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302. | Ethics in Computer Science - Types of Software | 0 | |
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303. | Photoshop Tutorial - Making an image look older. | 0 | Tutorial |
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304. | Mastering JavaScript Inheritance: Building Complex Applications with Ease | 0 | |
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305. | What is debugging? | 0 | |
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306. | Take the time to learn your shortcuts of your IDE. Ctrl enter or F5 often run your code. | 0 | |
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307. | Operating Systems Types of Interface | 0 | |
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308. | Hanging Paragraphs in Word 365 | 0 | |
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309. | Binary Shifting as Fast as Possible | 0 | |
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310. | Greenfoot Tutorial 2 - Arrow Key Movement in Greenfoot - Eduqas Computer Science | 0 | Tutorial |
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311. | OCR A-Level Computer Science: RAM vs. ROM in 5 Minutes - H446 Revision | 0 | |
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312. | An Introduction to Computational Thinking - CIE IGCSE CS | 0 | |
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313. | EASIEST Enemy AI Pathfinding in JavaScript for GAMES [Code Tutorial 2024] | 0 | Tutorial |
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314. | HOW TO MAKE A PLATFORM GAME IN JAVASCRIPT - ENEMIES PT5 | 0 | Guide |
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315. | Friday Night Quiz | 0 | |
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316. | How to Create Interactive Forms in JavaScript using P5 | 0 | Guide |
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317. | Why should you learn more than one language? | 0 | |
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318. | HTML & Browsers | 0 | |
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319. | Why add comments to code? | 0 | |
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320. | Security Threats | 0 | |
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321. | Creating Columns in Microsoft Word | 0 | |
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322. | PowerPoint IGCSE Evidence | 0 | |
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323. | Trace Tables iGCSE Computer Science | 0 | |
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324. | Why should you consider accessibility in games? | 0 | |
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325. | Validation & Verification | 0 | |
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326. | what's the impact of player emotion in games? | 0 | |
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327. | Lesson #16 Legislation | 0 | |
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328. | Just a cute little Swampert chilling | 0 | |
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329. | Microsoft Word Setting Size, Orientation and Margins | 0 | |
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330. | Lesson #13 Versioning and Naming | 0 | |
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331. | What's a variable? | 0 | |
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332. | Creating a Basic Form in Access | 0 | |
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333. | Why is continuous integration useful? | 0 | |
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334. | Calculated Fields in Access | 0 | |
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335. | How to create a comic in illustrator | Creative iMedia R084 | 0 | Guide |
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336. | Why is the fun factor essential in games? | 0 | |
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337. | Selection in Algorithms | 0 | |
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338. | Why learn both front end a d back end development | 0 | |
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339. | Photoshop Tutorial - Magic Wand | 0 | Tutorial |
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340. | What's procedural generation in games? | 0 | |
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341. | What is an API? | 0 | |
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342. | Why is pacing crucial in storytelling? | 0 | |
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343. | OCR A-Level Computer Science: Decoding Output Devices in 5 Minutes - H446 Revision | 0 | |
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344. | Another Pop n'Sweet Blind box today #pokemon #pokemonshorts #shorts | 0 | |
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345. | OCR A-Level Computer Science: Storage Devices Uncovered in 5 Minutes - H446 Revision | 0 | |
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346. | Searching Databases using Queries | 0 | |
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347. | Cambridge iGCSE Computer Science pseudocode basic mathematics | 0 | |
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348. | What's the role of randomness in games? | 0 | |
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349. | System Development Life Cycle Design Stage | 0 | |
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350. | DNS & Protocols | 0 | |
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351. | CIE iGCSE ICT PowerPoint Exam Style Question | 0 | |
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352. | iGCSE ICT Excel Live Stream 12 03 2020 | 0 | |
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353. | How should you handle exceptions? | 0 | |
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354. | Inserting Images into Dreamweaver | 0 | |
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355. | Construct 2 #1 Adding Backgrounds and Sprites | 0 | |
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356. | HOW TO MAKE A MAZE GAME IN JAVASCRIPT PART 1 | 0 | Tutorial |
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357. | Construct 2 #2 Adding Movement | 0 | |
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358. | What are libraries used for in programming? | 0 | |
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359. | Ethics in Computer Science Copyright and Plagiarism | 0 | |
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360. | Why should you document your code? | 0 | |
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361. | Microsoft Excel Basics | 0 | |
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362. | What is a games target audience? | 0 | |
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363. | Greenfoot Tutorial 1 - Saving the World in Greenfoot - Eduqas Computer Science | 0 | Tutorial |
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364. | What's the role of narrative in game design? | 0 | |
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365. | How To Make A Tower Defence Game In JavaScript | Part 2 | 0 | Tutorial |
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366. | Why use agile methodologies? | 0 | |
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367. | Select Case in Visual Basic | 0 | |
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368. | What is the importance of code readability? | 0 | |
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369. | HOW TO MAKE A PLATFORM GAME IN JAVASCRIPT - SOUND & LEVELS | 0 | Guide |
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370. | Adding Clips to VSDC | 0 | |
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373. | CSS In Dreamweaver | 0 | |
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374. | Types Data Transmission | 0 | |
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375. | Parity Bits and Parity Blocks | 0 | |
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376. | The Top Two Types of Presentation (Carousel & Speaker Led) | 0 | |
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377. | Links in Dreamweaver | 0 | |
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378. | Everything you need to know about images in Computer Science | 0 | |
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379. | Starting your first program is the easiest! #coding #computerscience #programming #alevel #p5js | 0 | |
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380. | Data Validation in Excel | 0 | |
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381. | COUNT functions in Excel | 0 | |
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382. | Microsoft Word - Applying Heading Styles | 0 | |
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383. | Printing Worksheets in Excel | 0 | |
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384. | Greenfoot 3 Random Movement | 0 | |
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385. | Microsoft Word - Heading Styles | 0 | |
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386. | Denary to Binary Conversion | 0 | |
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387. | HOW TO MAKE A HIGH SCORE SYSTEM IN NODEJS AND P5PLAY | 0 | Guide |
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388. | Greenfoot 6 - Summary - Eduqas Computer Science | 0 | |
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389. | How to Record and Play Sound in P5.JS | 0 | Guide |
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390. | What is Moore's Law | 0 | |
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391. | HOW TO MAKE A PLATFORM GAME IN JAVASCRIPT COLLECTIBLES - PT 3 | 0 | Guide |
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392. | What are the benefits of using databases? | 0 | |
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393. | Making Mario in P5 Play: Goomba and Box Collisions in JavaScript *VIDEO 3* | 0 | |
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394. | Creating some generative art in p5JS. #coding #computerscience #p5js #programming #alevel #gcse | 0 | |
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395. | One Dimensional 1D Arrays in Visual Basic | 0 | |
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396. | Day ones #pokemon haul. #tokyo #pokemoncenter #shibuya | 0 | |
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397. | Pre condition loops | 0 | |
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398. | Lesson #15 - Sources | 0 | |
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399. | Creating a Relationship in MS Access 365 | 0 | |
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400. | VLookup & HLookup in Excel 365 | 0 | |
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