2025-05-16 | A Quiet Thursday of Dead by Daylight 2v8 | 0:00 | 139 | | Dead by Daylight
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2025-05-09 | AI and Games plays Aliens: Dark Descent (Part 5) | 0:00 | 207 | | Aliens: Dark Descent
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2025-05-02 | AI and Games plays 'Clair Obscur: Expedition 33' (Part I) | 0:00 | 278 | | Clair Obscur: Expedition 33
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2025-04-25 | AI and Games plays 'Thank Goodness You're Here' | 0:00 | 211 | |
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2025-04-16 | Coming Soon: @AIandGames #79 - Trepang2! | 0:00 | 830 | | Trepang2
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2025-03-07 | AI and Games plays Aliens: Dark Descent (Part 4) | 0:00 | 253 | | Aliens: Dark Descent
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2025-02-22 | AI and Games plays Aliens: Dark Descent (Part 3) | 0:00 | 288 | | Aliens: Dark Descent
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2025-02-12 | A Week Discussing the Future of AI for Games at Schloss Dagstuhl | AI and Games Plus | 0:00 | 362 | |
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2025-02-07 | AI and Games plays Aliens: Dark Descent (Part 2) | 0:00 | 273 | | Aliens: Dark Descent
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2025-01-30 | AI and Games plays Aliens: Dark Descent (Part 1) | 0:00 | 357 | | Aliens: Dark Descent
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2025-01-23 | How Many RoboCops Do You Need to Scrub a Toilet? | 0:00 | 140 | | RoboCop: Rogue City
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2025-01-17 | VOIN: First Look | 0:00 | 266 | | VOIN
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2025-01-13 | DOOM 1993 in 2024 | Part II | 0:00 | 195 | | Doom
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2025-01-13 | DOOM 1993 in 2024 | Part I | 0:00 | 800 | | Doom
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2025-01-10 | New Year / New Crime (Evidence): Robocop - Rogue City (Part 4) | 0:00 | 229 | | RoboCop: Rogue City
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2025-01-09 | AI and Games Wrapped 2024 | End of Year Review & QnA | 0:00 | 209 | |
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2024-11-19 | Robot Maintenance: Robocop - Rogue City (Part 3) | 0:00 | 339 | | RoboCop: Rogue City
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2024-10-19 | Dispensing Justice: Robocop - Rogue City (Part 2) | 0:00 | 238 | | RoboCop: Rogue City
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2024-10-18 | Checking out Dead by Daylight's 2024 Halloween Event | 0:00 | 82 | | Dead by Daylight
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2024-10-02 | Fighting Crime in Robocop: Rogue City | 0:00 | 280 | | RoboCop: Rogue City
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2024-09-02 | Digging into Little Learning Machines | Branching Factor Podcast #024 | 0:00 | 240 | | Little Learning Machines
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2024-08-29 | The 2024 GDMC Competition | Branching Factor #023 | 0:00 | 331 | | Minecraft
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2024-08-19 | Tommy and George Discuss the @AIandGames Conference | Branching Factor #022 | 0:00 | 262 | |
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2024-08-07 | Vlogging the 2024 Artificial Intelligence and Games Summer School | AI and Games Plus | 0:00 | 568 | |
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2024-05-28 | The Goal State Announcement QnA | Branching Factor Podcast #021 | 1:17:47 | 93 | |
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2024-05-24 | My AI for games course @GoalStateAI is coming to @kickstarter in 2024 | 0:57 | 213 | |
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2024-05-16 | The Impact of FEAR's AI in the Games Industry | 0:47 | 643 | | F.E.A.R.
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2024-05-15 | Project AVA: The Game Made (Almost) Entirely with Generative AI | 11:42 | 2,130 | |
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2024-05-14 | Get Your Press Kit Ready for Brilliant Indie Treasures! | 0:41 | 274 | |
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2024-05-13 | Searching for Brilliant Indie Treasures with @Asobitech and @JupiterHadley | Branching Factor #020 | 46:30 | 273 | |
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2024-04-29 | On the 'Harvest Hunt' with Mark Drew | Branching Factor #019 | 1:13:53 | 135 | |
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2024-04-27 | Demystifying Behavior Trees: A Simple Guide to Game AI | 0:31 | 659 | |
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2024-04-26 | Generative AI For Games is Often Still a Production Risk | 0:54 | 578 | |
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2024-04-25 | Chatting with Melissa Phillips about Supporting Teams in the Games Industry | 0:47 | 485 | |
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2024-04-24 | Why Stability AI's Troubles Show the Risks of Generative AI for Games | 12:40 | 1,392 | |
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2024-04-17 | Does Age Impact #Battlefield Performance? | 1:00 | 1,698 | | Battlefield 3
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2024-04-17 | The State of Generative AI for Games | AI and Games Plus | 26:52 | 2,060 | |
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2024-04-15 | Musings on Games Leadership with Melissa Phillips | Branching Factor #018 | 1:14:44 | 194 | |
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2024-04-10 | Trying out Ubisoft's NEO NPC Demo from GDC 2024 | 0:55 | 685 | |
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2024-04-06 | What is a Behaviour Tree? | 0:50 | 319 | |
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2024-04-05 | Not all Video Games are Destined to be Great | 0:56 | 558 | |
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2024-04-05 | The Explosive Growth of Gaming: How the Pandemic Transformed the Industry | 0:58 | 882 | |
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2024-04-02 | The AI and Games GDC 2024 Vlog | 36:09 | 663 | |
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2024-04-02 | Generative AI at the GDC AI Summit | 0:54 | 359 | |
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2024-04-01 | Tommy & George @ GDC2024 | Branching Factor Podcast #017 | 31:59 | 223 | |
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2024-03-15 | 10 Years of AI and Games: It's Even Harder Than I Imagined | 0:59 | 673 | |
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2024-03-14 | We're in the First Phase of Generative AI for Games | 0:46 | 601 | |
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2024-03-13 | Reflecting on 10 Years of @AIandGames and How it Changed My Career | 0:49 | 701 | | Alien: Isolation
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2024-03-11 | The Legendary @VikingBlonde on Indies, GDC, Generative AI, Crypto and More | Branching Factor #016 | 1:28:54 | 250 | | Pacific Drive
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2024-02-29 | New Video on @AIandGames: How Artificial Intelligence is Used in Video Games | 0:33 | 275 | |
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2024-02-27 | The Stats on Marvel's Spider-Man's Map | 0:23 | 4,076 | | Marvel's Spider-Man
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2024-02-26 | Why Spider-Man Can't Punch Civilians | 0:20 | 8,260 | |
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2024-02-25 | Game AI Uncovered Volume 1 out now! | 0:54 | 698 | |
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2024-02-22 | How Pac-Man Became an AI Benchmark | 0:49 | 557 | | Pac-Man
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2024-02-21 | The Xenomorph Gets Smarter, Provided You Don't Die | 0:33 | 272 | | Alien: Isolation
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2024-02-16 | How 'Classic' AI Works Versus Machine Learning in Games | 0:59 | 652 | | Ghost Recon Wildlands
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2024-02-16 | Why Spec Ops: The Line Was De-Listed From Steam & Consoles | 0:54 | 876 | | Spec Ops: The Line
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2024-02-15 | Why Microsoft's Going to Ship More Titles to Other Platforms | 0:59 | 595 | | Gears 5
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2024-02-13 | Sunset Crack Squad | Branching Factor Podcast #014 | 1:13:36 | 269 | | Suicide Squad: Kill the Justice League
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2024-02-10 | Most AI in Games Doesn't Use Machine Learning | 0:59 | 616 | |
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2024-02-09 | How Enemies in Halo React to the Player's Behaviour | 0:47 | 1,511 | | Halo 2
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2024-02-06 | What Made Spec Ops: The Line So Compelling? | 0:52 | 1,060 | | Spec Ops: The Line
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2024-02-02 | How AI is Used to Test Video Games | 0:56 | 724 | | The Division 2
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2024-02-01 | How AI Works in Halo 2 | 0:58 | 1,628 | | Halo 2
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2024-01-31 | Square Enix's Disappointing Generative AI Remake | 0:55 | 1,048 | | The Portopia Serial Murder Case
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2024-01-30 | Foamstar's Generative AI Use Just Seems Lazy | 0:55 | 1,322 | |
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2024-01-26 | George and Tommy Predict 2024 in Gaming | Branching Factor #013 | 1:29:40 | 303 | |
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2024-01-25 | Games Get Bigger, So AI Needs to Cheat | 0:56 | 842 | |
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2024-01-24 | Why is AI so Difficult in Game Development? | 0:35 | 2,317 | | Rocket League
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2024-01-23 | Generative AI Won't Make Games Cheaper for Players | 0:52 | 2,755 | |
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2024-01-22 | How Web Takedowns are Animated in Marvel's Spider-Man | 0:55 | 2,111 | | Marvel's Spider-Man
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2024-01-19 | Why TLoU2's Enemies Hunt You More Aggressively | 0:33 | 7,790 | | The Last of Us Part II
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2024-01-18 | Valve's Updated Generative AI Policy | 0:58 | 1,344 | |
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2024-01-17 | What Valve's New Rules for Generative AI Mean for Steam | 15:03 | 1,566 | |
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2024-01-16 | Testing Joel's AI in the TLoU2 Museum Flashback | 0:44 | 2,798 | | The Last of Us Part II
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2024-01-15 | How Level of Detail Works in Open World Games | 0:41 | 2,300 | |
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2024-01-12 | The Hidden TLoU2 Bug You'll Never Notice | 0:56 | 2,772 | | The Hidden
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2024-01-11 | The Big 'Innovation' of the AI of Ms Pac-Man | 0:40 | 1,260 | | Ms. Pac-Man
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2024-01-10 | Square Enix's New Year Letter Highlights Big Interests in AI for 2024 | 0:47 | 1,407 | | Final Fantasy VII Rebirth
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2024-01-10 | Unpacking Square Enix's 'Aggressive' Pursuit of AI | 0:00 | 1,023 | | Final Fantasy VII Rebirth
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2024-01-09 | Why Deep Learning Isn't Often Used for NPCs in Games | 0:24 | 928 | | Gran Turismo 7
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2024-01-08 | Why A Plague Tale's Rats Takes a Different Approach to Navigation | 0:46 | 1,949 | | A Plague Tale: Innocence
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2024-01-05 | How Alien Isolation's Xenomorph Becomes Smarter Over Time | 0:33 | 3,499 | | Alien: Isolation
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2024-01-04 | My GOTY 2023: Zelda Tears of the Kingdom | 0:55 | 2,231 | | The Legend of Zelda: Tears of the Kingdom
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2024-01-04 | Spider-Man's Open World Map is Broken Up into 700 Tiles | 0:35 | 544 | |
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2024-01-03 | My Games of the Year 2023: Dead by Daylight | 0:40 | 585 | | Dead by Daylight
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2023-12-29 | Building Sensible Combat Encounters in Unexplored 2 | 0:55 | 743 | | Unexplored 2: The Wayfarer's Legacy
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2023-12-28 | My Games of the Year 2023: Yakuza 0 | 0:53 | 1,466 | | Yakuza 0
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2023-12-27 | My Games of the Year 2023: Super Mario Bros. Wonder | 0:59 | 847 | | Super Mario Bros. Wonder
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2023-12-26 | My Games of the Year 2023: Bloodborne | 0:56 | 897 | | Bloodborne
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2023-12-25 | My Games of the Year 2023: Venba | 0:58 | 543 | |
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2023-12-25 | Last of Us 2's Enemies are Smarter because the AI is Dumber | 0:37 | 2,303 | | The Last of Us Part II
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2023-12-24 | My Games of the Year 2023: Marvel's Midnight Suns | 1:00 | 2,937 | | Marvel's Midnight Suns
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2023-12-24 | How Enemies 'Score' Actions in Into the Breach | 0:51 | 377 | | Into the Breach
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2023-12-23 | How AI is Used for Animation in AAA Games | 0:57 | 2,971 | | The Last of Us Part II
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2023-12-23 | My Games of the Year 2023: Dead Space Remake | 0:48 | 840 | | Dead Space
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2023-12-22 | Mario AI Bot Trains a Mario Level Generator | 0:44 | 2,113 | | Super Mario World
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2023-12-22 | AI and Games Wrapped 2023 | Branching Factor Podcast #012 | 2:53:19 | 285 | |
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2023-12-21 | How Spider-Man's Enemy AI Actually Works | 0:59 | 2,719 | |
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2023-12-20 | Joel's AI in the Museum Flashback of The Last of Us Part II | 0:55 | 2,577 | | The Last of Us Part II
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