1. | Luigi's Mansion 3 - Bug: enemy can't be sucked | 1,790 | | Luigi's Mansion 3
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2. | Clash Royale - Bug: I cannot choose cards | 694 | | Clash Royale
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3. | لمَ ما زالت Silent Hill الأولى أرعبَ لعبةِ رعبٍ؟ | 451 | |
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4. | The Matrix Awakens: An Unreal Engine 5 Experience - Bug: An NPC's car clipped through | 326 | | The Matrix Awakens
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5. | Destiny - Graphical design flaw: Gray symbols of the object clips through | 257 | | Destiny
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6. | The Legend of Zelda: Tears of the Kingdom - Level design flaw: Puzzle was solved incorrectly | 227 | | The Legend of Zelda
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7. | Destiny - Crota's End raid first chest | 193 | | Destiny
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8. | Destiny - Bug: Enemies despawned, therefore can't progress | 163 | | Destiny
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9. | Bayonetta - Bugged & endless loading screen 2021/01/06 | 150 | | Bayonetta
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10. | Destiny - Bug: Player was between a pillar & a moving wall, which squeezed him to the other side | 123 | | Destiny
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11. | Destiny - Level design flaw: Shots pierced through | 106 | | Destiny
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12. | Destiny - Bug: Enemy (Shank) appear as a teammate/ally | 90 | | Destiny
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13. | Super Mario 64 - Bug: forcefully cancelled the grabbing of the edge | 88 | | Super Mario 64
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14. | RESIDENT EVIL 6 - Aiming design issue 2020/08/08 | 84 | | Resident Evil 6
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15. | RESIDENT EVIL 6 - Camera issue 2020/08/09 | 80 | | Resident Evil 6
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16. | Super Mario 64 - Bug | 70 | | Super Mario 64
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17. | Super Mario World - Bug: enemy spawned in a location that inevitably will make me lose | 58 | | Super Mario World
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18. | The Legend of Zelda: Tears of the Kingdom - Graphic design flaw: Lighting areas pops up | 54 | | The Legend of Zelda: Tears of the Kingdom
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19. | Super Mario 64 - Bug: noclipping through the level | اكتشفته بالصدفة حتى ما كانت نيتي | 46 | | Super Mario 64
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20. | The Matrix Awakens: An UE5 Exp - Graphical design flaw: Steering wheel doesn't move | 46 | | The Matrix Awakens
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21. | KINGDOM HEARTS FINAL MIX - Camera angles issue | 45 | | Kingdom Hearts Final Mix
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22. | The Legend of Zelda: Tears of the Kingdom - Bug: Rocks' models were culled | 43 | | The Legend of Zelda
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23. | Crash Bandicoot: The Wrath of Cortex - Level design flaw: Relocated me | 38 | | Crash Bandicoot: The Wrath of Cortex
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24. | The Legend of Zelda: Tears of the Kingdom - Level design flaw: Laser signify deathtrap or safe area | 37 | | The Legend of Zelda: Tears of the Kingdom
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25. | Super Mario 64 - Bug: the animation is shown in an unintended way | 35 | | Super Mario 64
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26. | سِكيرو: نحو الطفشانية つうく (لحد يخش) | 34 | | Sekiro: Shadows Die Twice
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27. | Street Fighter II - Bug: boss' attack (fire) didn't damage the player | 33 | | Street Fighter II
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28. | Destiny - Gamplay: Weekly Nightfall Strike on Cerberus Vae III | 32 | | Destiny
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29. | Bulletstorm - Gameplay: Plant boss fight | 32 | | Bulletstorm
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30. | Destiny - Bug: Once the grenade have touched the ground it disappeared | 32 | | Destiny
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31. | Super Mario 64 - Bug: player slid from the level (highland) and begun reversely moving | 31 | | Super Mario 64
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32. | Super Mario 64 - Highlight | 31 | | Super Mario 64
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33. | Destiny - Bug: It showed the fly-in above Earth's surface which is only shown if in Earth's orbit | 30 | | Destiny
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34. | بث تجربه لا تواخذونا | 30 | | Resident Evil 4
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35. | Overwatch 2 - Bug: Weapn's model is invisible | 30 | | Overwatch 2
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36. | Destiny - Gameplay: Weekly Nightfall Strike Solo | 29 | | Destiny
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37. | RESIDENT EVIL 6 - Bug (sudden death) 2020/08/08 | 29 | | Resident Evil 6
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38. | Super Mario Bros. - Highlight | 28 | | Super Mario Bros.
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39. | Assassin’s Creed IV: Black Flag - Bug 2014/3/21 | 28 | | Assassin's Creed IV: Black Flag
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40. | Super Mario Bros. - Bug: shell didn't defeat enemies | 26 | | Super Mario Bros.
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41. | Call of Duty: Ghosts - Gameplay 2014/3/26 | 26 | | Call of Duty: Ghosts
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42. | Overwatch 2 | أنت يا جنكرات العب توربيورن | 24 | | Overwatch 2
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43. | Splatoon 2 - Design flaw: boss' attack (pink paint beam) noclips the level (white tower) | 23 | | Splatoon 2
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44. | Grand Theft Auto V - Bug: Dislocated models | 23 | | Grand Theft Auto V
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45. | Luigi's Mansion 3 - Bug: wire couldn't be reattached | 21 | | Luigi's Mansion 3
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46. | ICO - Bug: when this place is entered while holding hands with the partner it forbids entering | 21 | | Dark Souls
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47. | The Legend of Zelda: Tears of the Kingdom - Player design flaw: Horse suddenly stopped (Description) | 21 | | The Legend of Zelda: Tears of the Kingdom
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48. | Splatoon 2 - Enemy stomped on the pillar object | 19 | | Splatoon 2
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49. | Destiny - Modder | 19 | | Destiny
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50. | Overwatch - Highlight: D.VA | 19 | | Overwatch 2
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51. | Super Mario Bros. 3 Remake - Bug: although I stomped on the fish, it didn't die. Payback? Could be. | 17 | | Super Mario Advance 4: Super Mario Bros. 3
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52. | Super Mario 64 - Bug: the animation is shown in an unintended way | 17 | | Super Mario 64
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53. | Resident Evil Revelations 2 - Bug: Player froze upon entering the door | 16 | | Resident Evil: Revelations 2
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54. | Super Mario 64 - Bug: the enemy hit the player during the animation | 16 | | Super Mario 64
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55. | Super Mario 64 - Bug: the camera was blocked by the level while zooming towards the player | 16 | | Super Mario 64
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56. | Super Mario World 2: Yoshi's Island - Flaw: the bubble got stuck under the platform | 16 | | Super Mario World 2: Yoshi's Island
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57. | Super Mario 64 - Player design: initial speed when moving is fast resulting in imprecise platforming | 16 | | Super Mario 64
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58. | Metro: Last Light Redux - Bug 2021/01/30 | 15 | | Metro: Last Light
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59. | Luigi's Mansion 3 - Bug: the wire keeps detaching | 14 | | Luigi's Mansion 3
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60. | Super Mario World - Bug: item penetrated the level | 14 | | Super Mario World
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61. | The Legend of Zelda: Tears of the Kingdom - Bug: Birds swarm clipped through a mountain | 14 | | The Legend of Zelda
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62. | Yooka-Laylee - When reached the top of the level, the bat (Laylee) stopped flying | 13 | | Yooka-Laylee
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63. | Super Mario 64 - Bug: player got stuck in front of the platform | 13 | | Super Mario 64
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64. | Destiny - Highlight: Thunderlord killing spree | 12 | | Destiny
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65. | Super Mario Galaxy - Bug: gravity broke | 12 | | Super Mario Galaxy
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66. | Destiny - Bug: Continuous rank up notification | 12 | | Destiny
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67. | Overwatch 2 - Highlight: Doomfist | 12 | | Overwatch 2
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68. | Luigi's Mansion 3 - Bug: the enemy moves in circles | 12 | | Luigi's Mansion 3
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69. | Super Mario World 2: Yoshi's Island - Bug: enemy returned back to life instantly after death | 12 | | Super Mario World 2: Yoshi's Island
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70. | Sekiro: Shadows Die Twice - Final boss | 11 | | Sekiro: Shadows Die Twice
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71. | Street Fighter - Bug: boss' sprite vibrates/rumbles | 11 | | Street Fighter II
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72. | Super Mario Bros. 3 Remake - I was just a few cms away from the end line | 11 | | Super Mario Advance 4: Super Mario Bros. 3
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73. | God of War - Bug: player got stuck out of the level | 11 | | God of War
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74. | Bayonetta - Camera issue 2021/01/03 | 11 | | Bayonetta
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75. | RESIDENT EVIL RESISTANCE - Bug: door can't be open because it's bugged | 11 | | Resident Evil: Resistance
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76. | Overwatch 2 - Highlight: DPS Doomfist | 11 | | Overwatch 2
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77. | Destiny - Bug or design flaw: Artifact disables the super, so "intellect" is useless | 11 | | Destiny
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78. | The Legend of Zelda: Tears of the Kingdom - Bug: Part of the enemy's model clipped through ground | 11 | | The Legend of Zelda: Tears of the Kingdom
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79. | The Legend of Zelda: Tears of the Kingdom - Bug: Player and boss clipped | 11 | | The Legend of Zelda: Tears of the Kingdom
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80. | Resident Evil Revelations 2 - AI flaw: Partner was ordered to wait, but did otherwise | 11 | | Resident Evil: Revelations 2
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81. | The Evil Within 2 - Bug: Enemy suddenly respawned | 10 | | The Evil Within 2
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82. | Luigi's Mansion 3 - Bug: the model of the banknote/bill is interacting in an unintended way | 10 | | Luigi's Mansion 3
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83. | Luigi's Mansion 3 - Bug: camera was blocked by the level | 10 | | Luigi's Mansion 3
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84. | Resident Evil 3: Nemesis - Bug: player's model noclipped the level’s object (ladder cover plate) | 10 | | Resident Evil 3
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85. | Alien: Isolation - Bug: enemy got stuck | 10 | | Alien: Isolation
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86. | Destiny - AI flaw: Enemy Knight fell down | 10 | | Destiny
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87. | The Evil Within 2 - Bug: Unable to equip the communicator | 10 | | The Evil Within 2
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88. | Super Mario Galaxy - Player kept jumping which made it nearly impossible to land on a platform | 10 | | Super Mario Galaxy
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89. | Resident Evil Revelations 2 - Player flaw: Camera positioned behind a wall, hence partial fov | 10 | | Resident Evil: Revelations 2
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90. | Street Fighter II - Highlight | لا تيأس مرةً أخرى | 9 | | Street Fighter II
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91. | Super Mario Bros. 3 Remake | دقائق الأدب | 9 | | Super Mario Advance 4: Super Mario Bros. 3
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92. | Overwatch - Out of context 2017/08/15 | 9 | | Overwatch 2
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93. | Super Mario Bros. 3 Remake - Highlight | 9 | | Super Mario Advance 4: Super Mario Bros. 3
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94. | The Legend of Zelda: Tears of the Kingdom - Bug: Enemy's model clipped through a boulder | 9 | | The Legend of Zelda
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95. | Shenmue II - Bug 2020/06/06 | 9 | | Shenmue II
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96. | Super Mario World - Enemy has popped-in in an unfair way | 9 | | Super Mario World
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97. | Destiny - Gameplay: Mayhem Clash on The Dungeons | 9 | | Mayhem
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98. | Super Mario Galaxy - Fail | 9 | | Super Mario Galaxy
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99. | Metro 2033 Redux - Bug (extreme bug) 2021/01/24 | 9 | | Metro 2033
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100. | Overwatch 2 - Bug: Sound effect of "DVA's ult" | 8 | | Overwatch 2
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