC208
28.JUCE for Education C++ and Audio Development, Martin Robinson, JUCE Summit 20157
29.How to become a better programmer, Pete Goodliffe Keynote, JUCE Summit 20157
30.Mark Jordan-Kamholz - Units of measurement in C++7
31.Dave Ramirez - Developing audio applications with JavaScript (ADC'17)6
32.Using the FAUST DSP language and the libfaust JIT compiler with JUCE, Oli Larkin, JUCE Summit 20156
33.Yvan Grabit - VST3 history, advantages and best practice (ADC'17)6
34.Nick Thompson - Breaking into indie plug-in development6
35.Deep Learning In Audio for Absolute Beginners: From No Experience & No Datasets to a Deployed Model6
36.Introduction to Max for BLOCKS, David Zicarelli6
37.Friedemann Schautz - The development of Ableton Live (ADC'17)6
38.Julian Storer - Keynote: Does your code actually matter? (ADC'17)6
39.Compile-time signal chains in C++, Ian Hobson (Ableton)6
40.Developing Audio Applications with JUCE, Fabian Renn-Giles and Timur Doumler, JUCE Summit 20156
41.Adam Wilson - A modern approach to microtuning5
42.Don Turner & Atneya Nair - Real-time processing on Android5
43.Keynote: A chat with Gerhard Behles, CEO & Co-Founder, Ableton5
44.Stefan Stenzel - Text to speech to music - synthesis of speech and the singing voice5
45.Arne Scheffler and Janne Roeper - Support of MIDI2 and MIDI-CI in VST3 instruments5
46.Jari Kleimola - JUCE plugins for web browsers5
47.Don Turner & Phil Burk - Build a synth for Android (ADC'17)5
48.Jorge Garcia - Building game audio plugins for the Unity engine5
49.Developing Graphical User Interfaces with JUCE, part 25
50.Phil Burk - Porting the Hierarchical Music Specification Language (HMSL) to JUCE5
51.Plugin Generator, Paul Arthur Sauvageot (AudioGaming)5
52.Porting JUCE smart pointer usage to C++ 11, Martin Robinson5
53.Audio applications on Embedded Linux, Felipe Tonello4
54.Guy Somberg, Timur Doumler, & Guy Davidson - Towards std::audio4
55.Fabian Renn-Giles & Dave Rowland - Real-time 101 - part I: Investigating the real-time problem space4
56.Devendra Parakh - Techniques for debugging realtime audio issues (ADC'17)4
57.Stefan Stenzel - The amazing usefulness of band limited impulse trains, shown for oscillator banks..4Show
58.Cross-platform mobile development with React Native and JUCE, Adam Wilson4
59.Oli Larkin - Bringing VirtualCZ to the Web4
60.Keynote: Francois Pachet - Making music with AI: Challenges and results4
61.ADC'19 - Day 1 recap4
62.ADC 2020 Overview Video4
63.Evolution of Audio Plugins and Best Usability Practices, Gebre Waddell, JUCE Summit 20154
64.Digital IIR Filter, Ivan Cohen4
65.Andre Bergner - Some interesting phenomena in nonlinear oscillators (ADC'17)3
66.Daniel Jones - Sound and signalling: A whistle stop tour (ADC'17)3
67.Amy Dickens - The UX of audio experiences3
68.Introducing Tracktion Graph: A Topological Processing Library for Audio - Dave Rowland - ADC203Vlog
69.Using & Implementing Differential Reference Counting in Realtime Audio Code - Palmer Hogen - ADCx SF3
70.Russel McClellan - A practical perspective on deep learning in audio software3
71.Music Rendering in Unreal Engine: The Harmonix Music Plugin for MetaSounds - Buzz Burrowes - ADC233
72.Drop the DAW – Sound Design in Python - Isaac Roberts - ADC203
73.Panel: Mobile vs desktop software: Fragmented or converging practices?3
74.Martin Finke - Reactive Extensions (Rx) in JUCE (ADC'17)3
75.Dave Rowland & Fabian Renn-Giles - Real-time 101 - Part II: The real-time audio developer’s toolbox3
76.ADC'18 Day 1 - Track 1 (CTRL)3
77.BFDLAC, a compression algorithm for multichannel sounds, SKoT McDonald3
78.Javascript for DSP prototyping, Christoph Hart3
79.Stephane Letz - Hybridizing FAUST and SOUL3
80.Native Instruments: The Journey From Computer to Standalone Hardware - Vincenzo Pacella & Tim Adnitt3
81.WebAudio Modules 2.0: Audio Plugins for the Web Platform - Michel Buffa - ADC223
82.How to Write Bug-Free, Real-Time Audio C++ Code? - Jan Wilczek - ADC233Tutorial
83.Reverse Engineering DAWs to Build Custom Workflow Tools - Mark Mossberg - ADC203
84.Elliot Greenhill - Creating a modular control surface ecosystem3
85.Steinunn Armardottir - Back to the future: On hardware emulations and beyond (ADC'17)3
86.Matthieu Brucher - Modelling and optimizing a distortion circuit (ADC'17)3
87.Deep Learning In Audio for Absolute Beginners: From No Experience & No Datasets to a Deployed Model3
88.Andrew Bell guest keynote, JUCE Summit 20153
89.Ask A Lawyer: Audio Legal Problems - Heather Rafter, Francine Godrich & Philipp Lengeling - ADC222
90.Keynote: Julian Storer - Keynote: Coding with your cave-brain2
91.Build Your First Audio Plug-in with JUCE - JUCE Tutorial2Tutorial
92.Ryan Avery - Test-driven development for audio plugins (ADC'17)2
93.Tips From a Hacker on License Checking - Chase Kanipe - ADC222
94.Freida Abtan - Examining the relationship between art practice and technology design2
95.Integrating JUCE-based GUI in Max/MSP & OpenMusic, Thibaut Carpentier, JUCE Summit 20152
96.High-Level Programming of FPGAs for Audio Real-Time Signal Processing Applications - Romain Michon2
97.Anatomy of a Bare Metal Synth - Jack Campbell - ADC222
98.The Musical Instruments of Star Trek - Astrid Bin - ADC22 Keynote2
99.Ben Supper - How's your spatialisation algorithm?2
100.Marek Bereza - How to prototype audio software2Guide