| 101. | Prime - Ecore OOB comparison | 0 | | Metroid Prime
|
| 102. | Echoes - We need to find a way to enable the debug layers... | 0 | | Metroid Prime 2: Echoes
|
| 103. | Prime - 100% Ghost Delay Timing Updated | 0 | | Metroid Prime
|
| 104. | Echoes - Vault Skip On Console | 0 | | Metroid Prime 2: Echoes
|
| 105. | Nier Mackerel% | 0 | | Nier
|
| 106. | Prime - Furnace Tank Boost timing | 0 | | Quake II
|
| 107. | Distance Beta - A Small Detour [1:26.299/Skips] | 0 | | Nitronic Rush
|
| 108. | Distance - Trails of BigBlue (Drag trigger edition) [00:38.336] | 0 | | Rocket League
|
| 109. | Echoes - Skip Vault Puzzle | 0 | | Metroid Prime 2: Echoes
|
| 110. | Automata: Forest Chasm gap | 0 | | Nier: Automata
|
| 111. | Prime - arboretum timing | 0 | |
|
| 112. | Forgotten Utopia Super Boost | 0 | | Nitronic Rush
|
| 113. | Nier:Automata A2 Deathwarp timing v2 | 0 | | Nier: Automata
|
| 114. | Distance Beta - City of Rapture [00:57.341/Skips] | 0 | |
|
| 115. | A Deeper Void Super Boost | 0 | | Nitronic Rush
|
| 116. | Prime - Chozo Ice Temple inbounds vs oob comparison | 0 | | Portal
|
| 117. | Nier:Automata A2 deathwarp timing | 0 | | Nier: Automata
|
| 118. | Prime - 21% IBBF Route Timing | 0 | | Metroid Prime
|
| 119. | Distance Beta - Dissolution [01:33.288/Skips] | 0 | | Nitronic Rush
|
| 120. | Distance Experimental - The Observer Effect [01:07.481] | 0 | |
|
| 121. | Distance DAC 2015 #11 - Hypercubes | 0 | | Nitronic Rush
|
| 122. | Plasma Before Wave wallcrawl | 0 | | Metroid Prime 2: Echoes
|
| 123. | Prime - Phendrana Canyon Max% NSJ | 0 | | Metroid Prime
|
| 124. | Echoes - Potential Doomed Entry SW | 0 | | Halo: Combat Evolved
|
| 125. | Prime Any% Early Xray route timing | 0 | | Metroid Prime
|
| 126. | Prime - PAL Shorelines Dash | 0 | | Metroid Prime
|
| 127. | Distance - DAC 2015 #5 - Yellow | 0 | |
|
| 128. | Distance Beta - Numerical Order [01:51.986/Skips] | 0 | | Nitronic Rush
|
| 129. | IBBF vs Ghost Skip Timing | 0 | | Metroid Prime
|
| 130. | Automata: Negotiations 日本語 vs English Timing | 0 | |
|
| 131. | Metroid Prime Any% Speedrun 00:56 | 0 | | Metroid Prime
|
| 132. | Ryanide strat | 0 | |
|
| 133. | Prime - Frigate Escape 05:16.79 | 0 | | Metroid Prime 2: Echoes
|
| 134. | Distance Beta - Phantom [01:40.666/Skips] | 0 | | Nitronic Rush
|
| 135. | Prime - Research Lab Aether Swag | 0 | |
|
| 136. | Distance - Trails of BigBlue [02:30.801] | 0 | | Rocket League
|
| 137. | Thardus vs Power Bombs and Flamethrower | 0 | | Metroid Prime
|
| 138. | Prime - Chozo Ice Temple inbounds improvement | 0 | | Portal
|
| 139. | Prime - Justin Twin Fires Idea | 0 | | Metroid Prime
|
| 140. | Prime - Elite Research Secret World | 0 | | Metroid Prime
|
| 141. | Gotta get the hell out of here | 0 | | Halo: Combat Evolved
|
| 142. | Distance Beta - The Observer Effect [01:15.315/Skips] | 0 | | Nitronic Rush
|
| 143. | Automata: Taunt Up +3 route Timing | 0 | | Nier: Automata
|
| 144. | Prime - Return Trip to Newborn TAS | 0 | | Metroid Prime 2: Echoes
|
| 145. | Prime - Spinner Skip Timing | 0 | |
|
| 146. | Hi3 - Is SSS HoS considered cope now? [HoD Abyss 881 485D] | 0 | | Honkai Impact 3rd
|
| 147. | Prime - Ruined Shrine Morph Ball NSJ 2.583 | 0 | | Metroid Prime
|
| 148. | Prime - Hypothetical Fiery Shores PB | 0 | | Quake II
|
| 149. | Amusement Park Cutscene skip timing | 0 | | Dishonored
|
| 150. | Prime - Research Lab Aether Max% NSJ strat | 0 | | Metroid Prime
|
| 151. | Prime - Frozen Pike NSJ jelzap dashes | 0 | |
|
| 152. | Amusement park cutscene skip alternate strat | 0 | | Dishonored 2
|
| 153. | Getting past unpowered door in crashed frigate | 0 | | Metroid Prime 2: Echoes
|
| 154. | Distance - DAC 2015 #2 Tharsis Tholus | 0 | | Nitronic Rush
|
| 155. | Automata: Moose to desert Timing | 0 | |
|
| 156. | chair.mp4 | 0 | | Bloodstained: Ritual of the Night
|
| 157. | Distance - DAC 2015 #13 - Basement | 0 | |
|
| 158. | Prime - 21% Early X-ray Route Timing | 0 | | Metroid Prime
|
| 159. | Prime - Obervatory TAS | 0 | | Metroid Prime: Trilogy
|
| 160. | Spiderless Plasma Trilogy | 0 | | Metroid Prime
|
| 161. | Prime - Thardus RTA Wallcrawl | 0 | | Metroid Prime 2: Echoes
|
| 162. | Hi3 - Nirvana HoS SI(SSS) HoS(SS0) SnS(SSS) 672 445D | 0 | | Honkai Impact 3rd
|
| 163. | Prime - Disc Channel vs Gecko load times | 0 | |
|
| 164. | Nier:Automata transport skip timing | 0 | | Nier: Automata
|
| 165. | Prime - Biotech Research Area 1 Load Behavior | 0 | | Metroid Prime
|
| 166. | Standing IS | 0 | | Metroid Prime
|
| 167. | Prime - Any% Talon Canyon Idea | 0 | | Halo: Combat Evolved
|
| 168. | Hi3 - Nirvana Couatl GD/PV/HT 655 456D | 0 | | Honkai Impact 3rd
|
| 169. | Prime - Improved bomb delay wallcrawl | 0 | | Metroid Prime
|
| 170. | Transition a room with IS | 0 | | Metroid Prime
|
| 171. | Automata: Velocity Storage? | 0 | | Nier: Automata
|
| 172. | Prime - Disc Channel vs Gecko Artifact temple loads | 0 | | StarCraft
|
| 173. | Prime - Lifegrove X-Ray Escape Ghetto Jump | 0 | | Metroid Prime
|
| 174. | Prime - Someone land this dash | 0 | |
|
| 175. | Prime1 - Beamless World | 0 | | Metroid Prime 2: Echoes
|
| 176. | Thardus Dash Hypermode | 0 | | Metroid Prime
|
| 177. | Adam pit recovery | 0 | | Nier: Automata
|
| 178. | Nier: Automata Any% Ending [A] Easy 1:35:16 | 0 | | Nier: Automata
|
| 179. | Distance DAC 2015 #14 - North Pole | 0 | | Rocket League
|
| 180. | Automata: Boar mount | 0 | | Nier: Automata
|
| 181. | Automata: Commercial Facility Clip | 0 | | Nier: Automata
|
| 182. | Echoes Lower Torvus Elevator Ceiling Warp | 0 | | Metroid Prime
|
| 183. | Distance Beta - Rising Up to Hell [1:32.080/Skips] | 0 | | Nitronic Rush
|
| 184. | Prime - 100% Plaza Tank vs Furnace tank | 0 | | Quake II
|
| 185. | Prime - Bomb delay improved some more | 0 | | Metroid Prime
|
| 186. | Prime - Landing Site Long dash | 0 | | Metroid Prime
|
| 187. | Prime - Morphing into elevators | 0 | | Metroid Prime 2: Echoes
|
| 188. | Distance Beta - Numerical Order [1:55.460/Skips] | 0 | |
|
| 189. | Distance DAC 2015 #21 - The Machine | 0 | |
|
| 190. | Prologue Escape | 0 | |
|
| 191. | Hi3 - EX MA Hephaestus LE/SnS/PE 31946 | 0 | | Honkai Impact 3rd
|
| 192. | Distance - DAC 2015 #6 - Wasteland | 0 | |
|
| 193. | Prime - Ghost Skip vs Inbounds Timing | 0 | | Metroid Prime
|
| 194. | Prime - Chozo Ice Temple Statue NSJ | 0 | | Metroid Prime
|
| 195. | Distance Beta - Flashback [00:54.845/Skips] | 0 | | Nitronic Rush
|
| 196. | Nier: Automata Any% Ending [A] 1:36:40 | 0 | | Nier: Automata
|
| 197. | Prime - HOTE Ghost Activation Backup | 0 | | Metroid Prime
|
| 198. | Prime - Warrior OOB proof of concept | 0 | | Metroid Prime 2: Echoes
|
| 199. | Prime - Omega Pirate death/start overlap | 0 | | Metroid Prime
|
| 200. | Research Core | 0 | | Halo: Combat Evolved
|