1. | Dark Souls Re-Remastered Mod 1.0 is OUT NOW! | 2,500 | | Dark Souls
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2. | Removing the PS3/360 Limitations from Dark Souls 1: Anor Londo Visible From Duke's Archives (Part 1) | 1,084 | | Dark Souls
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3. | You Can Now Explore This Distant Town From Firelink Shrine in My Dark Souls Re-Remastered Mod | 1,020 | | Dark Souls
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4. | Fixing Every Visual Bug in Dark Souls 1 | 1,600 | | Dark Souls
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5. | DS1 is no longer limited by the PS3/360 and here's why | 990 | | Dark Souls
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6. | Dark Souls Lore: Are the New Londo Ruins Actually Oolacile? | 761 | | Dark Souls
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7. | Dark Souls Re-Remastered: Unifying Lordran Piece by Piece and Going Hollow | 658 | | Dark Souls
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8. | Dark Souls Re-Remastered: Brightroot Garden Becomes Darkroot Garden Once Again | 499 | | Dark Souls
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9. | Restoring DS1 Cut Content: The Complete Hellkite Bridge in Undead Burg (with fun skips now possible) | 512 | | Dark Souls
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10. | Dark Souls Remastered Graphics Overhaul 0.56 is Live on NexusMods! Bug Fixes & More! | 485 | | Dark Souls
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11. | Dark Souls Re-Remastered: Adding Grass to Firelink Shrine Graveyard, Torches to New Londo, and More! | 549 | | Dark Souls
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12. | Dark Souls Re-Remastered: Blighttown Visible From Firelink Shrine & Darkroot Surprise | 428 | | Dark Souls
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13. | Dark Souls Saved Me | 412 | | Dark Souls
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14. | Dark Souls Re-Remastered Mod 0.95.1: Anor Londo, Undead Burg, Sen's Fortress, and More! | 753 | | Dark Souls
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15. | Expanding Undead Burg & Firelink Shrine! | Dark Souls Re-Remastered | 400 | | Dark Souls
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16. | Dark Souls Re-Remastered Mod Version 0.6.1 is Live on NexusMods Now! | 397 | | Dark Souls
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17. | Dark Souls Re-Remastered: HUGE Darkroot Garden Updates/Changes | 347 | | Dark Souls
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18. | I put this Bloodborne texture into Dark Souls 1 | 410 | | Dark Souls
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19. | Dark Souls Re-Remastered is now POPULAR (ALL TIME) on Nexus Mods | 392 | | Dark Souls
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20. | Adding the Artorias Coliseum to Darkroot Garden! (+ more mod updates) | 309 | | Dark Souls
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21. | Going Hollow Manually Hand-Placing Grass in Duke's Archives | Dark Souls Re-Remastered | 306 | | Dark Souls
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22. | Smoothing Dark Souls 1's Many Rough Edges (Literally) | 324 | | Dark Souls
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23. | I found a secret staircase in Dark Souls 1 (cut content) | 317 | | Dark Souls
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24. | Dark Souls Re-Remastered: OG Firelink Shrine is Back! (Kinda-ish) | 278 | | Dark Souls
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25. | Dark Souls Re-Remastered: Firelink Shrine | 277 | | Dark Souls
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26. | DARK SOULS: PREPARE TO REMASTER EDITION | 324 | | Dark Souls
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27. | Duke's Archives Now Has Mountains, More Trees, Fog, and Point Lights! | Dark Souls Re-Remastered | 276 | | Dark Souls
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28. | Adding Detail to the Undead Burg Bridge + BIG Darkroot Updates | Dark Souls Re-Remastered | 306 | Vlog | Dark Souls
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29. | Dark Souls Re-Remastered: Valley of the Drakes & Darkroot Garden Updates! | 275 | Vlog | Dark Souls
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30. | Getting Started with the INSANE Soulstruct for Blender Plugin | Dark Souls Remastered Modding | 324 | | Dark Souls
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31. | Did Valley of the Drakes Have Water Earlier in Dark Souls 1 Development? | 293 | | Dark Souls
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32. | I'm Upscaling Dark Souls 1 Textures and Here's How | 271 | | Dark Souls
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33. | Dark Souls 1 with Parallax Occlusion Mapping is a GAMECHANGER | 301 | | Dark Souls
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34. | Dark Souls Re-Remastered Updates: Sen's Fortress Gets New Trees and Darkroot Gets More Grass! | 272 | | Dark Souls
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35. | Making New Londo Wet: Enhancing DS1's Materials | 266 | | Dark Souls
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36. | Dark Souls Re-Remastered: Catacombs and Tomb of the Giants Updates! | 236 | Vlog | Dark Souls
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37. | The Most INSANE Dark Souls Modding Tool Was Just Announced | 880 | | Dark Souls
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38. | What's Behind This Boarded Up Door in Lower Undead Burg? | Dark Souls Re-Remastered | 276 | | Dark Souls
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39. | Big Anor Londo Upgrades in My Dark Souls Re-Remastered Mod | 231 | | Dark Souls
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40. | Fixing DS1 With Blender | Dark Souls Re-Remastered Mod | 230 | | Dark Souls
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41. | Dark Souls Re-Remastered + Enhanced Cubemaps + Armor Texture Mod = GORGEOUS | 223 | | Dark Souls
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42. | Adding RTGI to Dark Souls 1 w/ DAMP RT | 258 | | Dark Souls
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43. | Removing the PS3/360 Limitations from Dark Souls 1: Adding Darkroot Garden to Undead Burg (Part 2) | 202 | | Dark Souls
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44. | Fixing a huge Dark Souls 1 bug that was never corrected since the 2011 release | 275 | | Dark Souls
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45. | Playing the Japanese Unpatched PS3 Dark Souls in 2023 | 218 | | Dark Souls
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46. | Dark Souls Re-Remastered Mod 0.95.2: Oolacile DLC Overhauled! | 220 | | Dark Souls
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47. | Higher Resolution Shadows Have Come to Dark Souls 1! | 188 | | Dark Souls
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48. | Anor Londo Enhanced in My Dark Souls Remastered Graphics Overhaul Mod | 157 | | Dark Souls
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49. | I'm Adding Grass to Dark Souls Remastered (and Undead Asylum Updates!) | 156 | Vlog | Dark Souls
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50. | Removing the PS3/360 Limitations from Dark Souls 1: Sen's Fortress Visible From Undead Burg (Part 3) | 151 | | Dark Souls
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51. | 5K subs celebration! Playing DS1 With My DSR Graphics Overhaul Mod! | 143 | | Dark Souls
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52. | Restoring PTDE Lighting/Fog/Color Settings in Dark Souls Remastered | 135 | | Dark Souls
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53. | Huge Progress Removing Baked Shadows From Dark Souls Remastered! | 133 | | Dark Souls
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54. | I'm Remastering Dark Souls Remastered | Episode 1 | Undead Asylum Upgrades | 127 | | Dark Souls
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55. | New Londo Ruins and Catacombs Updates in My Dark Souls Remastered Graphics Overhaul Mod | 127 | | Dark Souls
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56. | Losing My Mind Removing Baked Shadows in Dark Souls Remastered | 126 | | Dark Souls
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57. | Removing the PS3/360 Limitations from Dark Souls 1: Cut Content Map Pieces and More! (Part 4) | 124 | | Dark Souls
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58. | Modding Dark Souls 1 is easy and here's how | 166 | | Dark Souls
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59. | Playing Dark Souls 1.0 PS3 Unpatched to Get Inspiration for My Dark Souls Re-Remastered Mod | 128 | | Dark Souls
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60. | Adding Dynamic Shadows to Dark Souls Remastered! (1440P) | 106 | | Dark Souls
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61. | Huge Upgrades to Duke's Archives and Blighttown in My Dark Souls Remastered Graphics Overhaul Mod | 106 | | Dark Souls
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62. | Putting the DARK in DARK SOULS | 102 | | Dark Souls
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63. | Oolacile Looks Gorgeous With Dynamic Shadows (Dark Souls Remastered Dev Log #4) | 100 | | Dark Souls
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64. | I'm Remastering Dark Souls Remastered | Episode 2 | 99 | | Dark Souls
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65. | I Fixed the Windows in Anor Londo & More Updates | Dark Souls Remastered (Dev Log #8) | 99 | Vlog | Dark Souls
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66. | Playing a Pre-Release Debug Build of Dark Souls 1 for Xbox 360 | 104 | | Dark Souls
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67. | I Restarted My Dark Souls Remastered Visual Overhaul From Scratch and Here's Why (1440P) | 91 | | Dark Souls
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68. | Overhauling Blighttown in My Dark Souls Remastered Graphics Overhaul Mod | 90 | | Dark Souls
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69. | My Dark Souls Remastered Graphics Overhaul Mod is Live on Nexus Mods! | 85 | | Dark Souls
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70. | Tinkering With New Londo Ruins and Blighttown in My Dark Souls Remastered Graphics Overhaul Mod | 83 | | Dark Souls
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71. | Big Anor Londo Lighting Updates in My Dark Souls Remastered Graphics Overhaul Mod | 82 | Vlog | Dark Souls
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72. | Small Update On Tomb of the Giants and Firelink Shrine Bugfixes for My DS1 Graphics Overhaul Mod | 78 | Vlog | Dark Souls
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73. | Blighttown, Undead Burg, and Darkroot Updates in my Dark Souls Remastered Graphics Overhaul Mod | 77 | Vlog | Dark Souls
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74. | How I Fixed Dark Souls 1 Anor Londo Lighting Issues in DSMapStudio (Dev Log #5) | 75 | | Dark Souls
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75. | Working On Duke's Archives and Testing Texture Upscaling in My Graphics Overhaul Mod for Dark Souls | 75 | | Dark Souls
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76. | Huge Updates to Northern Undead Asylum / Firelink Shrine in My DS1 Graphics Overhaul Mod | 74 | | Dark Souls
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77. | My DS1 Graphics Overhaul Mod Was Killing NPCs & Undead Burg Updates | 66 | Vlog | Dark Souls
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78. | Big Lighting Upgrades in Firelink Shrine and Undead Burg in Dark Souls Remastered! | 65 | | Dark Souls
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79. | Fixing bugs in my Dark Soul Re-Remastered Mod and hanging out | 65 | | Dark Souls
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80. | Dark Souls 1 Kiln of the First Flame With Dynamic Shadows, Depth of Field, and No Player Lantern | 63 | | Dark Souls
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81. | The Catacombs in Dark Souls is Terrifying Without a Player Lantern | 61 | | Dark Souls
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82. | How to Add New Torches To Dark Souls 1 Using DSMapStudio & Undead Burg Updates | 58 | Tutorial | Dark Souls
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83. | Intro to Dark Souls 1 Modding in 2023 Tutorial | Part 1: DSMapStudio, Yabber, FLVER Editor | 148 | Tutorial | Dark Souls
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84. | Adding New Torches in Dark Souls Remastered (Dev Log #7) | 52 | | Dark Souls
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85. | Dark Souls Remastered Visual Overhaul Mod Dev Log #2 (1440P) | 49 | | Dark Souls
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86. | How to Install My Graphics Overhaul Mod for Dark Souls Remastered | 44 | Tutorial | Dark Souls
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87. | Dark Souls Remastered: Firelink Shrine Updates and Northern Undead Asylum Issues (Dev Log #6) | 40 | Vlog | Dark Souls
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88. | Dark Souls Remastered Visual Overhaul Mod Dev Log #3 | Anor Londo WIP Showcase (1440P) | 38 | | Dark Souls
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89. | Testing Out a Darker Undead Asylum in Dark Souls Remastered | 25 | | Dark Souls
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90. | Dark Souls Playthrough | Part 1 | Taurus Demon and Gargoyles Get Wrecked | 2 | Let's Play | Dark Souls
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91. | Dark Souls Playthrough | Part 5 | Four Kings Dethroned, Seath Cursed, and Bed of Chaos Still Sucks | 1 | Let's Play | Dark Souls
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92. | Dark Souls Playthrough | Part 2 | Rings of Power Acquired and Quelaag Gets Rinsed | 1 | Let's Play | Dark Souls
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93. | Dark Souls Playthrough | Finale | Gwyn Gets Absolutely Stomped | 0 | Let's Play | Dark Souls
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94. | FROMSOFTSERVE is ready for world domination ;) | 0 | | Dark Souls
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95. | Playing Dark Souls and Answering Your Questions! | 0 | | Dark Souls
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96. | Dark Souls Playthrough | Part 4 | Big Ornstein, Large Chest Ahead, Good Boi Sif | 0 | Let's Play | Dark Souls
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97. | Dark Souls Playthrough | Part 3 | Sen's Fortress, Iron G Gets Wrecked, Anor Londo | 0 | Let's Play | Dark Souls
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