1. | Hello Dark Souls My Old Friend (Recorded Stream Part 2) | 4:02:10 | Let's Play | Dark Souls
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2. | Let's Play Dark Souls 1 Recorded Stream (1) -- Deprived and Dirty | 3:30:12 | Let's Play | Dark Souls
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3. | Killing the Sun -- Dark Souls Remastered Stream Finale | 3:27:59 | | Dark Souls
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4. | Returning to Lordran -- Dark Souls Remastered Stream | 3:16:23 | | Dark Souls
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5. | Let's Play Dark Souls (Recorded Stream) Part 2: BlightTown and Beyond | 2:11:29 | Let's Play | Dark Souls
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6. | Let's Play Dark Souls (4) -- The Punishing Painted World | 1:22:26 | Let's Play | Dark Souls
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7. | Let's Play Dark Souls (5) -- Entering Anor Londo | 1:09:45 | Let's Play | Dark Souls
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8. | Let's Play Dark Souls (3) -- Sen's Fortress | 1:04:33 | Let's Play | Dark Souls
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9. | Let's Play Dark Souls (15) A Trip to Fight Artorias | 1:02:25 | Let's Play | Dark Souls
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10. | Let's Play Dark Souls (9) -- Assault on Gravelord Nito | 55:58 | Let's Play | Dark Souls
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11. | Let's Play Dark Souls (16) -- DLC Defeat | 54:45 | Let's Play | Dark Souls
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12. | Let's Play Dark Souls (11) -- A Cursed Detour | 51:44 | Let's Play | Dark Souls
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13. | Let's Play Dark Souls 1 (12) -- Going After the Bed of Chaos | 45:39 | Let's Play | Dark Souls
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14. | Let's Play Dark Souls 1 (10) Meeting Seath for the First Time | 31:12 | Let's Play | Dark Souls
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15. | Let's Play Dark Souls (7) -- Meeting Sif | 30:58 | Let's Play | Dark Souls
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16. | Let's Play Dark Souls (13) -- Lighting Power Up and Seath Defeated | 30:40 | Let's Play | Dark Souls
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17. | Let's Play Dark Souls (14) -- The Four Kings Finished | 30:35 | Let's Play | Dark Souls
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18. | Let's Play Dark Souls (6) -- Smough and Ornstein Defeated | 23:24 | Let's Play | Dark Souls
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19. | Let's Play Dark Souls (8) -- A Moonlight Battle | 22:12 | Let's Play | Dark Souls
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20. | The Pros and Cons of Personalization in Videogames | Critical Thought | 22:05 | | Dark Souls
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21. | The Problems With Punishment Systems in Videogames | Critical Thought | 22:00 | | Dark Souls
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22. | UI Design Lessons | Building a Control Scheme, Critical Thought | 21:55 | | Dark Souls
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23. | Helpful Tips to Improve Playability in Game Design | Critical Thought | 21:17 | Let's Play | Dark Souls
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24. | Why It's Difficult to Balance Hard Games | Critical Thought | 20:50 | | Dark Souls
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25. | How Dark Souls Elevated Boss Design | Critical Thought , Game Design Talk, Dark Souls Design | 19:20 | | Dark Souls
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26. | How to Define Gameplay in Videogames | Critical Thought | 16:57 | | Dark Souls
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27. | Let's Play Dark Souls (Finale) The Final Battle | 16:56 | Let's Play | Dark Souls
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28. | The Deeper Design Behind the Dark Souls Formula -- Critical Thought | 16:36 | | Dark Souls
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29. | The Basics of Making a Great Action Game | Critical Thought, Game Design Talk, Game dev, Indie dev | 15:48 | | Dark Souls
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30. | The Basics of Movement in Game Design | Critical Thought | 15:44 | | Dark Souls
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31. | What Makes Cumbersome Control Schemes? -- Critical Thought | 14:56 | | Dark Souls
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32. | What is a Random Pattern Boss Fight? (Critical Thought) | 14:19 | | Dark Souls
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33. | The Dark Souls 2 For 1 Special -- Smough and Ornstein Solo | 13:54 | Let's Play | Dark Souls
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34. | A Critical Thought on Hard Games | 13:44 | Vlog | Dark Souls
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35. | A Critical Thought on What Makes Dark Souls, Dark Souls | 13:13 | | Dark Souls
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36. | Best Action Games of 2023 | #gamewisdom Awards Part 1 #videogames | 12:51 | | Dark Souls
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