1. | Problem with gradients on CS:GO... Do you have those lines too? | 5 | | Counter-Strike 2
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2. | Training - Inferno SiteA | 7 | | Counter-Strike 2
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3. | Double Action - Muzzle-Flashes Reworked | 8 | | Counter-Strike 2
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4. | [CSGO] Testing a class based gamemode: ammo depending of class/team | 8 | | Counter-Strike 2
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5. | [TF2] koth_farland Gameplay | 9 | | Team Fortress 2
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6. | [Gmod DarkRP] Roleplay - Hydro | 9 | | Team Fortress 2
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7. | [MOD] Halo explosions and projectiles - WIP | 9 | | Counter-Strike
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8. | [TF2] CTF_DARKTOWER - Skybox testing | 12 | | Team Fortress 2
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9. | [CS:GO] Training Center - Upcoming Arena map | 12 | | Counter-Strike 2
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10. | [CS:GO] Training Center - Update 1.4 | 13 | | Counter-Strike 2
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11. | [CSGO] FFA Deathmatch Project - NotYetAlpha Preview | 14 | Let's Play | Counter-Strike 2
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12. | [CSGO] Over Saturated Water Texture | 14 | | Counter-Strike 2
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13. | [TEST2] Portal + TF2 Stuff | 14 | | Team Fortress 2
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14. | [TF2] Respective Items for BLU and RED - Prefab | 16 | | Team Fortress 2
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15. | [CSGO] Disgusting shadows when looking at something really bright... | 17 | | Counter-Strike 2
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16. | [CSGO] HL / CS1.6 like MedKits - Mapping Ressource | 17 | | Counter-Strike 2
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17. | [TF2] An Idea of Map Design - Testing Textures, Models, Particles, Skybox | 17 | | Team Fortress 2
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18. | [CSGO] Training - Spaceport | Retro Update | 17 | | Counter-Strike 2
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19. | [CSGO] Training Arcade [BETA] | 17 | | Counter-Strike 2
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20. | CSGO - Assome Frage Klip - Tazer OMG Jumped | 17 | | Counter-Strike 2
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21. | [CSGO] Hologram screen with team selector. | 18 | | Counter-Strike 2
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22. | Fistful of Frags - The Good, the Bad and the Ugly - sfx mod | 19 | | Fistful of Frags
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23. | [TF2] Quake Like Rockets - Particle Mod Preview | 20 | | Team Fortress 2
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24. | [CSGO] F4ST Castle - Bunny hopping | 21 | | Counter-Strike 2
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25. | [TEST] Portal + TF2 Stuff | 21 | | Team Fortress 2
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26. | [CSGO] Testing Holograms textures | 22 | | Counter-Strike 2
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27. | [CSGO] Training - Blank | 23 | | Counter-Strike 2
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28. | [CSGO] Minigame - Showdown | 24 | | Counter-Strike 2
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29. | [TF2] CTF DarkTower - Trailer | 24 | | Team Fortress 2
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30. | [TF2] Improved Blood Particles/Decals V2 !! | 24 | | Team Fortress 2
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31. | [CSGO] Random Target - Inferno | 25 | | Counter-Strike 2
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32. | [CSGO] Saving states between sessions - Stuff for my next training map | 25 | | Counter-Strike 2
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33. | TF2 Beta Particles Mimic - W.I.P | 26 | | Team Fortress 2
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34. | [TF2] Quake III Arena Rockets - Particle Mod | 26 | | Quake III Arena
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35. | [CSGO] BomberMan - Testing (With dem botz, itz boring lel) | 26 | | Counter-Strike 2
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36. | [CSGO] Random Weapons - Bridge | 26 | | Counter-Strike 2
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37. | Counter-Strike: Descent on Mann Co - Hidden Australium Arsenal | 27 | | Counter-Strike 2
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38. | [TF2] Pixel Blood Sprites Mod | 28 | | Team Fortress 2
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39. | [TF2C] Nail Trails Reworked - Particle Mod | 28 | |
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40. | [CSGO] My first model port | Hyperion's Ammo Locker | 28 | | Counter-Strike 2
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41. | [TF2] Matrix Sheen - Killstreak Sheen Mod | 28 | | Team Fortress 2
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42. | [CS:GO] Random Target - New Gamemode | 28 | | Counter-Strike 2
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43. | [CSGO] Skipping Inaccuracy - Most noticeable with the Deagle | 28 | | Counter-Strike 2
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44. | Training - Dust2 SiteB | 29 | | Counter-Strike 2
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45. | Training - KQLY (Aka Training - Jump shots) [ALPHA 0.0069] | 29 | | Counter-Strike 2
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46. | Training - Bot Aim V4b | 30 | | Counter-Strike 2
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47. | [TF2] SFX/Particle Pack [FOR LED SENTRY] | 30 | | Team Fortress 2
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48. | [CSGO] Bot Train V5D - Next update | 30 | | Counter-Strike 2
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49. | [GMOD] Duke Nukem 3D - RPG SWEP | 30 | | Duke Nukem 3D
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50. | [CSGO] Training - Blank (Updated Trailer) | 30 | | Counter-Strike 2
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51. | [GMOD] Glitch Weapon - SWEP | 30 | | Garry's Mod
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52. | [CSGO] Lava Texture 2.0 | 31 | | Counter-Strike 2
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53. | [TF2] Brutal Fortress - Particle Pack [OLD WIP] | 31 | | Team Fortress 2
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54. | [CSGO] Guardian Scenario Mission - Loader | 32 | | Counter-Strike 2
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55. | [CSGO] Borderlands Themed 3DSkybox | 32 | | Counter-Strike 2
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56. | [TF2] TFC Rockets - Particle Mod | 32 | | Team Fortress 2
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57. | [CSGO] Showdown GeT_R8 Edition | 34 | | Counter-Strike 2
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58. | Custom Weapons 2 - The Pseudonailgun - My Stat Idea | 35 | | Team Fortress 2
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59. | [CSGO] Hologram screen v2 + Weapon selection. | 36 | | Counter-Strike 2
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60. | [TF2] "Classic Flesh Hit Sound" Preview | 37 | | Team Fortress 2
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61. | [CSGO] Force Field Texture (Based on Portal2's Fizzlers) | 38 | | Portal
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62. | [CSGO] F4ST Castle - Color correction, Armor model and Mega Health. | 38 | | Counter-Strike 2
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63. | [WIP] - CS:GO - Resupply Locker | 39 | | Counter-Strike 2
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64. | [CSGO] Hyperion's lootables progress. | 39 | | Counter-Strike 2
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65. | [CSGO] Training - Situation ---- How it'll work. [EXTREMELY PRE-ALPHA -69] | 39 | | Counter-Strike 2
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66. | Counter-Strike: Descent on Mann Co - Gameplay on Dust2 | 40 | | Counter-Strike 2
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67. | [TF2] Quake Like Blood Mod - Particle Mod | 41 | | Team Fortress 2
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68. | [CSGO-MOD] Weapons From The Planet Vulcan | 41 | | Counter-Strike 2
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69. | [TF2] HD Rockets - Particle mod | 44 | | Team Fortress 2
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70. | [CSGO] Post-Process screen overlay / Testing design stuff. | 45 | | Counter-Strike 2
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71. | [TF2] Simple Round Particle Pack [Muzzle Flashes] - Particle Mod Pack | 47 | | Team Fortress 2
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72. | [CSGO][Tutorial] HEXing playermodels (Intended for mappers) | 48 | Tutorial | Counter-Strike 2
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73. | [CSGO] Training - NotNamedYet [PROTOTYPE] | 50 | | Counter-Strike 2
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74. | [CSGO] Training - Spaceport | Trailer | 53 | | Counter-Strike 2
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75. | [TF2] Simple Round Particle Pack [Blood Impacts and Fire] - Particle Mod Pack | 53 | | Team Fortress 2
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76. | [CSGO] Testing a class based gamemode: TF2 Playermodels/Health and Ressuply | 54 | | Team Fortress 2
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77. | Training - Dust2 SiteA | 54 | | Counter-Strike 2
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78. | [TF2] Enhanced Flames | 54 | | Team Fortress 2
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79. | [TF2] Ludicrous Blood Particles V2 | 57 | | Team Fortress 2
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80. | [TF2] Quake Particles Pack - Particle Mod | 59 | | Team Fortress 2
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81. | [CS:GO] Training Center - Training map [BETA] | 59 | | Counter-Strike 2
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82. | [CSGO-MOD] Current State (11.28.2015) | 60 | |
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83. | [CSGO] Testing a basic gamemode... | 60 | | Counter-Strike 2
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84. | [DUKE3D] First try at modding Duke Nukem 3D | 60 | | Duke Nukem 3D
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85. | [CSGO] Overwatch Pickups update + Respawn Zones' effects | 61 | | Overwatch 2
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86. | [CSGO] Colorable Shirt - The Fashion Update... jk | 62 | | Counter-Strike 2
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87. | [CSGO] Dust2's A Site | Planting on the right crate | 62 | | Counter-Strike 2
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88. | [TF2] Improved Blood Particles/Decals | 62 | | Team Fortress 2
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89. | [CSGO] Invisible wall only blocking bullets technique | 63 | | Counter-Strike 2
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90. | [CSGO] Post-Process Overlays on a 80s style futuristic map. | 63 | | Counter-Strike 2
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91. | [CSGO] Overwatch Health Pickups | 64 | | Counter-Strike 2
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92. | [TF2] Semi-Realistic Particle Pack - (Blood mod not shown) | 65 | | Team Fortress 2
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93. | [CSGO] Cartoon Water | 66 | |
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94. | [OVERWATCH] Weapons and Abilities Shot From The Center | 66 | | Overwatch 2
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95. | [TF2] Project Bumpers - Mapping Ressource [RELEASED] | 67 | | Team Fortress 2
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96. | [TF2] Western Realistic Muzzleflashes | 67 | | Team Fortress 2
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97. | [Counter-Strike: Classic Offensive] AUG / Krieg 552 - Classic Zoom | 68 | |
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98. | [CSGO] In-Game Post-Processing...ish effects... kinda... | 68 | | Counter-Strike 2
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99. | [CSGO] Overwatch targets replica | 73 | | Overwatch 2
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100. | [CS:GO] Training Center - 1.5 Update | 75 | | Counter-Strike 2
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