1. | 5K subs celebration! Playing DS1 With My DSR Graphics Overhaul Mod! | 3:56:48 | | Dark Souls
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2. | Fixing bugs in my Dark Soul Re-Remastered Mod and hanging out | 2:28:49 | | Dark Souls
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3. | Dark Souls Playthrough | Part 4 | Big Ornstein, Large Chest Ahead, Good Boi Sif | 1:42:06 | Let's Play | Dark Souls
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4. | Dark Souls Playthrough | Part 5 | Four Kings Dethroned, Seath Cursed, and Bed of Chaos Still Sucks | 1:21:27 | Let's Play | Dark Souls
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5. | Intro to Dark Souls 1 Modding in 2023 Tutorial | Part 1: DSMapStudio, Yabber, FLVER Editor | 1:15:02 | Tutorial | Dark Souls
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6. | Dark Souls Playthrough | Part 2 | Rings of Power Acquired and Quelaag Gets Rinsed | 1:13:26 | Let's Play | Dark Souls
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7. | Dark Souls Playthrough | Part 3 | Sen's Fortress, Iron G Gets Wrecked, Anor Londo | 55:23 | Let's Play | Dark Souls
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8. | My DS1 Graphics Overhaul Mod Was Killing NPCs & Undead Burg Updates | 54:14 | Vlog | Dark Souls
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9. | Dark Souls Playthrough | Part 1 | Taurus Demon and Gargoyles Get Wrecked | 54:11 | Let's Play | Dark Souls
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10. | Dark Souls 1 with Parallax Occlusion Mapping is a GAMECHANGER | 52:06 | | Dark Souls
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11. | I'm Remastering Dark Souls Remastered | Episode 1 | Undead Asylum Upgrades | 50:25 | | Dark Souls
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12. | Huge Updates to Northern Undead Asylum / Firelink Shrine in My DS1 Graphics Overhaul Mod | 50:07 | | Dark Souls
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13. | Working On Duke's Archives and Testing Texture Upscaling in My Graphics Overhaul Mod for Dark Souls | 49:37 | | Dark Souls
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14. | I'm Adding Grass to Dark Souls Remastered (and Undead Asylum Updates!) | 48:56 | Vlog | Dark Souls
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15. | Blighttown, Undead Burg, and Darkroot Updates in my Dark Souls Remastered Graphics Overhaul Mod | 47:26 | Vlog | Dark Souls
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16. | Playing Dark Souls and Answering Your Questions! | 46:41 | | Dark Souls
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17. | Dark Souls Playthrough | Finale | Gwyn Gets Absolutely Stomped | 44:38 | Let's Play | Dark Souls
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18. | Removing the PS3/360 Limitations from Dark Souls 1: Cut Content Map Pieces and More! (Part 4) | 44:00 | | Dark Souls
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19. | Dark Souls Re-Remastered: Catacombs and Tomb of the Giants Updates! | 41:40 | Vlog | Dark Souls
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20. | How to Add New Torches To Dark Souls 1 Using DSMapStudio & Undead Burg Updates | 40:01 | Tutorial | Dark Souls
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21. | Tinkering With New Londo Ruins and Blighttown in My Dark Souls Remastered Graphics Overhaul Mod | 39:15 | | Dark Souls
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22. | Dark Souls Re-Remastered: Unifying Lordran Piece by Piece and Going Hollow | 39:02 | | Dark Souls
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23. | Losing My Mind Removing Baked Shadows in Dark Souls Remastered | 38:55 | | Dark Souls
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24. | Dark Souls Re-Remastered: OG Firelink Shrine is Back! (Kinda-ish) | 38:52 | | Dark Souls
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25. | I'm Upscaling Dark Souls 1 Textures and Here's How | 36:51 | | Dark Souls
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26. | Anor Londo Enhanced in My Dark Souls Remastered Graphics Overhaul Mod | 36:36 | | Dark Souls
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27. | Overhauling Blighttown in My Dark Souls Remastered Graphics Overhaul Mod | 36:00 | | Dark Souls
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28. | Playing Dark Souls 1.0 PS3 Unpatched to Get Inspiration for My Dark Souls Re-Remastered Mod | 35:31 | | Dark Souls
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29. | Dark Souls Re-Remastered Mod 0.95.1: Anor Londo, Undead Burg, Sen's Fortress, and More! | 34:57 | | Dark Souls
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30. | Adding Detail to the Undead Burg Bridge + BIG Darkroot Updates | Dark Souls Re-Remastered | 34:41 | Vlog | Dark Souls
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31. | Removing the PS3/360 Limitations from Dark Souls 1: Sen's Fortress Visible From Undead Burg (Part 3) | 34:21 | | Dark Souls
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32. | Modding Dark Souls 1 is easy and here's how | 34:18 | | Dark Souls
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33. | Fixing DS1 With Blender | Dark Souls Re-Remastered Mod | 34:16 | | Dark Souls
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34. | I'm Remastering Dark Souls Remastered | Episode 2 | 33:11 | | Dark Souls
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35. | Dark Souls Re-Remastered Updates: Sen's Fortress Gets New Trees and Darkroot Gets More Grass! | 32:56 | | Dark Souls
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36. | Big Lighting Upgrades in Firelink Shrine and Undead Burg in Dark Souls Remastered! | 32:00 | | Dark Souls
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37. | Huge Progress Removing Baked Shadows From Dark Souls Remastered! | 31:54 | | Dark Souls
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38. | Dark Souls Re-Remastered: Adding Grass to Firelink Shrine Graveyard, Torches to New Londo, and More! | 31:01 | | Dark Souls
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39. | Huge Upgrades to Duke's Archives and Blighttown in My Dark Souls Remastered Graphics Overhaul Mod | 30:54 | | Dark Souls
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40. | Removing the PS3/360 Limitations from Dark Souls 1: Adding Darkroot Garden to Undead Burg (Part 2) | 30:47 | | Dark Souls
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41. | What's Behind This Boarded Up Door in Lower Undead Burg? | Dark Souls Re-Remastered | 30:36 | | Dark Souls
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42. | Playing the Japanese Unpatched PS3 Dark Souls in 2023 | 30:33 | | Dark Souls
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43. | Playing a Pre-Release Debug Build of Dark Souls 1 for Xbox 360 | 30:01 | | Dark Souls
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44. | Getting Started with the INSANE Soulstruct for Blender Plugin | Dark Souls Remastered Modding | 28:52 | | Dark Souls
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45. | Dark Souls Re-Remastered: HUGE Darkroot Garden Updates/Changes | 28:51 | | Dark Souls
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46. | I Fixed the Windows in Anor Londo & More Updates | Dark Souls Remastered (Dev Log #8) | 28:17 | Vlog | Dark Souls
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47. | The Most INSANE Dark Souls Modding Tool Was Just Announced | 28:17 | | Dark Souls
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48. | Dark Souls Remastered: Firelink Shrine Updates and Northern Undead Asylum Issues (Dev Log #6) | 27:28 | Vlog | Dark Souls
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49. | My Dark Souls Remastered Graphics Overhaul Mod is Live on Nexus Mods! | 26:29 | | Dark Souls
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50. | Dark Souls Remastered Graphics Overhaul 0.56 is Live on NexusMods! Bug Fixes & More! | 26:22 | | Dark Souls
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51. | Higher Resolution Shadows Have Come to Dark Souls 1! | 25:29 | | Dark Souls
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52. | The Catacombs in Dark Souls is Terrifying Without a Player Lantern | 25:11 | | Dark Souls
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53. | Dark Souls Re-Remastered Mod Version 0.6.1 is Live on NexusMods Now! | 24:55 | | Dark Souls
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54. | Putting the DARK in DARK SOULS | 24:40 | | Dark Souls
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55. | I put this Bloodborne texture into Dark Souls 1 | 24:39 | | Dark Souls
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56. | Smoothing Dark Souls 1's Many Rough Edges (Literally) | 24:19 | | Dark Souls
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57. | Dark Souls Re-Remastered: Brightroot Garden Becomes Darkroot Garden Once Again | 23:58 | | Dark Souls
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58. | Adding New Torches in Dark Souls Remastered (Dev Log #7) | 23:23 | | Dark Souls
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59. | Dark Souls Re-Remastered: Firelink Shrine | 23:22 | | Dark Souls
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60. | Big Anor Londo Lighting Updates in My Dark Souls Remastered Graphics Overhaul Mod | 23:02 | Vlog | Dark Souls
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61. | Dark Souls Re-Remastered: Blighttown Visible From Firelink Shrine & Darkroot Surprise | 22:59 | | Dark Souls
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62. | Making New Londo Wet: Enhancing DS1's Materials | 22:52 | | Dark Souls
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63. | DARK SOULS: PREPARE TO REMASTER EDITION | 22:31 | | Dark Souls
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64. | Removing the PS3/360 Limitations from Dark Souls 1: Anor Londo Visible From Duke's Archives (Part 1) | 22:27 | | Dark Souls
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65. | Duke's Archives Now Has Mountains, More Trees, Fog, and Point Lights! | Dark Souls Re-Remastered | 22:19 | | Dark Souls
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66. | How I Fixed Dark Souls 1 Anor Londo Lighting Issues in DSMapStudio (Dev Log #5) | 21:59 | | Dark Souls
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67. | DS1 is no longer limited by the PS3/360 and here's why | 21:57 | | Dark Souls
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68. | Dark Souls Re-Remastered is now POPULAR (ALL TIME) on Nexus Mods | 21:55 | | Dark Souls
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69. | Big Anor Londo Upgrades in My Dark Souls Re-Remastered Mod | 20:49 | | Dark Souls
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70. | Dark Souls Re-Remastered + Enhanced Cubemaps + Armor Texture Mod = GORGEOUS | 20:28 | | Dark Souls
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71. | New Londo Ruins and Catacombs Updates in My Dark Souls Remastered Graphics Overhaul Mod | 20:28 | | Dark Souls
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72. | Dark Souls Lore: Are the New Londo Ruins Actually Oolacile? | 20:04 | | Dark Souls
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73. | Dark Souls Remastered Visual Overhaul Mod Dev Log #3 | Anor Londo WIP Showcase (1440P) | 19:33 | | Dark Souls
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74. | Adding the Artorias Coliseum to Darkroot Garden! (+ more mod updates) | 19:21 | | Dark Souls
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75. | Fixing Every Visual Bug in Dark Souls 1 | 19:19 | | Dark Souls
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76. | Dark Souls Re-Remastered Mod 0.95.2: Oolacile DLC Overhauled! | 19:10 | | Dark Souls
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77. | Did Valley of the Drakes Have Water Earlier in Dark Souls 1 Development? | 18:18 | | Dark Souls
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78. | Adding RTGI to Dark Souls 1 w/ DAMP RT | 17:53 | | Dark Souls
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79. | Expanding Undead Burg & Firelink Shrine! | Dark Souls Re-Remastered | 17:28 | | Dark Souls
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80. | You Can Now Explore This Distant Town From Firelink Shrine in My Dark Souls Re-Remastered Mod | 17:17 | | Dark Souls
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81. | Going Hollow Manually Hand-Placing Grass in Duke's Archives | Dark Souls Re-Remastered | 16:19 | | Dark Souls
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82. | Dark Souls Re-Remastered: Valley of the Drakes & Darkroot Garden Updates! | 16:18 | Vlog | Dark Souls
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83. | Oolacile Looks Gorgeous With Dynamic Shadows (Dark Souls Remastered Dev Log #4) | 15:37 | | Dark Souls
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84. | Dark Souls Remastered Visual Overhaul Mod Dev Log #2 (1440P) | 14:39 | | Dark Souls
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85. | Dark Souls Saved Me | 13:59 | | Dark Souls
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86. | Restoring PTDE Lighting/Fog/Color Settings in Dark Souls Remastered | 13:07 | | Dark Souls
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87. | I Restarted My Dark Souls Remastered Visual Overhaul From Scratch and Here's Why (1440P) | 12:40 | | Dark Souls
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88. | Dark Souls Re-Remastered Mod 1.0 is OUT NOW! | 12:24 | | Dark Souls
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89. | Small Update On Tomb of the Giants and Firelink Shrine Bugfixes for My DS1 Graphics Overhaul Mod | 11:31 | Vlog | Dark Souls
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90. | Restoring DS1 Cut Content: The Complete Hellkite Bridge in Undead Burg (with fun skips now possible) | 11:19 | | Dark Souls
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91. | Fixing a huge Dark Souls 1 bug that was never corrected since the 2011 release | 9:48 | | Dark Souls
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92. | How to Install My Graphics Overhaul Mod for Dark Souls Remastered | 7:04 | Tutorial | Dark Souls
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93. | I found a secret staircase in Dark Souls 1 (cut content) | 6:49 | | Dark Souls
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94. | Dark Souls 1 Kiln of the First Flame With Dynamic Shadows, Depth of Field, and No Player Lantern | 6:40 | | Dark Souls
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95. | Testing Out a Darker Undead Asylum in Dark Souls Remastered | 6:34 | | Dark Souls
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96. | Adding Dynamic Shadows to Dark Souls Remastered! (1440P) | 3:57 | | Dark Souls
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97. | FROMSOFTSERVE is ready for world domination ;) | 1:14 | | Dark Souls
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98. | WE LOVE LOS ANGELES DS2 CHARITY STREAM | 0:00 | | Dark Souls
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99. | WE LOVE LOS ANGELES SOULS CHARITY STREAM | 0:00 | | Dark Souls
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