301. | Q&A: Any consideration for adding a Map editor? | 4:13 | | Satisfactory
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302. | Snutt & Mark Talk: Tier 7 Rebalancing | 4:13 | | Satisfactory
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303. | Q&A: Are changes to the map still a thing? | 4:13 | | Satisfactory
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304. | Q&A: Does Coffee Stain share features with other games that it publishes? | 4:13 | | Satisfactory
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305. | Q&A: What is your opinion on the most downloaded mods? | 4:12 | | Satisfactory
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306. | Snutt & Jace Talk: We can finally talk about Update 3 | 4:09 | | Satisfactory
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307. | Q&A: How much time did it take to develop a playable concept of Satisfactory initially? | 4:09 | | Satisfactory
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308. | Q&A: What is your optimisation process? | 4:09 | | Satisfactory
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309. | Snutt & Jace Talk: Satisfactory Update 5 Patch Notes vid commentary (Part 21) | 4:09 | Vlog | Satisfactory
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310. | Snutt & Jace & Torsten Talk: Concept Art - Hover Pack | 4:08 | | Satisfactory
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311. | Q&A: ETA for Update 4 | 4:08 | |
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312. | Q&A: Why can't I subscribe to you with my Prime sub to support you? | 4:07 | | Satisfactory
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313. | Q&A: Can you talk about your philosophy for the game post-1.0? | 4:07 | | Satisfactory
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314. | Q&A: What is Hannah's favourite Biome? | 4:07 | | Satisfactory
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315. | Q&A: Any chance of an Update for the Vehicles? | 4:06 | | Satisfactory
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316. | Snutt & Mark Talk: Bauxite Refinement | 4:05 | | Satisfactory
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317. | Q&A: Do you have any plans to improve replayability for the final release of the game? | 4:04 | | Satisfactory
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318. | Q&A: Satisfactory Roadmap? | 4:03 | | Satisfactory
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319. | Q&A: Why would Epic outage impact local Dedicated Servers? | 4:03 | | Satisfactory
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320. | Q&A: Mk.2 Smelter? | 4:01 | | Satisfactory
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321. | Q&A: Patch Notes video since Update 1? | 4:01 | | Satisfactory
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322. | Snutt & Gafgar Talk: How Epic / Steam crossplay works | 4:01 | | Satisfactory
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323. | Q&A: The weekly butthole question | 4:01 | | Satisfactory
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324. | Community FYI: Doesn't feel like it | 4:00 | | Satisfactory
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325. | Q&A: Is there a Mod to make Boom Box Tapes? | 3:59 | | Satisfactory
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326. | Q&A: What contributes to the save file loading / save time? | 3:59 | | Satisfactory
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327. | Snutt & Torsten Talk: Concept Art - Resource Well Pressurizer | 3:59 | | Satisfactory
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328. | Jace Talk: Getting a little sappy (lots of love and kindness in the Satisfactory Community) (Part 1) | 3:59 | | Satisfactory
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329. | Q&A: What's Snutt's favourite dessert? | 3:59 | |
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330. | Q&A: Is it possible to add a mirror solution to placing Blueprints? | 3:58 | | Satisfactory
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331. | Q&A: Update 8 seems to be taking a while, is it because what is to be in was discussed for a while? | 3:58 | | Satisfactory
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332. | Snutt & Jace Talk: Songs of Conquest | 3:57 | | Songs of Conquest
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333. | Q&A: Any news about Mass Foundations or Building Blueprints? | 3:57 | | Satisfactory
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334. | Q&A: Will Update 4 be like Update 3, will it break saves? | 3:57 | | Satisfactory
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335. | Q&A: I love Strawberries 2 after Satisfactory? | 3:56 | | Satisfactory
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336. | Q&A: When are we going to see gameplay from Mikael? | 3:56 | | Satisfactory
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337. | Q&A: Add RTX? | 3:54 | | Satisfactory
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338. | Localization Community Highlight: Guest introductions | 3:54 | | Satisfactory
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339. | Q&A: Can you show the Doggo Plushie, I'm waiting for mine? | 3:53 | | Satisfactory
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340. | Q&A: Will Overclocking Mk.3 Miners be addressed? | 3:53 | | Satisfactory
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341. | State of Dev: Recap | 3:52 | |
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342. | State of Dev: Cheatcrete | 3:51 | | Satisfactory
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343. | Snutt & Mark Talk: The Blender | 3:51 | | Satisfactory
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344. | Q&A: Do you have a current favourite build style? | 3:51 | | Satisfactory
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345. | Q&A: Update 4 re: Dedicated Servers, Quality of Life, and Content? | 3:50 | | Satisfactory
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346. | Snutt Talk: What will be in the next Update ? | 3:50 | | Satisfactory
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347. | Q&A: Have you considered doing a Game Jam where you don't use Unreal Engine to shake things up? | 3:50 | | Satisfactory
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348. | Q&A: Can we see The Spreadsheet? | 3:50 | | Satisfactory
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349. | Jace, Snutt, & Birk Talk: Project Management | 3:49 | | Satisfactory
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350. | Q&A: If you could add any single item/build piece to the game, what would it be? | 3:49 | | Satisfactory
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351. | Snutt Talk: Dedicated Servers | 3:49 | | Satisfactory
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352. | Q&A: When you're providing 2D designs from Concept to Modellers, do you do full technical drawings? | 3:48 | | Satisfactory
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353. | Q&A: Wouldn't it be better to name it 6.2? | 3:48 | | Satisfactory
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354. | Q&A: Will the Update to Spire Coast also update the Desert mesa area? | 3:47 | |
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355. | Snutt & Jace Talk: Issues in finding representative clips for Content Creator Highlights | 3:47 | | Satisfactory
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356. | Q&A: Jace, what do you do when you're not streaming? | 3:46 | |
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357. | State of Dev: Dedicated Servers | 3:46 | | Satisfactory
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358. | Snutt & Jace Talk: Compositing the real-life Lizard Doggo | 3:45 | | Satisfactory
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359. | Q&A: Are Beacons decidedly being removed? | 3:44 | | Satisfactory
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360. | Snutt & Jace Talk: Satisfactory Update 5 Patch Notes vid commentary (Part 59) | 3:43 | Vlog | Satisfactory
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361. | Snutt & Mark Talk: Game design process | 3:43 | | Satisfactory
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362. | Q&A: What about Game Modes? | 3:43 | | Satisfactory
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363. | Intro | 3:42 | | Apex Legends
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364. | Snutt Talk: Steam post recap | 3:42 | | Satisfactory
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365. | Q&A: Why do big updates at all - why not just release everything in small bites? | 3:42 | | Satisfactory
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366. | Q&A: Who chooses the music for all of the videos? | 3:41 | | Satisfactory
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367. | Snutt Talk: Overclocking changes | 3:41 | |
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368. | Q&A: What is the object limit and why is it that number? | 3:41 | | Satisfactory
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369. | Community FYI: You're getting old and cannot hear high frequencies any more? | 3:41 | |
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370. | Snutt Talk: Swedish vacations | 3:41 | | Satisfactory
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371. | Snutt & Jace Talk: LOD & imposter sprites + bonus Snuttfasa | 3:40 | | Satisfactory
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372. | Snutt & Jace Talk: Trolling about Update 5 features | 3:39 | | Satisfactory
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373. | Q&A: Any plans to align the nodes to the World Grid? | 3:39 | | Satisfactory
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374. | Snutt & Jace & Torsten Talk: Concept Art - Zipline | 3:39 | | Satisfactory
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375. | State of Dev: Update 5 | 3:38 | | Satisfactory
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376. | Q&A: How would you suggest learning C++? | 3:38 | | Satisfactory
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377. | Snutt & Mark Talk: Feedback from hardcore players vs. casual players | 3:37 | | Satisfactory
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378. | Snutt & Mark Talk: Cheatcrete, Build Modes, and clipping | 3:37 | | Satisfactory
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379. | Q&A: Multiplayer fixes, when? | 3:36 | | Satisfactory
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380. | Q&A: Are you working on how to check your efficiency? | 3:36 | | Satisfactory
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381. | Q&A: What are Hannah's thoughts on players' concerns that the new look is "less alien" ? | 3:36 | | Satisfactory
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382. | Q&A: What if you're both Arachnophobic and Ailurophobic? | 3:36 | | Satisfactory
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383. | Q&A: Mug? | 3:36 | | Satisfactory
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384. | State of Dev: Update 3, Steam Release | 3:36 | | Satisfactory
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385. | Snutt & Jace Talk: Robo Jace accents | 3:35 | | Satisfactory
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386. | Q&A: Will consumables ever grow back? | 3:35 | | Satisfactory
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387. | Q&A: Max Overclocking Belt on a Pure node issue, what gives? | 3:35 | | Satisfactory
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388. | Q&A: Will there be any Mk.6 Belts? | 3:34 | | Satisfactory
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389. | Q&A: Unreal Engine 5? | 3:34 | | Satisfactory
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390. | Snutt Talk: Waiting for Satisfactory to load | 3:33 | | Satisfactory
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391. | Q&A: Are there features in Unreal Engine 5 that you guys are looking forward to? | 3:33 | | Satisfactory
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392. | Snutt & Mark Talk: Update 4 | 3:33 | | Satisfactory
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393. | State of Dev: Dedicated Servers | 3:33 | | Satisfactory
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394. | Q&A: Is there going to be a Mk.6 Belt for Mk.3 Miner at 250% clock speed? | 3:33 | | Satisfactory
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395. | Q&A: Is Console/cross-platform on the post-1.0 roadmap? | 3:33 | | Satisfactory
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396. | Snutt & Jace Talk: Unreal Engine Object Limit | 3:33 | | Satisfactory
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397. | Q&A: Will there ever be a micro managing system available, similar to FicsIt Networks? | 3:32 | | Satisfactory
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398. | Q&A: Can we get something to allow us to make full use of Mk.3 Miner? | 3:32 | | Satisfactory
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399. | Snutt Talk: Swedish weather | 3:32 | | Satisfactory
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400. | Q&A: Will there be an Experimental version of 1.0? | 3:32 | | Satisfactory
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