2025-08-20 | Final Fantasy XV - Bug: Textures | 0:00 | 0 | | Final Fantasy XV
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2025-08-18 | Battlefield 6 Open Beta - لو معي رشاش كان ما شلتهم | 0:00 | 1 | |
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2025-08-18 | Battlefield 6 Open Beta - إذا قدموك وأنت خبل | 0:00 | 0 | |
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2025-08-18 | Battlefield 6 Open Beta - أطول فترة من غير أقابل أحد | 0:00 | 0 | |
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2025-08-14 | Battlefield 6 Open Beta - Highlight | 0:00 | 1 | |
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2025-08-13 | Battlefield 6 Open Beta - Highlight: Triple-kill with a Shotgun | 0:00 | 5 | |
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2025-08-08 | Resident Evil Revelations 2 - Bug: Player froze upon entering the door | 0:00 | 16 | | Resident Evil: Revelations 2
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2025-08-07 | Resident Evil Revelations 2 - AI flaw: Partner was ordered to wait, but did otherwise | 0:00 | 11 | | Resident Evil: Revelations 2
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2025-08-07 | Resident Evil Revelations 2 - Player flaw: Camera positioned behind a wall, hence partial fov | 0:00 | 10 | | Resident Evil: Revelations 2
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2025-08-07 | Resident Evil Revelations 2 - AI flaw: His head clipped through a wall, thus unable to headshot him | 0:00 | 1 | | Resident Evil: Revelations 2
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2025-07-19 | Overwatch 2 - Gameplay: McCree | 0:00 | 3 | | Overwatch 2
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2025-07-19 | Overwatch 2 - Highlight: Soldier 76 | 0:00 | 1 | | Overwatch 2
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2025-07-19 | Overwatch 2 - Highlight: Soldier 76 | 0:00 | 1 | | Overwatch 2
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2025-07-19 | Overwatch 2 - Gameplay: Sombra 27/0 | 0:00 | 1 | | Overwatch 2
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2025-07-19 | Overwatch 2 - Highlight: Bastion | 0:00 | 2 | | Overwatch 2
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2025-07-19 | Overwatch 2 - شلت هايلايته ههههههه | 0:00 | 2 | | Overwatch 2
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2025-07-11 | ASTRO's PLAYROOM - Enemy design flaw: Enemies should take damage from other enemies like explosion | 0:00 | 4 | | Astro's Playroom
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2025-07-11 | Overwatch 2 | 0:00 | 0 | | Overwatch 2
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2025-07-11 | Overwatch 2 - Bug: Empty server | 0:00 | 1 | |
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2025-07-11 | Grand Theft Auto V - Bug: Dislocated models | 0:00 | 23 | | Grand Theft Auto V
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2025-07-11 | Overwatch 2 | 0:00 | 0 | | Overwatch 2
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2025-06-23 | Clash Royale - Bug: I cannot choose cards | 0:00 | 694 | | Clash Royale
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2025-06-16 | Overwatch 2 - Design flaw: | 0:00 | 3 | | Overwatch 2
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2025-06-16 | Overwatch 2 - | 0:00 | 4 | | Overwatch 2
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2025-04-03 | Overwatch 2 - Highlight: Mauga | 0:00 | 8 | | Overwatch 2
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2025-04-03 | Overwatch 2 - Bug: Sound effect of "DVA's ult" | 0:00 | 8 | | Overwatch 2
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2025-03-27 | Overwatch 2 - Highlight: Soldier 76 | 0:00 | 2 | | Overwatch 2
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2025-03-27 | Destiny - Level Den flaw: Chest is in unreachable place | 0:00 | 0 | | Destiny
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2025-02-15 | Overwatch 2 - Highlight: DPS Doomfist | 0:00 | 11 | | Overwatch 2
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2025-02-09 | Overwatch 2 - Highlight: DPS Doomfist | 0:00 | 8 | | Overwatch 2
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2025-02-09 | Overwatch 2 - Highlight: DPS Doomfist | 0:00 | 0 | | Overwatch 2
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2025-02-09 | Overwatch 2 - Highlight: McCree | 0:00 | 5 | | Overwatch 2
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2025-02-04 | Overwatch 2 - Highlight: McCree | 0:00 | 3 | | Overwatch 2
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2025-02-04 | Overwatch 2 - Highlight: Symmetra | 0:00 | 2 | | Overwatch 2
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2025-02-04 | Destiny - Bug: The portal to the Black Garden is opened | 0:00 | 3 | | Destiny
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2025-02-04 | Overwatch 2 - Gameplay: 0 death & two multi-kills via ults | 0:00 | 3 | | Overwatch 2
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2025-02-04 | Overwatch 2 - Highlight: Zarya | 0:00 | 4 | | Overwatch 2
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2025-02-03 | Overwatch 2 - Gameplay: 0 death | 0:00 | 4 | | Overwatch 2
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2025-02-03 | Overwatch 2 - Gameplay: 0 death | 0:00 | 2 | | Overwatch 2
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2025-01-24 | Overwatch 2 - Gameplay: Sombra | 0:00 | 2 | | Overwatch 2
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2025-01-24 | Overwatch 2 - Highlight: D.VA | 0:00 | 4 | |
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2025-01-24 | Overwatch 2 - Highlight: Doomfist | 0:00 | 2 | | Overwatch 2
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2025-01-24 | Overwatch 2 - Bug: Weapn's model is invisible | 0:00 | 30 | | Overwatch 2
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2025-01-24 | Overwatch 2 - Bug: Models overlapped | 0:00 | 7 | | Overwatch 2
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2025-01-24 | Overwatch 2 - Highlight: Zarya | 0:00 | 1 | | Overwatch 2
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2025-01-24 | Overwatch 2 - Highlight: Torbjörn | 0:00 | 1 | | Overwatch 2
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2025-01-21 | Destiny - Bug or design flaw: Artifact disables the super, so "intellect" is useless | 0:00 | 11 | | Destiny
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2025-01-21 | Overwatch 2 - Bug: Dash ability is viewed through first-person pres. | 0:00 | 1 | | Overwatch 2
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2025-01-21 | Destiny - AI flaw: Enemy Captain fell down | 0:00 | 3 | | Destiny
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2025-01-21 | Destiny - AI flaw: Enemy Knight fell down | 0:00 | 10 | | Destiny
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2024-09-19 | Crash Bandicoot: The Wrath of Cortex - Level design flaw: Relocated me | 0:00 | 38 | | Crash Bandicoot: The Wrath of Cortex
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2024-07-16 | The Legend of Zelda: Tears of the Kingdom - Bug: Part of the enemy's model clipped through ground | 0:17 | 11 | | The Legend of Zelda: Tears of the Kingdom
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2024-07-16 | The Legend of Zelda: Tears of the Kingdom - Bug: Player and boss clipped | 0:15 | 11 | | The Legend of Zelda: Tears of the Kingdom
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2024-07-16 | The Legend of Zelda: Tears of the Kingdom - Level design flaw: Puzzle was solved incorrectly | 0:30 | 227 | | The Legend of Zelda
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2024-07-16 | The Legend of Zelda: Tears of the Kingdom - Highlight: Yunopo's roll acted as a train on track | 0:17 | 7 | | The Legend of Zelda
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2024-07-16 | The Legend of Zelda: Tears of the Kingdom - AI flaw: Enemy isn't able to dodge | 0:18 | 7 | | The Legend of Zelda: Tears of the Kingdom
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2024-07-16 | The Legend of Zelda: Tears of the Kingdom - Graphic design flaw: Lighting areas pops up | 0:23 | 54 | | The Legend of Zelda: Tears of the Kingdom
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2024-07-16 | The Legend of Zelda: Tears of the Kingdom - Bug: Player floats when being stuck between 'em | 0:17 | 3 | | The Legend of Zelda
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2024-07-16 | The Legend of Zelda: Tears of the Kingdom - Bug: Stone plates don't move with lava flow | 0:21 | 4 | | The Legend of Zelda
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2024-07-16 | The Legend of Zelda: Tears of the Kingdom - Level design flaw: Laser signify deathtrap or safe area | 0:30 | 37 | | The Legend of Zelda: Tears of the Kingdom
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2024-07-16 | The Legend of Zelda: Tears of the Kingdom - Player design flaw: Horse suddenly stopped (Description) | 0:06 | 21 | | The Legend of Zelda: Tears of the Kingdom
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2024-07-16 | The Legend of Zelda: Tears of the Kingdom - Bug: Enemy's model clipped through a boulder | 0:12 | 9 | | The Legend of Zelda
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2024-07-16 | The Legend of Zelda: Tears of the Kingdom - Bug: Birds swarm clipped through a mountain | 0:06 | 14 | | The Legend of Zelda
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2024-07-16 | The Legend of Zelda: Tears of the Kingdom - Bug: Rocks' models were culled | 0:16 | 43 | | The Legend of Zelda
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2024-07-16 | The Legend of Zelda: Tears of the Kingdom -Bug: Entered commands don't match movement | 0:11 | 3 | | The Legend of Zelda
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2024-07-16 | The Legend of Zelda: Tears of the Kingdom - Bug: Didn't receive damage | 0:05 | 2 | | The Legend of Zelda
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2024-07-16 | The Legend of Zelda: Tears of the Kingdom - Level design flaw: Puzzle was solved incorrectly | 0:13 | 2 | | The Legend of Zelda
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2024-07-16 | The Legend of Zelda: Tears of the Kingdom - Bug: Hits weren't counted thus rabbit didn't drop rupees | 0:04 | 2 | | The Legend of Zelda
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2024-07-15 | Destiny - Gameplay: Weekly Nightfall Strike on The Devils' Lair | 19:01 | 0 | | Destiny
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2024-07-15 | Destiny - Gameplay: Weekly Nightfall Strike on Sepiks Perfected | 19:01 | 2 | | Destiny
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2024-07-14 | The Matrix Awakens: An UE5 Experience - Graphical design flaw: Not even scratches from the crashing | 0:18 | 5 | | The Matrix Awakens
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2024-07-14 | The Evil Within 2 - Bug: Can't get dowfrom the car | 0:21 | 1 | | The Evil Within 2
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2024-07-14 | The Evil Within 2 - AI flaw: Patrol patterns of enemies don't reset to normal | 1:14 | 0 | | The Evil Within 2
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2024-07-11 | The Evil Within 2 - Graphical design flaw: Fire from the outside penetrates the walls | 0:30 | 2 | | The Evil Within 2
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2024-07-11 | The Evil Within 2 - Bug: Enemy completely ignores the player and reset its cautious status | 0:18 | 0 | | The Evil Within 2
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2024-07-11 | The Evil Within 2 - Player design flaw: Fired shot doesn't match with what the crosshair is aimed at | 0:14 | 0 | | The Evil Within 2
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2024-07-11 | The Evil Within 2 - Bug: Player is instantly teleported to the other side through the tunnel | 0:27 | 7 | | The Evil Within 2
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2024-07-11 | The Evil Within 2 - AI flaw: Enemies' patrols reset once a player enters a safe house | 4:11 | 0 | | The Evil Within 2
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2024-07-11 | The Evil Within 2 - Bug: Screen froze | 0:52 | 0 | | The Evil Within 2
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2024-07-11 | The Evil Within 2 - Gallery Mode on Very Hard 4400 points | 1:16 | 3 | | The Evil Within 2
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2024-07-11 | The Evil Within 2 - Bug: Unable to equip the communicator | 0:26 | 10 | | The Evil Within 2
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2024-07-10 | The Evil Within 2 - Bug: Weapon's model got disappeared | 0:09 | 0 | | The Evil Within 2
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2024-07-10 | The Evil Within 2 - AI flaw: Sometimes enemies can't climb a ladder | 0:33 | 1 | | The Evil Within 2
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2024-07-10 | The Evil Within 2 - Bug: Enemy suddenly respawned | 0:28 | 10 | | The Evil Within 2
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2024-07-10 | The Evil Within 2 - AI flaw: Lacks the ability to interact when its movement was blocked | 0:30 | 0 | | The Evil Within 2
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2024-07-10 | The Evil Within 2 - Graphical design flaw: Light reflection on an opaque surface | 0:29 | 5 | | The Evil Within 2
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2024-07-10 | The Evil Within 2 - Bug: Can't flip the slides to change | 1:57 | 1 | | The Evil Within 2
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2024-07-10 | The Evil Within 2 AI flaw: Lacks the ability of interacting to an object (Ladder) | 2:17 | 4 | | The Evil Within 2
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2024-07-05 | The Evil Within 2 - An extra blank space between the character’s name (Kidman) & her dialogue | 0:15 | 1 | | The Evil Within 2
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2024-07-05 | Bulletstorm - Bug: Failed interaction with enemy's model | 0:20 | 0 | | Bulletstorm
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2024-07-05 | Bulletstorm - Bug: Close Enemies didn't explode from the Sniper's charged shot | 0:27 | 0 | | Bulletstorm
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2024-07-05 | Bulletstorm - Bug: During this cutscene, sound quality got downgraded | 1:14 | 0 | | Bulletstorm
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2024-07-05 | Bulletstorm - AI flaw: NPC got me stuck, NPC should be auto-relocated in such situation | 0:41 | 0 | | Bulletstorm
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2024-07-05 | Bulletstorm - Bug: Enemy is running but can't move from his place | 0:18 | 1 | | Bulletstorm
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2024-07-05 | Bulletstorm - Bug: Player can't move | 0:13 | 2 | | Bulletstorm
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2024-07-04 | Destiny - Highlight: Matador 64 | 0:28 | 1 | | Destiny
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2024-07-03 | Destiny - Level design flaw: Shots clipped through the wall | 0:14 | 8 | | Destiny
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2024-07-03 | Destiny - Highlight: Double sniping | 0:20 | 1 | | Destiny
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2024-07-02 | Bulletstorm - Gameplay: Plant boss fight | 8:51 | 32 | | Bulletstorm
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2024-07-02 | Bulletstorm - Bug: An object (explosive sphere) clipped through a wall | 0:23 | 0 | | Bulletstorm
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