ADC - Audio Developer Conference

ADC - Audio Developer Conference

Views:
860,887
Subscribers:
18,300
Videos:
467
Duration:
16:11:29:06
United Kingdom
United Kingdom

ADC - Audio Developer Conference is a British content creator on YouTube with around 18.3 thousand subscribers. His content totals roughly 860.89 thousand views views across 467 videos.

Created on ● Channel Link: https://www.youtube.com/channel/UCaF6fKdDrSmPDmiZcl9KLnQ





Top 200 Most Viewed Videos by ADC - Audio Developer Conference


Video TitleViewsCategoryGame
101.Tom Duncalf - Developing a rich, consumer experience for LUMI with JUCE, React Native & Unity1,909
102.Marina Bosi - Keynote: How perceptual audio coding has shaped our lives1,899
103.ADC21 Conference Preview Video - The Audio Developer Conference 20211,885
104.Ryan Avery - Test-driven development for audio plugins (ADC'17)1,877
105.Modal Synthesis of Weapon Sound, Lucas Mengual1,856
106.How to Make a Successful Plugin From Scratch as a Solo Audio Developer - Marius Metzger - ADC231,855Guide
107.The Architecture of Digital Audio Workstations (& Other Time-Based Media Software) - Ilias Bergström1,852
108.Real-time Confessions in C++ - Fabian Renn-Giles - ADC231,851
109.Working with the Projucer on Mac, workshop, JUCE Summit 20151,843
110.Investigative Music - Building Musical Instruments to Understand Realities - Kelly Snook - ADC201,811
111.Reflections on Building an Audio Plugin With Web Technology - Spencer Salazar - ADC201,788Vlog
112.Rapid-API: a toolkit for machine learning, Michael Zbyszyński1,778
113.An Open Dialog Between Mix Engineers and Audio Software Developers - Andrew Scheps - ADC231,755Vlog
114.Native Instruments: The Journey From Computer to Standalone Hardware - Vincenzo Pacella & Tim Adnitt1,738
115.CHOC: Why Can't I Stop Writing C++ Libraries or Using Backronyms? - Julian Storer - ADC221,726
116.Roger Linn keynote at ADC 20161,723
117.Deep Learning In Audio for Absolute Beginners: From No Experience & No Datasets to a Deployed Model1,674
118.Using C++11 to Improve Code Clarity: Braced Initialisers, David Rowland, JUCE Summit 20151,649
119.Recent Trends in Virtual Analog Modeling Based on Nonlinear Wave Digital Filters - R Giampiccolo ADC1,643Vlog
120.How to Write Bug-Free, Real-Time Audio C++ Code? - Jan Wilczek - ADC231,632Tutorial
121.Digital Modelling of the Roland RE-201 - Jordan Evans - ADC231,623
122.NO MORE CODE: New Graphical Programming Language for Audio Research and Developers - ChangHun Sung1,596
123.Nikolas Borrel - Harmonisation in modern rhythmic music using Hidden Markov models (ADC'17)1,555
124.Andrew Bell guest keynote, JUCE Summit 20151,545
125.5 Reasons to Attend the Audio Developer Conference1,542
126.Ben Supper - Present and future improvements to MIDI (with MIDI panel discussion) (ADC'17)1,506Discussion
127.ADC'19 - Day 2 recap1,505
128.C++ IDE to make you more productive - myth or reality? Anastasia Kazakova, JUCE Summit 20151,495
129.ADC 2017 Track 4 (Shift) Day 21,492
130.How Does Autotune Work, Really? - Xavier Riley - ADC221,487
131.ADC 2017 - Track 1 (CTRL) Day 21,479
132.Inside Modern Game Audio Engines - Simon Goodwin - ADC211,462
133.Don Turner - Winning on Android1,455
134.Real-time feature extraction with JUCE, Sean Soraghan (ROLI)1,453
135.Oli Larkin - Bringing VirtualCZ to the Web1,453
136.ADC'18 Day 2 - Track 3 (CMD)1,444
137.Alexander Obuschenko - Developing iOS music apps with 3D UI using Swift, AudioKit & SceneKit1,434
138.Thread synchronisation in real-time audio processing with RCU (Read-Copy-Update) - Timur Doumler ADC1,416Vlog
139.WebAudio Modules 2.0: Audio Plugins for the Web Platform - Michel Buffa - ADC221,406
140.Plugin Generator, Paul Arthur Sauvageot (AudioGaming)1,399
141.Simultaneous Audio Playback/capture on Multiple Interfaces, Devices and/or Networks - ADC211,393
142.SoundStacks' New Cmajor Platform - Julian Storer, Cesare Ferrari, Lucas Thompson, Harriet Drury ADC1,379
143.ADC 2017 - Track 3 (CMD)1,367
144.Game Audio Feature Deep Dive: Music - Guy Somberg - ADC 20201,365
145.Neutone - Real-time AI audio plugin for DAWs - Andrew Fyfe & Christopher Mitcheltree - ADC221,354
146.Tips From a Hacker on License Checking - Chase Kanipe - ADC221,348
147.ADC 2017 - Track 2 (ALT/TAB)1,346
148.Deep Learning In Audio for Absolute Beginners: From No Experience & No Datasets to a Deployed Model1,341
149.Guy Somberg, Timur Doumler, & Guy Davidson - Towards std::audio1,332
150.Knee Deep in Wwise: Reimplementing the Doom Audio Engine - Robin Fencott - ADC201,327
151.ADC21 Highlight Reel - Audio Developer Conference1,294
152.ADC 2017 - Track 4 (Shift)1,283
153.Implementing Real-Time Parallel DSP on GPUs - Rumen Angelov & Andres Ezequiel Viso - ADC221,274
154.Making JUCE Accessible - Ed Davies - ADC201,269
155.ADCx India 2025 Live Stream - Audio Dev Talks1,263
156.MIDI control Distribution, Richard Foss, JUCE Summit 20151,245
157.Parameter Inference of Music Synthesizers with Deep Learning - Hao Hao Tan - ADC221,236
158.Marek Bereza - How to prototype audio software1,221Guide
159.Developing multitrack audio effect plugins for music production, Brecht De Man, JUCE Summit 20151,193
160.Stack Overflow: A Tour of the Software Stack at Focusrite - Joe Noel - ADC201,186
161.LE Audio - The New Standard in Bluetooth® Audio Technology - Martin Woolley - ADC211,180Vlog
162.Amy Dickens - The UX of audio experiences1,179
163.Porting JUCE smart pointer usage to C++ 11, Martin Robinson1,177
164.Brecht De Man - Audio effects 2.0: rethinking the music production workflow (ADC'17)1,176
165.From the Ground Up: Developing Audio Hardware from Scratch - Allen Lee - ADC211,160
166.C++ Expression Templates for Specifying Compile-time DSP Structures - Matthew Robbetts - ADC211,154
167.Audio Anywhere - Benedict R. Gaster - ADC 20201,151
168.Pete Goodliffe - Creating awesome music products1,150
169.Andre Bergner - Some interesting phenomena in nonlinear oscillators (ADC'17)1,140
170.How to Test Your Sounds - Mark Jordan Kamholz - ADC201,137Guide
171.Combining JUCE's audio engine with a Xamarin/CocosSharp game UI, Leo Olivers, JUCE Summit 20151,137
172.Aliasing and Oversampling for DSP Engineers - Sam Fischmann - ADC231,136
173.Giulio Moro - Assessing the stability of audio code for real time low latency embedded processing1,134
174.A Developer’s Introduction to Pro Tools | Carbon - Greg "Stryke" Chin, Rob Majors, Ed Gray - ADC201,107
175.The New JUCE Multibus API, Fabian Renn-Giles (ROLI)1,098
176.Music Rendering in Unreal Engine: The Harmonix Music Plugin for MetaSounds - Buzz Burrowes - ADC231,095
177.Tom Maisey - Immutable music: or, the time-travelling sequencer1,090
178.DDSP-VST: Neural Synthesis for All - Nikhil Bhanu & Wilson Zhao - ADCx SF1,085
179.Devendra Parakh - Techniques for debugging realtime audio issues (ADC'17)1,083
180.End-to-end Testing of a JUCE Desktop Application - Joe Noel - ADC211,079
181.Evolution of Audio Plugins and Best Usability Practices, Gebre Waddell, JUCE Summit 20151,079
182.Banish bugs with Unit Tests and Google’s C++ Test Framework - Costas Calamvokis - ADC 20201,077
183.KEYNOTE: Commercialisation of Audio Technology - Josh Reiss - ADC231,069Vlog
184.“Constexpr ALL the Things!” in Audio Programming - Adam Shield - ADC221,069
185.LEGOfying Audio DSP Engines - Stefano D'Angelo - ADC221,060
186.Gridsound: a Web Audio API DAW - Melanie Ducani and Thomas Tortorni - ADC211,037
187.Will Augar - Run fast, sound great: Keys to successful voice management systems1,034
188.CI/CD for Audio Plugin Development - Jatin Chowdhury - ADC211,028
189.Stephane Letz - Hybridizing FAUST and SOUL1,026
190.Practical DSP & Audio Programming Workshop and Tutorial - Dynamic Cast -ADC231,022Tutorial
191.Make Electronic Musical Instruments With Faust and Microcosmos - Daniele Pagliero - ADC211,020
192.Panel: Product design1,018
193.Build a High Performance Audio App With a Web GUI & C++ Audio Engine - Colin Sullivan & Kevin Dixon1,014
194.Phoenix Perry - Keynote: How can physical play give people a stronger sense of human connection?1,005
195.An Introduction to CLAP, a New Plug-In Standard - Alexandre Bique - ADC231,005
196.Panel: Developing audio solutions for accessibility1,004
197.Paul Bamborough - Keynote: What are you doing, really?1,001
198.Hybrid Prototyping With Web Tech and JUCE/C++ - Arthur Carabott - ADC211,000
199.Real-Time Inference of Neural Networks: A Guide for DSP Engineers - Valentin Ackva & Fares Schulz993Guide
200.KEYNOTE: Incompleteness Is a Feature Not a Bug (in Max/MSP/Jitter) - David Zicarelli - ADC22993