| 2026-04-25 | Resident Evil (Reboot) - يعني يوم قضيت قتلتن هالحشرة | 0:00 | 0 | |
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| 2026-04-24 | Resident Evil 3 (Reboot) - Sewer monster ignored the player for awhile | 0:00 | 2 | |
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| 2026-04-14 | Battlefield 4 - Flaw: RPG blast from a short distance wasn't capable to kill him | 0:00 | 2 | | Battlefield 4
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| 2026-04-14 | Battlefield 4 - Bug: Melee attack from a long distance, similar to MW2's commander perk | 0:00 | 4 | | Battlefield 4
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| 2026-04-14 | Battlefield 4 - How a shotgun shot have this long range? | 0:00 | 3 | | Battlefield 4
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| 2026-04-09 | Call of Duty: Modern Warfare Remastered - Lvl design flaw: Hidden wall | 0:00 | 2 | | Call of Duty 4: Modern Warfare
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| 2026-03-23 | Call of Duty: Modern Warfare Remastered - Bug: Enemy's "strike" didn't damage me | 0:00 | 3 | | Call of Duty 4: Modern Warfare
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| 2026-03-23 | Call of Duty: Modern Warfare Remastered - Gameplay | 0:00 | 13 | | Call of Duty 4: Modern Warfare
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| 2026-03-23 | Bloodborne - Highlight: I got stuck | 0:00 | 2 | |
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| 2026-03-17 | Overwatch - Highlight: Ashe | 0:00 | 2 | |
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| 2026-02-11 | Dishonored - Bug: NPC model reacts inappropriately with an object | 0:00 | 27 | |
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| 2026-02-11 | Dishonored - Sound design bug: Inappropriate voice quality | 0:00 | 3 | | Dishonored
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| 2026-02-11 | Dishonored - Easter Egg? A black shadow figure | 0:00 | 26 | |
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| 2026-02-11 | Dishonored - Bug: NPC has two duplicates that suddenly spawned & behaved inappropriately | 0:00 | 135 | |
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| 2026-02-11 | Dishonored - AI flaw: Enemies weren't alerted by the sound | 0:00 | 5 | |
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| 2026-02-11 | Dishonored - AI flaw: No visual & sound detection | 0:00 | 4 | |
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| 2025-11-22 | Dishonored: Death of the Outsider - Player flaw: "Displace" made a sound that alerted a guard | 0:00 | 13 | | Dishonored: Death of the Outsider
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| 2025-11-22 | Dishonored: Death of the Outsider - AI flaw: Other guard wasn't alerted | 0:00 | 4 | | Dishonored: Death of the Outsider
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| 2025-11-22 | Dishonored: Death of the Outsider - Flaw: Bottle wasn't thrown | 0:00 | 1 | | Dishonored: Death of the Outsider
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| 2025-11-18 | Resident Evil 2 (Reboot) - Bug: Enemy entered a safe room | 0:00 | 36 | | Resident Evil 2
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| 2025-11-18 | Resident Evil 2 (Reboot) - Enemy design flaw: Attacks through door | 0:00 | 3 | | Resident Evil 2
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| 2025-10-15 | Overwatch 2_20251015165318 | 0:00 | 4 | | Overwatch 2
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| 2025-10-11 | Call of Duty: Black Ops 7 Open Beta - Player design flaw: Sniper shot is easy and forgiving to hit | 0:00 | 5 | | Call of Duty: Black Ops
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| 2025-10-06 | Call of Duty: Black Ops 7 Open Beta - Player design flaw: Quick scoping is too forgiving | 0:00 | 5 | | Call of Duty: Black Ops
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| 2025-10-06 | Final Fantasy XV - Ctrl map flaw: The X button handles both jump & interaction, causing overlap | 0:00 | 10 | | Final Fantasy XV
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| 2025-09-11 | Final Fantasy XV - Design flaw: After encounter, player is forced to halt walking | 0:00 | 8 | | Final Fantasy XV
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| 2025-09-11 | Final Fantasy XV - Bug | 0:00 | 0 | | Final Fantasy XV
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| 2025-09-11 | Final Fantasy XV - Bug: Boss floats on the stairs | 0:36 | 1 | | Final Fantasy XV
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| 2025-09-11 | Final Fantasy XV - Bug: Hidden wall blocks the elevator | 0:00 | 0 | | Final Fantasy XV
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| 2025-09-11 | Final Fantasy XV - Bug: Player floats | 0:00 | 3 | | Final Fantasy XV
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| 2025-09-11 | Final Fantasy XV - Fast boss kill | 0:00 | 1 | | Final Fantasy XV
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| 2025-09-11 | Final Fantasy XV - Bug: Detection bar persists | 0:00 | 6 | | Final Fantasy XV
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| 2025-09-11 | Final Fantasy XV - Player design: Warp mechanism neither travel me to the bridge nor killed enemy | 0:00 | 2 | | Final Fantasy XV
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| 2025-09-11 | Final Fantasy XV - Bug: Warp-strike caused player to stuck | 0:00 | 2 | | Final Fantasy XV
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| 2025-08-20 | Final Fantasy XV - Bug: Textures | 0:00 | 2 | | Final Fantasy XV
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| 2025-08-18 | Battlefield 6 Open Beta - لو معي رشاش كان ما شلتهم | 0:00 | 1 | |
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| 2025-08-18 | Battlefield 6 Open Beta - إذا قدموك وأنت خبل | 0:00 | 1 | |
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| 2025-08-18 | Battlefield 6 Open Beta - أطول فترة من غير أقابل أحد | 0:00 | 0 | |
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| 2025-08-14 | Battlefield 6 Open Beta - Highlight | 0:00 | 1 | |
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| 2025-08-13 | Battlefield 6 Open Beta - Highlight: Triple-kill with a Shotgun | 0:00 | 7 | |
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| 2025-08-08 | Resident Evil Revelations 2 - Bug: Player froze upon entering the door | 0:00 | 16 | | Resident Evil: Revelations 2
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| 2025-08-07 | Resident Evil Revelations 2 - AI flaw: Partner was ordered to wait, but did otherwise | 0:00 | 11 | | Resident Evil: Revelations 2
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| 2025-08-07 | Resident Evil Revelations 2 - Player flaw: Camera positioned behind a wall, hence partial fov | 0:00 | 10 | | Resident Evil: Revelations 2
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| 2025-08-07 | Resident Evil Revelations 2 - AI flaw: His head clipped through a wall, thus unable to headshot him | 0:00 | 1 | | Resident Evil: Revelations 2
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| 2025-07-19 | Overwatch 2 - Gameplay: McCree | 0:00 | 3 | | Overwatch 2
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| 2025-07-19 | Overwatch 2 - Highlight: Soldier 76 | 0:00 | 1 | | Overwatch 2
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| 2025-07-19 | Overwatch 2 - Highlight: Soldier 76 | 0:00 | 1 | | Overwatch 2
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| 2025-07-19 | Overwatch 2 - Gameplay: Sombra 27/0 | 0:00 | 1 | | Overwatch 2
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| 2025-07-19 | Overwatch 2 - Highlight: Bastion | 0:00 | 2 | | Overwatch 2
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| 2025-07-19 | Overwatch 2 - شلت هايلايته ههههههه | 0:00 | 2 | | Overwatch 2
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| 2025-07-11 | ASTRO's PLAYROOM - Enemy design flaw: Enemies should take damage from other enemies like explosion | 0:00 | 4 | | Astro's Playroom
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| 2025-07-11 | Overwatch 2 | 0:00 | 0 | | Overwatch 2
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| 2025-07-11 | Overwatch 2 - Bug: Empty server | 0:00 | 1 | |
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| 2025-07-11 | Grand Theft Auto V - Bug: Dislocated models | 0:00 | 23 | | Grand Theft Auto V
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| 2025-07-11 | Overwatch 2 | 0:00 | 0 | | Overwatch 2
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| 2025-06-23 | Clash Royale - Bug: I cannot choose cards | 0:00 | 694 | | Clash Royale
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| 2025-06-16 | Overwatch 2 - Design flaw: | 0:00 | 3 | | Overwatch 2
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| 2025-06-16 | Overwatch 2 - | 0:00 | 4 | | Overwatch 2
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| 2025-04-03 | Overwatch 2 - Highlight: Mauga | 0:00 | 8 | | Overwatch 2
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| 2025-04-03 | Overwatch 2 - Bug: Sound effect of "DVA's ult" | 0:00 | 8 | | Overwatch 2
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| 2025-03-27 | Overwatch 2 - Highlight: Soldier 76 | 0:00 | 2 | | Overwatch 2
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| 2025-03-27 | Destiny - Level Den flaw: Chest is in unreachable place | 0:00 | 0 | | Destiny
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| 2025-02-15 | Overwatch 2 - Highlight: DPS Doomfist | 0:00 | 11 | | Overwatch 2
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| 2025-02-09 | Overwatch 2 - Highlight: DPS Doomfist | 0:00 | 8 | | Overwatch 2
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| 2025-02-09 | Overwatch 2 - Highlight: DPS Doomfist | 0:00 | 0 | | Overwatch 2
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| 2025-02-09 | Overwatch 2 - Highlight: McCree | 0:00 | 5 | | Overwatch 2
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| 2025-02-04 | Overwatch 2 - Highlight: McCree | 0:00 | 3 | | Overwatch 2
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| 2025-02-04 | Overwatch 2 - Highlight: Symmetra | 0:00 | 2 | | Overwatch 2
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| 2025-02-04 | Destiny - Bug: The portal to the Black Garden is opened | 0:00 | 3 | | Destiny
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| 2025-02-04 | Overwatch 2 - Gameplay: 0 death & two multi-kills via ults | 0:00 | 3 | | Overwatch 2
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| 2025-02-04 | Overwatch 2 - Highlight: Zarya | 0:00 | 4 | | Overwatch 2
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| 2025-02-03 | Overwatch 2 - Gameplay: 0 death | 0:00 | 4 | | Overwatch 2
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| 2025-02-03 | Overwatch 2 - Gameplay: 0 death | 0:00 | 2 | | Overwatch 2
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| 2025-01-24 | Overwatch 2 - Gameplay: Sombra | 0:00 | 2 | | Overwatch 2
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| 2025-01-24 | Overwatch 2 - Highlight: D.VA | 0:00 | 4 | |
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| 2025-01-24 | Overwatch 2 - Highlight: Doomfist | 0:00 | 2 | | Overwatch 2
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| 2025-01-24 | Overwatch 2 - Bug: Weapn's model is invisible | 0:00 | 30 | | Overwatch 2
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| 2025-01-24 | Overwatch 2 - Bug: Models overlapped | 0:00 | 7 | | Overwatch 2
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| 2025-01-24 | Overwatch 2 - Highlight: Zarya | 0:00 | 1 | | Overwatch 2
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| 2025-01-24 | Overwatch 2 - Highlight: Torbjörn | 0:00 | 1 | | Overwatch 2
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| 2025-01-21 | Destiny - Bug or design flaw: Artifact disables the super, so "intellect" is useless | 0:00 | 11 | | Destiny
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| 2025-01-21 | Overwatch 2 - Bug: Dash ability is viewed through first-person pres. | 0:00 | 1 | | Overwatch 2
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| 2025-01-21 | Destiny - AI flaw: Enemy Captain fell down | 0:00 | 3 | | Destiny
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| 2025-01-21 | Destiny - AI flaw: Enemy Knight fell down | 0:00 | 10 | | Destiny
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| 2024-09-19 | Crash Bandicoot: The Wrath of Cortex - Level design flaw: Relocated me | 0:00 | 38 | | Crash Bandicoot: The Wrath of Cortex
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| 2024-07-16 | The Legend of Zelda: Tears of the Kingdom - Bug: Part of the enemy's model clipped through ground | 0:17 | 11 | | The Legend of Zelda: Tears of the Kingdom
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| 2024-07-16 | The Legend of Zelda: Tears of the Kingdom - Bug: Player and boss clipped | 0:15 | 11 | | The Legend of Zelda: Tears of the Kingdom
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| 2024-07-16 | The Legend of Zelda: Tears of the Kingdom - Level design flaw: Puzzle was solved incorrectly | 0:30 | 227 | | The Legend of Zelda
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| 2024-07-16 | The Legend of Zelda: Tears of the Kingdom - Highlight: Yunopo's roll acted as a train on track | 0:17 | 7 | | The Legend of Zelda
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| 2024-07-16 | The Legend of Zelda: Tears of the Kingdom - AI flaw: Enemy isn't able to dodge | 0:18 | 7 | | The Legend of Zelda: Tears of the Kingdom
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| 2024-07-16 | The Legend of Zelda: Tears of the Kingdom - Graphic design flaw: Lighting areas pops up | 0:23 | 54 | | The Legend of Zelda: Tears of the Kingdom
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| 2024-07-16 | The Legend of Zelda: Tears of the Kingdom - Bug: Player floats when being stuck between 'em | 0:17 | 3 | | The Legend of Zelda
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| 2024-07-16 | The Legend of Zelda: Tears of the Kingdom - Bug: Stone plates don't move with lava flow | 0:21 | 4 | | The Legend of Zelda
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| 2024-07-16 | The Legend of Zelda: Tears of the Kingdom - Level design flaw: Laser signify deathtrap or safe area | 0:30 | 37 | | The Legend of Zelda: Tears of the Kingdom
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| 2024-07-16 | The Legend of Zelda: Tears of the Kingdom - Player design flaw: Horse suddenly stopped (Description) | 0:06 | 21 | | The Legend of Zelda: Tears of the Kingdom
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| 2024-07-16 | The Legend of Zelda: Tears of the Kingdom - Bug: Enemy's model clipped through a boulder | 0:12 | 9 | | The Legend of Zelda
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| 2024-07-16 | The Legend of Zelda: Tears of the Kingdom - Bug: Birds swarm clipped through a mountain | 0:06 | 14 | | The Legend of Zelda
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| 2024-07-16 | The Legend of Zelda: Tears of the Kingdom - Bug: Rocks' models were culled | 0:16 | 43 | | The Legend of Zelda
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| 2024-07-16 | The Legend of Zelda: Tears of the Kingdom -Bug: Entered commands don't match movement | 0:11 | 3 | | The Legend of Zelda
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| 2024-07-16 | The Legend of Zelda: Tears of the Kingdom - Bug: Didn't receive damage | 0:05 | 2 | | The Legend of Zelda
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