101. | Monster Tactics - Elves | 19:57 | Guide |
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102. | Balancing Encounters for Epic Level Adventures in D&D | 19:55 | | World of WarCraft
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103. | Running a Thieves Guild - Extortion, Robbery, and Kidnapping | 19:48 | |
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104. | Worldbuilding: Economy | 19:46 | |
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105. | Evil Parties: Session Zero | 19:40 | |
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106. | D&D Governments: Autocracy | 19:33 | |
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107. | D&D Strongholds: Barbarians | 19:25 | |
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108. | Monster Tactics - Mindless Creatures | 19:15 | Guide |
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109. | Running a Thieves Guild - Impersonation, Blackmail, and Forgery | 19:06 | |
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110. | Monster Tactics - Drow | 19:02 | Guide |
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111. | Running a Thieves Guild - Burglary, Larceny, and Pickpocketing | 19:02 | |
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112. | Worldbuilding: Cultural Diversity | 19:00 | |
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113. | Questing: Side Quests | 18:56 | Guide |
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114. | Running a Thieves Guild - Guild Structure | 18:53 | |
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115. | D&D Governments: Democracy | 18:43 | | Democracy
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116. | D&D Genres: Low Fantasy | 18:31 | |
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117. | D&D Genres: Antiheroic Fantasy | 18:26 | |
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118. | Dungeons and Dragons: Plotting a Campaign | 18:25 | | Darkest Dungeon
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119. | D&D Genres: Steampunk | 18:17 | |
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120. | Running a Thieves Guild - Protection and Retaliation | 18:09 | |
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121. | Dungeon Games Review: Anno 1800 | 18:00 | Review | Anno 1800
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122. | Running a Thieves Guild - Smuggling | 17:43 | |
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123. | Evil Parties: First Tier | 17:37 | Guide |
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124. | Evil Parties: Second Tier | 17:35 | Guide |
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125. | Worldbuilding: Politics | 17:34 | |
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126. | Evil Parties: Third Tier | 17:24 | |
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127. | D&D Genres: High Magic | 17:23 | |
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128. | D&D Genres: Dieselpunk | 17:23 | Let's Play |
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129. | Narrative Design: The Focus of Narrative Design in TTRPGs | 17:16 | Guide |
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130. | Narrative Design: The Environment | 17:15 | |
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131. | Monster Tactics - Making Mummies Menacing | 16:46 | Guide |
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132. | Dungeon Games Review: Valheim Mistlands | 16:42 | Review | Valheim
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133. | Monster Tactics - Duergar | 16:24 | Guide |
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134. | D&D Genres: Dark Fantasy | 16:15 | Guide |
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135. | Monster Tactics - Hobgoblins | 16:09 | Guide |
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136. | Monster Tactics - Giants | 16:02 | |
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137. | Worldbuilding: Magic | 16:01 | |
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138. | Questing: Open-Ended Quests | 15:59 | |
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139. | Dungeon Games Review: Undecember | 15:55 | Review | Undecember
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140. | Narrative Design: Morality and Motivations | 15:47 | |
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141. | Balancing Encounters - Tier 1 | 15:43 | |
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142. | D&D Genres: Lovecraftian Horror | 15:40 | |
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143. | D&D Genres: Sword and Sorcery | 15:40 | |
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144. | Monster Tactics - Goblins | 15:36 | Guide |
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145. | D&D Genres: High Fantasy | 15:36 | |
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146. | D&D Strongholds: Bards | 15:28 | |
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147. | Running a Thieves Guild - Thieves' Cant | 15:27 | Guide |
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148. | Narrative Design: Engaging the Player with the Story | 15:20 | |
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149. | Running a Thieves Guild - Allies and Contacts | 15:14 | |
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150. | Worldbuilding: Population | 15:09 | |
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151. | Running a Thieves Guild: Assassinations | 15:01 | |
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152. | Questing: Social Quests | 14:59 | |
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153. | Worldbuilding: Geography and Maps | 14:59 | |
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154. | Dungeon Games Review: Dwerve Prologue | 14:55 | Review | Dwerve
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155. | Monster Tactics - Orcs | 14:51 | Guide |
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156. | Narrative Design: The Settlement | 14:43 | |
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157. | Creating Worlds - Apocalyptic World Building | 14:06 | |
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158. | Worldbuilding: City Life | 14:04 | |
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159. | Narrative Design: Vignettes | 14:00 | |
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160. | Worldbuilding: Geography | 13:44 | |
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161. | Creating Worlds: Methods, Maps, and Inspiration | 13:41 | |
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162. | 7 Days to Die: Horde Night 49 | 13:40 | | 7 Days to Die
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163. | Narrative Design: Linear vs Complex Storytelling | 13:38 | |
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164. | Monster Tactics - Bugbears | 13:31 | Guide |
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165. | Worldbuilding: Culture | 13:27 | |
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166. | Worldbuilding: Genre and Theme | 13:21 | Guide |
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167. | D&D Genres: Epic Fantasy | 13:19 | |
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168. | Running a Thieves Guild - Gambling, Expeditions, and Brothels | 13:19 | |
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169. | Questing: Closed-Ended Quests | 13:18 | Guide |
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170. | CHROMATIC DRAGONS | TACTICS IN DND | 13:17 | |
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171. | Running a Thieves Guild - Guild Types | 13:14 | |
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172. | D&D Genres: Heroic Fantasy | 13:03 | |
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173. | Monster Tactics - Kobolds | 12:58 | Guide |
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174. | D&D Genres: Low Magic | 12:56 | |
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175. | Worldbuilding: Inspiration | 12:35 | |
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176. | Narrative Design: Dialogue | 12:33 | Vlog |
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177. | Running a Thieves Guild - Racketeering | 12:33 | |
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178. | Monster Tactics - Gnolls | 12:33 | Guide |
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179. | Worldbuilding: Language and Communication Made Simple | 12:32 | |
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180. | Evil Parties: Fourth Tier | 12:30 | |
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181. | Worldbuilding: Cosmos and the Planes | 12:14 | |
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182. | Running a Thieves Guild - Leadership | 11:26 | |
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183. | Narrative Design: What is Narrative Content Design? | 10:43 | |
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184. | Narrative Design: What is Narrative Design? | 10:37 | |
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185. | Dungeon Games Review: Legend of the Keepers | 10:35 | Review | Legend of Keepers
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186. | Adventuring in the Shadowfell | 9:21 | |
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187. | EASY CAMPAIGN CREATION | 5 ESSENTIAL TIPS | 8:52 | |
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188. | Worldbuilding: Kickstarting Your Worldbuilding Journey | 8:43 | |
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189. | DON'T RAILROAD PLAYERS! | Linear Questing in DnD | 8:19 | |
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190. | Narrative Design: What is Narrative System Design? | 8:18 | |
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191. | Narrative Design: Storyboarding Contingencies | 8:02 | |
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192. | A Quick Intro to Sword and Sorcery | 7:45 | |
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193. | Running a Thieves Guild - Introduction | 7:27 | |
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194. | WHY DO WE USE SIDE QUESTS? | 7:08 | |
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195. | Sandbox Quests in DnD | 6:18 | | The Sandbox
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196. | MARBAS | FIENDISH DND ENCOUNTERS | 5:57 | |
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197. | VASSAGO | FIENDISH DND ENCOUNTERS | 5:32 | |
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198. | AGARES | FIENDISH DND ENCOUNTERS | 5:05 | |
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199. | GAMIGIN | FIENDISH DND ENCOUNTERS | 4:56 | |
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200. | Rant: Comparing Dragon Age to Gears | 4:48 | | Dragon Age: Origins
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