| 1. | Daytona USA 2 Power Edition 16 LINK NETWORK + Live feature on ONE PC | 11 | | Daytona USA 2
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| 2. | ExTinkIR test | 4 | |
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| 3. | ExTinkIR Stress test | 0 | |
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| 4. | Daytona USA 2 Power Edition 16 link network on one PC | 24 | | Daytona USA 2
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| 5. | PS2 RetroGEM test and gameplay (Final Fantasy X-2) | 3 | | Final Fantasy X-2
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| 6. | Gran Turismo 4 - Network replay with side monitors | 1 | | Gran Turismo 4
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| 7. | RetroGEM PS2 Shiny Edition OSD Test | 1 | | Final Fantasy X
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| 8. | Mario Kart 64 (eTim N64RGB, Retrotink5X + HD Retrovision cable) | 1 | | Mario Kart 64
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| 9. | Gran Turismo 4 - Network with 2 side view monitors | 0 | | Gran Turismo 4
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| 10. | N64digital RGB output through GBSControl (Wave Race) | 0 | | Wave Race
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| 11. | Stellar XBoxHD+ install - 720p direct capture - Crimson Skies | 1 | | Crimson Skies
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| 12. | Final Fantasy X Intro (RetroGEM PS2 Shiny Edition) | 6 | | Final Fantasy X
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| 13. | Testing DCDigital installation, and MODE disc reset | 0 | |
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| 14. | Genesis VA0 Triple Bypass test - Castlevania | 0 | |
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| 15. | DCDigital test and gameplay (Daytona USA) | 1 | | Daytona USA
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| 16. | Automatic screen resolution detection for bezel pack | 1 | |
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| 17. | Sonic The Hedgehog 2 (Triple Bypass mod, RT5X, HD Retrovision cables) | 2 | | Sonic the Hedgehog 2
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| 18. | Pitfall 2 Longplay (Atari 2600 Real Hardware) | 5 | | Pitfall II: Lost Caverns
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| 19. | Nintendo 64 64HD direct capture (720p, SW Rogue Squadron) | 2 | | Star Wars: Rogue Squadron
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| 20. | house of the dead 4 gameplay (too fast) | 1 | |
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| 21. | Ace Combat 5 The Unsung War Intro (RetroGEM PS2 Shiny Edition) | 2 | | Ace Combat 5: The Unsung War
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| 22. | N64Digital HDMI direct capture (Wave Race) | 1 | | Wave Race
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| 23. | Super Mario World (Arthrimus SNES RGB + Dejitter, RT5X + HD Retrovision cable) | 3 | | Super Mario World
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| 24. | House of the dead 4 intro (too fast) | 1 | |
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| 25. | Ace Combat 04 Intro + Gameplay (RetroGEM PS2 Basic) | 2 | | Ace Combat 04: Shattered Skies
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| 26. | NESRGB 4.0 Test - Mega Man 3 | 1 | | Mega Man 3
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| 27. | Famicom Power Vamp v5 test 2 | 1 | | Mega Man
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| 28. | NESRGB 4.0 Super Mario Bros Palette switch test | 1 | | Super Mario Bros.
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| 29. | Ace Combat 5 The Unsung War - Mission 1 (RetroGEM PS2 Shiny Edition) | 1 | | Ace Combat 5: The Unsung War
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| 30. | Wii AVE-HDMI test and gameplay (Defend your castle) | 1 | | Defend Your Castle
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| 31. | Stellar XBoxHD+ install - direct capture with stock options (480p, stretched) | 1 | |
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| 32. | RetroGEM Basic PS1 test and gameplay (Castlevania SOTN) | 2 | | Castlevania: Symphony of the Night
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| 33. | Final Fantasy X Gameplay (First 20 minutes) (RetroGEM PS2 Shiny Edition) | 2 | | Final Fantasy X
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| 34. | Famicom Power Vamp v5 test 1 | 2 | | Mega Man
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| 35. | Snes9x : Prof_gLX edition! | 2 | |
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| 36. | Sega Genesis model 1 Triple Bypass RGB gameplay (Xeno Crisis) | 3 | | Xeno Crisis
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| 37. | NESRGB 4.0 - GBSControl - HDRetrovision snes cable - Castlevania 3 translation, expansion audio | 2 | | Castlevania III: Dracula's Curse
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| 38. | Gamecube DOL-101 Digital port restoration test | 2 | | NHL 09
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| 39. | NESRGB 4.0 through GBSControl with HDRetrovision YPbPr snes cable - Astyanax | 2 | | Mega Man
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| 40. | Namco System 357 Platform video for Launchbox | 3 | | Tekken Tag Tournament 2
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| 41. | Sega Genesis model 1 Triple Bypass sound test (Streets of Rage 2) | 3 | | Streets of Rage 2
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| 42. | Quick demo of bezels in Mesen for Sinden lightgun | 3 | |
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| 43. | Final Fantasy X Gameplay (First 20 minutes) (Retrotink5X + HD Retrovision cable, ADC Calibrated) | 3 | | Final Fantasy X
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| 44. | NESRGB 4.0 Test - Castlevania III expansion audio | 3 | | Castlevania III: Dracula's Curse
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| 45. | Dolphin emu with sinden lightgun, adjusting for 1:1 aim in RE Darkside Chronicles (trial) | 3 | |
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| 46. | Retrotink5x N64 720p capture, Composite video | 3 | | Super Mario 64
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| 47. | Wii AVE-HDMI gameplay (Super Mario Galaxy 2) | 4 | | Super Mario Galaxy 2
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| 48. | RetroTINK5X 1200p PS1 Composite test : SOTN | 4 | | Castlevania: Symphony of the Night
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| 49. | Wii AVE-HDMI test and gameplay (SSX Blur) | 4 | | SSX Blur
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| 50. | Policenauts english patched guncon patched with sinden lightgun test on OG hardware | 4 | | Policenauts
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| 51. | Integrating PCSX2 netplay in pinop popper for my virtual pinball | 4 | | Virtual Pinball
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| 52. | Final Fantasy X Intro (Retrotink5X + HD Retrovision cable, ADC Calibrated) | 4 | | Final Fantasy X
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| 53. | Time Crisis, Sinden Lighgun on real hardware now in color! | 5 | |
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| 54. | PS1Digital test - Chrono Cross | 5 | | Chrono Cross
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| 55. | PS1 test on RetroTINK5X, Chrono Cross, Composite video | 6 | | Chrono Cross
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| 56. | Gran Turismo 4 - 3 monitors network setup | 11 | | Gran Turismo 4
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| 57. | 4 players lightguns action... IN DOLPHIN?!? | 9 | |
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| 58. | Time Crisis 2 netplay on two networked computers (not iLink) | 9 | | Time Crisis II
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| 59. | PS1 Real hardware, PS1Digital and Sinden Lightgun test on 110" projector screen | 16 | |
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| 60. | Sinden lightgun on real PS2 first test! | 16 | |
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| 61. | PS1Digital with Sinden Lightgun | 18 | |
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| 62. | RetroTINK5X N64 720p capture, component, testing deblur with eTim board + Retrotink's deblur | 25 | | Super Mario 64
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| 63. | Exclusive first look Guncon2 Sinden compatibility! | 54 | First Impressions |
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| 64. | World's first succesful test of Sinden Lightgun 2 players on real original hardware! | 58 | |
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