101. | Q&A: Can all the Achievements be unlocked in one save? | 5,717 | |
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102. | Q&A: How about diagonal walls? | 5,668 | | Satisfactory
|
103. | Q&A: How often do you guys plan to add end-game content? | 5,657 | |
|
104. | Q&A: How can I play with a friend, Epic/Steam? | 5,643 | | Satisfactory
|
105. | Q&A: Is there a reason the Pioneer is female, is there a plan for a male character? | 5,631 | |
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106. | Q&A: How many tiers will you need to reveal what Project Assembly is? | 5,629 | | Satisfactory
|
107. | Q&A: Will you be able to copy/paste Power Shards to power generators? | 5,612 | |
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108. | Q&A: Will any Recipes be changing for FICSMAS? | 5,587 | | Satisfactory
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109. | Q&A: Can we have straight Rails? | 5,559 | |
|
110. | Q&A: Any info on the issue of Mk.5 Belts not being able to handle max throughput? | 5,522 | | Satisfactory
|
111. | Q&A: How do I start the Story- I've passed Oil but there's still no Story? | 5,519 | | Satisfactory
|
112. | State of Dev: Hologram change | 5,495 | | Satisfactory
|
113. | State of Dev: New features in patch | 5,456 | | Satisfactory
|
114. | Q&A: Will the Train Stations be improved? | 5,434 | | Satisfactory
|
115. | Q&A: Satisfactory Roadmap? | 5,431 | | Satisfactory
|
116. | Snutt & Jace Talk: Satisfactory Update 5 Patch Notes vid commentary (Part 29) | 5,384 | Vlog | Satisfactory
|
117. | Q&A: What happened to the Supercomputers in the AWESOME Shop? | 5,359 | | Satisfactory
|
118. | State of Dev: Where's Update 6? | 5,279 | Vlog | Satisfactory
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119. | Q&A: Do you have any plans to make Fluid dynamics more transparent? | 5,274 | | Satisfactory
|
120. | Q&A: Will using Mods disable Steam Achievements? | 5,252 | | Satisfactory
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121. | Snutt & Mark Talk: Day/Night cycle changes | 5,221 | | Satisfactory
|
122. | Q&A: Do you speak English or Swedish internally at Coffee Stain Studios? | 5,155 | | Satisfactory
|
123. | Q&A: Sinking Fluids? | 5,074 | | Satisfactory
|
124. | Q&A: Is there going to be a Mk.6 Belt for Mk.3 Miner at 250% clock speed? | 5,057 | | Satisfactory
|
125. | Q&A: The flow rate issue in Pipes, is intended or will it be fixed? | 5,049 | | Satisfactory
|
126. | Q&A: Can you re-introduce the removed Stairs? | 4,957 | | Satisfactory
|
127. | Q&A: Will you be able to Overclock the Toilet? | 4,954 | | Satisfactory
|
128. | Q&A: When you finish the game to do you have the option to continue playing? | 4,895 | |
|
129. | Q&A: Procedural Map? | 4,889 | | Satisfactory
|
130. | Intro & Unreal Engine topics | 4,868 | | Satisfactory
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131. | Snutt Talk: Mods | 4,847 | | Satisfactory
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132. | Q&A: Do any of the changes in 1.0 help with Refineries? | 4,846 | | Satisfactory
|
133. | Q&A: What's Snutt's favourite thing in Update 4? | 4,816 | | Satisfactory
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134. | Q&A: Will holes in the map be fixed? | 4,796 | |
|
135. | Q&A: Where is your focus for Update 6? | 4,796 | | Satisfactory
|
136. | Q&A: What happens to the buildables at the end of FICSMAS? | 4,792 | | Satisfactory
|
137. | Q&A: Possibility of seeing Conveyor statistics? | 4,786 | |
|
138. | Q&A: Will Tier 9 be all new things, or will current things be moved into it? | 4,767 | |
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139. | Q&A: Tier 9, any plan? | 4,756 | | Satisfactory
|
140. | Q&A: What kind of things do you learn from the gameplay stats that you gather? | 4,733 | | Satisfactory
|
141. | Q&A: Is it possible to change direction of Belts? | 4,720 | |
|
142. | Q&A: Creative Mode without having to Mod? | 4,715 | | Satisfactory
|
143. | Q&A: Will we get better World Grid snapping for Resources? | 4,680 | | Satisfactory
|
144. | Q&A: Is there more content planned for Satisfactory, or is the game finished? | 4,657 | | Satisfactory
|
145. | Snutt & Mark Talk: Hover Pack rebalance | 4,630 | | Satisfactory
|
146. | Q&A: How many lines of code are in the FactoryGame.uproject? | 4,603 | | Satisfactory
|
147. | Q&A: Will Snutt still be dodging questions after 1.0 is out? | 4,596 | | Satisfactory
|
148. | Q&A: What was the big deal about the Biomass Burners in the Quantum Technology Teaser? | 4,596 | | Satisfactory
|
149. | Q&A: Is the opening scene for a new game any different? | 4,589 | | Satisfactory
|
150. | Q&A: Going forward will you be focusing on quality-of-life changes or adding new content? | 4,560 | |
|
151. | Q&A: Why can't any of the Inhaler Recipes be made by a machine? | 4,547 | |
|
152. | Q&A: Will there be any new Tier 0 / tutorial content? | 4,547 | | Satisfactory
|
153. | Q&A: Do you have an ETA for the next semi-big patch for bug fixes other than crashes? | 4,545 | |
|
154. | Q&A: Why did the rain get removed? | 4,538 | |
|
155. | Q&A: What will happen to saves in Update 8 that already passed the object limit in Update 7? | 4,533 | | Satisfactory
|
156. | Q&A: Aquatic Update? | 4,520 | | Satisfactory
|
157. | Q&A: If I spam lights will my factory die? | 4,454 | | Satisfactory
|
158. | Snutt Talk: Cheatcrete | 4,446 | | Satisfactory
|
159. | Q&A: Is Coffee Stain aware that Constructors no longer have Cable physics? | 4,370 | | Satisfactory
|
160. | Snutt & Mikael Talk: The Spill | 4,351 | |
|
161. | Community FYI: Geothermal needs Super Computers? (Part 2) | 4,349 | | Satisfactory
|
162. | Q&A: Will swimming be improved? | 4,338 | |
|
163. | Q&A: Do we know what time on September 10th, 2024 that 1.0 will drop? | 4,338 | | Satisfactory
|
164. | Q&A: Do you want to change electricity transport? | 4,336 | | Satisfactory
|
165. | Intro / State of Dev | 4,329 | |
|
166. | Q&A: Do you have something to say about Fluids in Pipes? | 4,296 | | Satisfactory
|
167. | Snutt & Jace Talk: The approach for building stuff for the Update 5 Patch Notes Video | 4,293 | | Satisfactory
|
168. | Q&A: Will it run on the Steam Deck? | 4,283 | | Satisfactory
|
169. | Q&A: Why does the Chainsaw only run on Solid Biofuel? | 4,269 | | Satisfactory
|
170. | State of Dev: Update 5 | 4,259 | | Satisfactory
|
171. | Q&A: Usually I make it to Tier 5 and my brain starts to malfunction. Any suggestions? | 4,257 | | Satisfactory
|
172. | Snutt Talk: Replacing pre-holed walls with placeable wall holes | 4,208 | | Satisfactory
|
173. | Q&A: Do Lights actually cost Power? | 4,192 | | Satisfactory
|
174. | Q&A: Will there be changes in Tier 1-8? | 4,179 | |
|
175. | Snutt & Jace Talk: Northern Forest will be impacted by the World Update, blame Hannah | 4,167 | | Satisfactory
|
176. | Q&A: When Let's Game It Out does a Satisfactory video, what are your thoughts? | 4,166 | | Satisfactory
|
177. | Q&A: Could you explain the technical issues behind the flow rate in Mk.2 Pipes? | 4,161 | | Satisfactory
|
178. | Q&A: Who is the voice for ADA? | 4,154 | | Satisfactory
|
179. | Q&A: Will resource nodes be aligned to the world grid? | 4,144 | | Satisfactory
|
180. | Q&A: Are you guys doing okay? | 4,116 | |
|
181. | Q&A: Are there plans to cap the Coupon cost in the AWESOME Shop? | 4,093 | | Satisfactory
|
182. | Q&A: Will the 1m Conveyor Hole rate loss bug be fixed before FICSMAS? | 4,089 | | Satisfactory
|
183. | Q&A: Why is 1.0.0.4 taking longer to release than 1.0.0.3? | 4,073 | | Satisfactory
|
184. | Q&A: What were your in-house expectations player counts prior to 1.0's release? | 4,058 | | Satisfactory
|
185. | Q&A: Mk.2 Factory Buildings? | 4,055 | | Satisfactory
|
186. | Q&A: Any freudian slip as to what is planned for 1.1? | 4,038 | |
|
187. | Q&A: Any plans to change the Train pathing from static to dynamic? | 4,005 | | Satisfactory
|
188. | Q&A: How much would the game be held back if you were still on Unreal Engine 4.26? | 4,001 | | Satisfactory
|
189. | Q&A: Is there another Map planned in the game for the future? | 4,000 | |
|
190. | Intro / State of Dev / Big News Time | 3,981 | | Satisfactory
|
191. | Q&A: Will there be an Experimental version of 1.0? | 3,977 | | Satisfactory
|
192. | Q&A: Who at Coffee Stain is most excited/worried about release? | 3,951 | | Satisfactory
|
193. | Q&A: Since 1.0 is in 2 weeks, is there still things to do that might not be done in time? | 3,949 | | Satisfactory
|
194. | Q&A: Can we improve the map to better illustrate the layout of our factories? | 3,929 | | Satisfactory
|
195. | Q&A: With the addition of straight Pipes, will you be doing straight Hypertubes? | 3,928 | | Satisfactory
|
196. | Q&A: Will Overclocking Mk.3 Miners be addressed? | 3,921 | | Satisfactory
|
197. | Q&A: Has Mikael been fired? | 3,904 | |
|
198. | Q&A: Trucks are hard to corner, will there be any improvements there? | 3,859 | | Satisfactory
|
199. | Q&A: Are achievements disabled if the session is Modded? | 3,856 | |
|
200. | Q&A: When is Coffee Stain back from vacation? | 3,853 | | Satisfactory
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