301. | Descent Vignettes, Level 1 - shaft complex, insane difficulty, NO DAMAGE, full rescue, 112HP at exit | 2:15 | | Vignettes
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302. | Robot Arena 2: BWOD2 vs Billy Goat Gruff 1v2 | 2:09 | | Robot Arena 2: Design and Destroy
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303. | Robot Arena 2: BWOD2 vs Alien Invasion 1v2 | 2:07 | | Robot Arena 2: Design and Destroy
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304. | Descent 1 LOTW, Outpost death, insane difficulty, no death, full rescue, 102HP at exit | 2:06 | | Descent
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305. | Descent 1. Fusion cannon test 2. v1.0 and v1.4 differences. | 1:57 | | Descent
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306. | Alstom (520-523) próbavonat a négyes metrón. | 1:55 | |
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307. | Stickman Warfare - Calmarius fragvideója | 1:54 | |
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308. | Descent 1 LOTW, Redrum, Exploration | 1:43 | | Descent
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309. | Glitch: Descent II, Level 20, insane difficulty, boss is gone... | 1:38 | | Descent II
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310. | Descent 1 - Sleeping mechs | 1:38 | | Descent
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311. | Descent 1 LOTW, The Temple on 3rd Ave, Exploration | 1:36 | | Descent
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312. | Descent Vignettes Level 10, the long exit | 1:14 | | Descent
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313. | Descent 2 TEW, Can Gatlings even turn? | 1:13 | | Descent II
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314. | Alstom 420-424-ös szerelvény a Déli pályaudvaron | 1:12 | |
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315. | Descent 1 LOTW, Advanced Anarchy, 199 HP at exit | 1:10 | | Descent
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316. | Robot Arena 2: BWOD vs Spin Doctors 1v2 | 1:07 | | Robot Arena 2: Design and Destroy
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317. | Loud RFI on the power line | 1:05 | |
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318. | Descent 1 LOTW, Chamber's of fun, insane difficulty, no death, full rescue, 100HP at exit. | 1:05 | | Descent
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319. | Robot Arena 2: FWOD2 vs Secom Security services 1v2 | 0:58 | |
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320. | Descent 1 LOTW, R&D 2, Failure modes: early opening of the traps | 0:54 | | Descent II
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321. | Descent 1, homing missile mech glitch | 0:45 | | Descent
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322. | Descent 1 LOTW, Satellite, there but not found, wtf? | 0:41 | | Descent
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323. | Descent: The levels of the World | 0:40 | |
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324. | Descent 1 LOTW, R&D2, Failure modes: rocket mech has no mercy... | 0:39 | | Descent
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325. | Descent 1 LOTW, R&D2, Failure modes: taking splash damage in the corridor... | 0:34 | | Descent
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326. | Descent 1 LOTW, Jaxx, insane difficulty, no death, 100 HP at exit | 0:33 | | Descent
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327. | Descent 1 LOTW, this door inspired me to make a level editor/viewer... | 0:32 | | Descent II
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328. | Descent 1, Fusion cannon test | 0:30 | | Descent
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329. | Descent II, "3D chess", insane difficulty, 100 HP at exit | 0:26 | | Descent II
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330. | Descent 1 LOTW, Death arena, insane difficulty, no death, full rescue, 100 HP at exit | 0:24 | |
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331. | C3 8 flare 2011 07 26 22:41 | 0:21 | |
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332. | C3 flare 2011-07-27 2:01.mov | 0:21 | |
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333. | Long M1 flare on 2nd August | 0:21 | |
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334. | M1 flare (2011-07-27 16:07).mov | 0:21 | |
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335. | EDS_FlareDetective-TriggerModule_20110726T025135-20110726T041647_AIA_131_XCEN-729.6YCEN268.8.mov | 0:21 | |
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336. | Strong M9 flare at 3:57UT on 4th August. | 0:20 | |
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337. | EDS_FlareDetective-TriggerModule_20110712T143951-20110712T150351_AIA_94_XCEN499.2YCEN-345.6.mov | 0:08 | |
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338. | X1.8 flare on 2011.09.24 | 0:05 | |
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339. | Powerful X7 flare on 9th August | 0:04 | |
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340. | A bigger (M9) flare at 2011-07-30 2:09 UTC | 0:04 | |
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