2023-04-30 | Luigi's Mansion 3 - Bug: wire couldn't be reattached | 0:11 | 21 | | Luigi's Mansion 3
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2023-04-30 | Luigi's Mansion 3 - Bug: camera was blocked by the level | 0:14 | 10 | | Luigi's Mansion 3
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2023-04-30 | Luigi's Mansion 3 - Bug: enemy can't be sucked | 0:11 | 1,790 | | Luigi's Mansion 3
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2023-04-30 | Luigi's Mansion 3 - Bug: the wire keeps detaching | 0:20 | 14 | | Luigi's Mansion 3
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2023-04-30 | Luigi's Mansion 3 - Bug: the enemy moves in circles | 0:11 | 12 | | Luigi's Mansion 3
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2023-04-30 | Luigi's Mansion 3 - Bug: the model of the banknote/bill is interacting in an unintended way | 0:10 | 10 | | Luigi's Mansion 3
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2023-04-30 | Castlevania - Bug: player after being hit, was ascended towards the upper platform | 0:09 | 6 | | Castlevania
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2023-04-30 | Castlevania - Bug: player dropped off from the level | 0:06 | 3 | | Super Mario Bros.
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2023-04-30 | Splatoon 2 - Design flaw: the attack (paint beam) noclips the entire level *absolutely unfair* | 0:07 | 3 | | Splatoon 2
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2023-04-30 | Splatoon 2 - Highlight | 0:07 | 2 | | Splatoon 2
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2023-04-30 | Splatoon 2 - Highlight | حشر رسبون | 0:20 | 4 | | Splatoon 2
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2023-04-30 | Splatoon 2 - Bug: both of the players activated their ultimate attack, and both of them didn't die | 0:05 | 3 | | Splatoon 2
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2023-04-30 | Splatoon 2 - Highlight | 0:30 | 5 | | Splatoon 2
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2023-04-30 | Splatoon 2 - Highlight | 0:21 | 3 | | Splatoon 2
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2023-04-30 | Splatoon 2 - AI Design flaw: the enemy is too easy to deal with and there's no challenge | 0:14 | 3 | | Splatoon 2
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2023-04-30 | Splatoon 2 - Design flaw: boss' attack (pink paint beam) noclips the level (white tower) | 0:12 | 23 | | Splatoon 2
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2023-04-30 | Splatoon 2 - Design flaw: boss' attack (pink paint beam) noclips the level (white tower) | 0:06 | 3 | | Splatoon 2
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2023-04-30 | Splatoon 2 - Enemy stomped on the pillar object | 0:09 | 19 | | Splatoon 2
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2023-04-30 | Bastion - Bug: auto-aim is flawed, as it shown that the arrows didn't hit the spherical object | 0:11 | 1 | |
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2023-04-30 | Street Fighter II - Design flaw: boss' attack is overpower *also I don't know how to set free* | 0:09 | 5 | | Street Fighter II
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2023-04-30 | Street Fighter II - Highlight | لا تيأس مرةً أخرى | 0:30 | 9 | | Street Fighter II
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2023-04-30 | Street Fighter II - Design flaw: the boss spams his attack and it's overpower | 0:09 | 8 | | Street Fighter II
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2023-04-30 | Street Fighter II - Highlight | لا تيأس | 0:26 | 7 | | Street Fighter II
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2023-04-30 | Street Fighter II - Bug: boss' attack (fire) didn't damage the player | 0:04 | 33 | | Street Fighter II
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2023-04-30 | Street Fighter - Bug: boss' sprite vibrates/rumbles | 0:11 | 11 | | Street Fighter II
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2023-04-30 | Super Mario Sunshine - Highlight | 0:06 | 7 | | Super Mario Sunshine
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2023-04-30 | Super Mario Galaxy - Player kept jumping which made it nearly impossible to land on a platform | 0:15 | 10 | | Super Mario Galaxy
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2023-04-30 | Super Mario Galaxy | غلطة صغيرة كلفتن الكثير، كنت مجمع مئة عملة بنفسجية. | 0:16 | 3 | | Super Mario Galaxy
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2023-04-30 | Super Mario Galaxy - Bug: the camera got blocked by the level | 0:13 | 4 | | Super Mario Galaxy
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2023-04-30 | Super Mario Galaxy - Bug: player got stuck | 0:14 | 3 | | Super Mario Galaxy
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2023-04-30 | Super Mario Galaxy - Bug: the flowers on the far left disappears when moving slightly to the right | 0:12 | 5 | | Super Mario Galaxy
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2023-04-30 | Super Mario Galaxy - The third train is riding on no tracks | 0:12 | 6 | | Super Mario Galaxy
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2023-04-30 | Super Mario Galaxy - Highlight | 0:09 | 6 | | Super Mario Galaxy
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2023-04-30 | Super Mario Galaxy - Fail | 0:08 | 9 | | Super Mario Galaxy
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2023-04-30 | Super Mario Galaxy - Bug: player got stuck | 0:14 | 2 | | Super Mario Galaxy
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2023-04-30 | Super Mario Galaxy - Bug: after landing the player stopped briefly, resulting in the enemy attacking | 0:07 | 1 | | Super Mario Galaxy
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2023-04-30 | Super Mario Galaxy - Bug: gravity broke | 0:11 | 4 | | Super Mario Galaxy
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2023-04-30 | Super Mario Galaxy - Bug: gravity broke | 0:09 | 12 | | Super Mario Galaxy
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2023-04-30 | Super Mario Galaxy - Bug: player couldn't hit the boss | 0:11 | 8 | | Super Mario Galaxy
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2023-04-30 | Super Mario Galaxy - Design flaw: placed in a narrow spot which made it impossible to avoid the hit | 0:11 | 1 | | Super Mario Galaxy
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2023-04-30 | Super Mario Galaxy - Bug: the camera got placed behind a level object (ice wall) | 0:12 | 2 | | Super Mario Galaxy
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2023-04-30 | Super Mario Galaxy - Bug: player was launched up into the air | 0:07 | 3 | | Super Mario Galaxy
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2023-04-30 | Super Mario Galaxy - Bug: player got stuck with the object | 0:11 | 7 | | Super Mario Galaxy
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2023-04-30 | Super Mario Sunshine - Bug: player holds nothing, so he's not supposedly be grabbing the edge | 0:14 | 3 | | Super Mario Sunshine
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2023-04-30 | Super Mario 64 - Bug: the animation is shown in an unintended way | 0:11 | 35 | | Super Mario 64
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2023-04-30 | Super Mario 64 - Bug: noclipping through the level | اكتشفته بالصدفة حتى ما كانت نيتي | 0:30 | 46 | | Super Mario 64
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2023-04-30 | Super Mario 64 - Bug: half of the player's model is not inside the level (snow pile) | 0:12 | 5 | | Super Mario 64
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2023-04-30 | Super Mario 64 - Highlight: endless sliding | 0:10 | 2 | | Super Mario 64
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2023-04-30 | Super Mario 64 - Highlight | 0:15 | 7 | | Super Mario 64
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2023-04-30 | Super Mario 64 - Bug: player instantly climbed the tower up just because of being hit | 0:06 | 4 | | Super Mario 64
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2023-04-30 | Super Mario 64 - Bug: the enemy hit the player during the animation | 0:14 | 16 | | Super Mario 64
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2023-04-30 | Super Mario 64 - Bug: player got stuck in the lava | 0:06 | 5 | | Super Mario 64
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2023-04-30 | Super Mario 64 - Bug: player got stuck in front of the platform | 0:05 | 13 | | Super Mario 64
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2023-04-30 | Super Mario 64 - Bug: the animation is shown in an unintended way | 0:13 | 17 | | Super Mario 64
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2023-04-30 | Super Mario 64 - Bug | 0:08 | 70 | | Super Mario 64
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2023-04-30 | Super Mario 64 - Highlight | 0:15 | 31 | | Super Mario 64
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2023-04-30 | Super Mario 64 - Bug: forcefully cancelled the grabbing of the edge | 0:11 | 88 | | Super Mario 64
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2023-04-30 | Super Mario 64 - Player design: initial speed when moving is fast resulting in imprecise platforming | 0:04 | 16 | | Super Mario 64
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2023-04-30 | Super Mario 64 - Player design: initial speed when moving is fast resulting in imprecise platforming | 0:06 | 7 | | Super Mario 64
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2023-04-30 | Super Mario 64 - Bug: the camera was blocked by the level while zooming towards the player | 0:14 | 16 | | Super Mario 64
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2023-04-30 | Super Mario 64 - Bug: player slid from the level (highland) and begun reversely moving | 0:11 | 31 | | Super Mario 64
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2023-04-30 | Super Mario 64 - Bug: player slipped from the level (wooden plank/board) | 0:04 | 0 | | Super Mario 64
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2023-04-30 | ŌKAMI - Bug: player got stuck | 0:16 | 1 | | God of War
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2023-04-30 | ŌKAMI - Bug: player can't land on the level (the black block) | 0:14 | 0 | | The Binding of Isaac: Rebirth
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2023-04-30 | ŌKAMI - Bug: player got stuck | 0:10 | 0 | |
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2023-04-30 | Blasphemous - Bug: player went beyond the level and camera limits without coming back | 0:18 | 1 | | Blasphemous
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2023-04-30 | Mark of the Ninja - Bug: player can't enter the vent | 0:13 | 0 | | Mark of the Ninja
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2023-04-30 | Mark of the Ninja - Bug: player didn't grab the edge | 0:06 | 1 | | Mark of the Ninja
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2023-04-30 | Mark of the Ninja - Bug: player got stuck in the air | 0:11 | 0 | | Mark of the Ninja
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2023-04-30 | Mark of the Ninja - Bug: player got stuck in the air | 0:06 | 0 | | Mark of the Ninja
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2023-04-30 | Mark of the Ninja - Bug: laser killed the player first time, but with the second try he didn't die | 0:12 | 0 | | Mark of the Ninja
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2023-04-30 | Mark of the Ninja - Bug: player didn't grab the level's roof | 0:06 | 1 | | Mark of the Ninja
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2023-04-30 | Mark of the Ninja - Bug: player slipped/slid on the level's floor | 0:08 | 1 | | Mark of the Ninja
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2023-04-30 | Fortnite - Out of context 2017/12/31 | 0:26 | 2 | | Fortnite
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2023-04-29 | Overwatch 2 - Highlight: Moira | 0:22 | 1 | | Overwatch 2
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2023-04-29 | Super Mario World 2: Yoshi's Island - Flaw: the bubble got stuck under the platform | 0:14 | 16 | | Super Mario World 2: Yoshi's Island
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2023-04-29 | Super Mario World 2: Yoshi's Island - Bug: enemy returned back to life instantly after death | 0:12 | 12 | | Super Mario World 2: Yoshi's Island
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2023-04-29 | Super Mario World 2: Yoshi's Island - Bug: amid the enemy swallowing me, I couldn't get out | 0:11 | 6 | | Super Mario World 2: Yoshi's Island
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2023-04-29 | Super Mario World - Highlight | 0:16 | 6 | | Super Mario World
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2023-04-29 | Super Mario World - Bouncing effect should have been more farther away | 0:04 | 8 | | Super Mario World
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2023-04-29 | Super Mario World - Bug: enemy spawned in a location that inevitably will make me lose | 0:30 | 58 | | Super Mario World
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2023-04-29 | Super Mario World - Bug: player has correctly stomped on the boss | 0:04 | 7 | | Super Mario World
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2023-04-29 | Super Mario World - Timing of the pillar to move isn't consistent with player speedrunning the level | 0:05 | 6 | | Super Mario World
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2023-04-29 | Super Mario World - Enemy has popped-in in an unfair way | 0:04 | 9 | | Super Mario World
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2023-04-29 | Super Mario World - Bug: item penetrated the level | 0:07 | 14 | | Super Mario World
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2023-04-29 | Super Mario World - Bug: enemy popped-in | 0:08 | 2 | | Super Mario World
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2023-04-29 | Super Mario Bros. 3 Remake - I was just a few cms away from the end line | 0:09 | 11 | | Super Mario Advance 4: Super Mario Bros. 3
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2023-04-29 | Super Mario Bros. 3 Remake - Highlight: intense | 0:19 | 5 | | Super Mario Advance 4: Super Mario Bros. 3
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2023-04-29 | Super Mario Bros. 3 Remake - Bug: player shouldn't have died | 0:04 | 4 | | Super Mario Advance 4: Super Mario Bros. 3
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2023-04-29 | Super Mario Bros. 3 Remake - Highlight | 0:11 | 9 | | Super Mario Advance 4: Super Mario Bros. 3
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2023-04-29 | Super Mario Bros. 3 Remake | دقائق الأدب | 0:16 | 9 | | Super Mario Advance 4: Super Mario Bros. 3
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2023-04-29 | Super Mario Bros. 3 Remake - Cheesy move, but beneficial | 0:04 | 3 | | Super Mario Advance 4: Super Mario Bros. 3
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2023-04-29 | Super Mario Bros. 3 Remake - Bug: player can't enter the pipe | 0:06 | 0 | | Super Mario Advance 4: Super Mario Bros. 3
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2023-04-29 | Super Mario Bros. 3 Remake - Bug: although I stomped on the fish, it didn't die. Payback? Could be. | 0:04 | 17 | | Super Mario Advance 4: Super Mario Bros. 3
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2023-04-29 | Super Mario Bros. 3 Remake - Mushroom went left! | 0:03 | 2 | | Super Mario Advance 4: Super Mario Bros. 3
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2023-04-29 | Super Mario Bros. 2 Remake - Bug: enemy dropped off out of the level | 0:05 | 1 | | Super Mario Bros. 2
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2023-04-29 | Super Mario Bros. 2 Remake - Bug: player got stuck briefly on the pillar | 0:05 | 0 | | Super Mario Bros. 2
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2023-04-29 | Super Mario Bros. 2 Remake - Bug: player after jumping, has landed first on thin air | 0:05 | 1 | | Super Mario Bros. 2
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2023-04-29 | Super Mario Bros. USA Remake - Bug: player got stuck on the pillar | 0:06 | 3 | | Super Mario Bros.
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2023-04-29 | Super Mario Bros. USA Remake - Bug: player's head got stuck under the key | 0:11 | 1 | | Super Mario Bros.
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