1. | Easiest way to defeat the Elite Four Pokemon Ruby/Sapphire (see description) | 117 | | Pokémon Ruby and Sapphire
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2. | Descent I, Level 27, insane difficulty, cold start, full rescue, no dmg. from enemies, 150HP at exit | 50 | | Descent
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3. | Descent 2 TEW, Level 26, insane difficulty, cold start, no death, full rescue, 103HP at exit | 30 | | Descent II
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4. | Descent II, Level 24, insane difficulty, cold start, no death, full rescue, 200 HP at "exit" | 27 | | Descent II
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5. | Descent II, Level 22, insane difficulty, cold start, no death, full rescue, 101HP at exit | 17 | | Descent II
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6. | Descent II, Level 23, insane difficulty, cold start, no death, full rescue, 134HP at exit. | 16 | | Descent II
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7. | Descent I, Level 1, insane difficulty, no death, full rescue, no damage from enemies, 122HP at exit | 14 | |
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8. | Descent 1 LOTW, Captain Rye's rescue, insane difficulty, no death, full rescue, 141HP at exit | 13 | | Descent
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9. | Descent Vignettes, Level 1 - shaft complex, insane difficulty, NO DAMAGE, full rescue, 112HP at exit | 13 | | Descent
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10. | Descent II, Level 3, insane difficulty, cold start, no death, full rescue, 113HP at exit | 11 | | Descent II
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11. | Descent 2 HACK: fooling around with the "random gun" | 10 | | Descent II
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12. | Stickman Warfare - Calmarius X72-es fragvideója | 10 | |
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13. | Descent 1 LOTW, Lupis outposts 6, insane diff, cold start, no death, full rescue, 120HP at exit | 9 | | Descent
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14. | Descent Vignettes, Level 14 - into the fire, insane, cold, no death, full rescue, 122HP at exit | 9 | | Descent
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15. | Desent II, Level 12, insane difficulty, cold start, no death, full rescue, 104HP at exit. | 8 | | Descent II
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16. | Descent 1 LOTW, Devil's heart, insane difficulty, no death, full rescue, 147 HP at exit | 8 | | Descent
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17. | Descent Vignettes, Level 22 - Alien tunnels, insane, cold, no death, full resc., 105HP at exit | 8 | | Quake II
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18. | Descent 1 LOTW, Diplomatic rescue, insane difficulty, no death, full rescue, 161HP at exit | 8 | | Descent
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19. | Descent II TEW, Level24, insane difficulty, cold start, full rescue, no death, 116 HP at exit | 8 | | Descent II
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20. | Descent 1 Vignettes, level 3 - prison compund, insane diff.,cold,nodeath, full resc, 111HP at exit | 7 | | Descent II
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21. | Descent II, Level 5, insane difficulty, cold start, no death, full rescue, 164HP at exit | 7 | | Descent II
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22. | Descent 1 LOTW, Creeping death, insane difficulty, no death, full rescue, 109 HP at exit | 7 | | Descent
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23. | Descent 1 LOTW, Ice's sewers, insane difficulty, no death, full rescue, 123HP at exit | 7 | | Descent
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24. | Strange power grid noise in all AC/DC adaptors and disconnected speakers | 7 | |
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25. | Descent 1 LOTW, Lupis outposts 7, insane diff., cold start, no death, full rescue, 116 HP at exit | 7 | | Doom II: Hell on Earth
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26. | Robot Arena 2 - Playing a season against starcore robots | 7 | | Robot Arena 2: Design and Destroy
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27. | Descent 2 TEW, level 1, insane difficulty, no death, full rescue, 112HP at exit | 7 | | Descent II
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28. | Robot Arena 2: Weekly championship against the Starcore V3 | 7 | | Robot Arena 2: Design and Destroy
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29. | Descent 1 LOTW, Lava4D total conversion, exploration, 123HP at exit | 6 | | Descent
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30. | Descent 1 last LOTW, ufp1771g, insane difficulty, no death, full rescue, 132HP at exit. | 6 | | Descent
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31. | Descent 1 LOTW, Mine of Ganymed 2, insane diff., cold start, no death, full rescue, 197HP at exit | 6 | | Quake II
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32. | Descent 1 LOTW, Century post excelsior, insane difficulty, no death, full rescue, 101 HP at exit | 6 | | Descent
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33. | Descent II, Level 20, insane difficulty, cold start, no death, full rescue, 169HP at exit | 6 | | Descent II
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34. | Descent 1 LOTW, stick, insane difficulty, no death, full rescue, 192HP at exit | 6 | |
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35. | Descent 1 LOTW, this door inspired me to make a level editor/viewer... | 6 | | Descent II
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36. | Descent 1, Fusion cannon test | 6 | | Descent
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37. | Descent LOTW, Circle of Death, insane difficulty, no death, full rescue, 200HP at exit | 6 | | Descent
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38. | Descent I, Level 26, insane difficulty, cold start, no death, full rescue, 101HP at exit | 6 | | Descent II
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39. | Descent II, Level 21, insane difficulty, cold start, no death, full rescure, 135HP at exit. | 6 | | Descent II
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40. | Descent 1 LOTW, Cicero outpost, insane difficulty, no death, full rescue, 170HP at exit | 6 | | Descent
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41. | Descent 1 LOTW, SETI alpha V, insane difficulty, no death, full rescue, 112HP at exit | 5 | Let's Play | Descent
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42. | Descent 1 LOTW, Munitions R&D2, insane difficulty, no death, full rescue, 51HP at exit | 5 | |
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43. | Descent 1 LOTW, Martian gas mine, insane difficulty, no death, full rescue, 124 HP at exit | 5 | | Descent
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44. | Descent II, Level 10, insane difficulty, cold start, no death, full rescue, 200HP at exit | 5 | | Descent II
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45. | Fantastic Adventures of Dizzy NES, 100 star version gameplay | 5 | | The Fantastic Adventures of Dizzy
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46. | Descent II, Level 16, insane difficulty, cold start, no death, full rescue, 131HP at exit | 5 | | Descent II
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47. | Descent I, Secret level 3, insane difficulty, cold start, no death, full rescue, 178HP at exit | 5 | | Descent
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48. | Descent 1 LOTW, Spooge, insane difficulty, no death, full rescue, 137HP at exit | 5 | | Descent
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49. | Descent 1 LOTW, Ziv's dark zone II, insane difficulty, no death, full rescue, 123HP at exit | 5 | | Descent
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50. | Descent II, Alioth, insane difficulty, full rescue, 199 HP at exit | 4 | | Descent II
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51. | Robot Arena 2: Introducing BWOD3 | 4 | | Robot Arena 2: Design and Destroy
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52. | Descent II Vertigo, Level 18, insane difficulty, cold start, no death, full rescue, 106 HP at exit | 4 | | Descent II
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53. | Descent Vignettes, Level 13 - The black rock, insane., cold, no death, full resc., 104HP at exit | 4 | | Descent
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54. | Descent 1 LOTW, Retribution base 1.0, insane difficulty, no death, full rescue, 129HP at exit | 4 | | Descent
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55. | Descent II Vertigo, Level 20, insane difficulty, cold start, no death, full rescue, 109HP at exit | 4 | | Descent II
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56. | Descent 1 LOTW, Redrum, Exploration | 4 | | Descent
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57. | Descent II Vertigo, Level 10, insane difficulty, cold start, no death, full rescue, 197HP at exit | 4 | | Descent II
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58. | Descent 1 LOTW, Turncoat, insane difficulty, no death, full rescue, 111HP at exit | 4 | | Descent
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59. | Descent Vignettes, level 2 - the pit, insane diff., cold start, NO DMG., full resc., 124HP at exit | 4 | | Descent
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60. | Javascript Minesweeper Infinite | 4 | | Minesweeper Infinite
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61. | Descent 1 LOTW, Secrets, insane difficulty, no death, full rescue, 111HP at exit | 4 | | Descent
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62. | Descent Vignettes, Secret level 1 - Dwelling of the Gods, ICNDFR, 116HP@ exit | 4 | | Descent
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63. | Descent 1 - Sleeping mechs | 4 | | Descent
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64. | Descent 1 LOTW, The catacombs, insane difficulty, no death, full rescue, 104 HP at exit | 4 | | Descent
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65. | Descent II Vertigo, Level 14, insane difficulty, cold start, no death, full rescue, 170HP at exit | 4 | | Descent II
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66. | Descent 1, Level 21, insane difficulty, cold start, no death, full rescue, 121HP at exit. | 4 | |
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67. | Descent 1 LOTW, Earth Strike II, insane difficulty, no death, full rescue, 110HP at exit. | 4 | | Descent
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68. | Descent 1 LOTW, The pit, insane difficulty, no death, full rescue, 109 HP at exit | 4 | | Descent
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69. | Descent 1. Fusion cannon test 2. v1.0 and v1.4 differences. | 4 | | Descent
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70. | Descent Vignettes, Level 24 - The forgotten fortess, IDCSNDFR, 101 HP at exit | 4 | | Descent
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71. | Descent 1 LOTW, Ziv's village, Unbeatable | 4 | | Descent
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72. | Descent II Vertigo, Level 7, insane difficulty, cold start, no death, full rescue, 100HP at exit | 4 | | Descent II
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73. | Descent 1 LOTW, Neural Intensity!, insane difficulty, no death, full rescue, 140HP at exit | 4 | | Descent
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74. | Descent II Vertigo, Level 16, insane difficulty, cold start, no death, full rescue, 200HP at exit. | 4 | | Descent II
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75. | Descent vignettes, Level 9 - the riverbed, insane diff., cold, no death, full rescue, 104 HP at exit | 3 | | Descent
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76. | Descent II, -Flight training-, insane difficulty, 118 HP at exit | 3 | | Descent II
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77. | Descent 1 LOTW, Equipment Testing Outpost, insane difficulty, no death, full rescue, 100HP at exit | 3 | | Descent
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78. | Descent Vignettes, Level 11 - under tuck, insane diff., cold, no death, full rescue, 129HP at exit | 3 | | Descent
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79. | Descent 1 LOTW, Meridian, insane difficulty, no death, full rescue, 106HP at exit | 3 | | Descent
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80. | Descent 1 LOTW, Destination Saturn, insane difficulty, no death, full rescue, 113 HP at exit | 3 | | Descent
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81. | Descent 1 LOTW, The newest threat, insane difficulty, no death, full rescue, 200HP at exit | 3 | | Descent
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82. | Descent 1, LOTW, Decon outpost, insane difficulty, no death, full rescue, 117HP at exit | 3 | | Quake II
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83. | Descent 2 TEW, Level 12, insane difficulty, cold start, no death, full rescue, 101HP at exit | 3 | | Descent II
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84. | Descent 1 LOTW, Terminus, insane difficulty, no death, full rescue, 124 HP at exit | 3 | | Descent
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85. | Descent 1 LOTW, Nexus point, insane difficulty, no death, full rescue, 128HP at exit | 3 | | Descent
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86. | Descent I, Level 19, insane difficulty, cold start, no death, full rescue, 104HP at exit | 3 | | Descent
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87. | Descent 1, level 11, cold start, insane difficulty, no death, full rescue, 100HP at exit | 3 | | Descent
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88. | Descent Vignettes, level 5 - grated catwalk, insane diff., no death, full resc., cold, 115HP at exit | 3 | | Quake II
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89. | Descent II, "3D chess", insane difficulty, 100 HP at exit | 3 | | Descent II
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90. | Descent I, Level 23, insane difficulty, cold start, no death, full rescue, 101HP at exit | 3 | | Descent
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91. | Descent Vignettes Level 15 - Stalactite volcano, insane, cold, no death, full resc., 100HP a exit | 3 | | Quake II
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92. | Descent 1 LOTW, Venus waste processing plant, no death, full rescue, 171HP at exit | 3 | | Descent
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93. | Descent 1 LOTW, Firebase omega, insane difficulty, no death, full rescue, 104HP at exit | 3 | | Descent
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94. | Descent 2 TEW, Level 25, insane difficulty, cold start, no death, full rescue, 84 HP at exit | 3 | | Descent II
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95. | Descent 1 LOTW, Earth strike, insane difficulty, no death, full rescue, 103HP at exit | 3 | | Descent
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96. | Descent vignettes, level 6 - submerged, insane diff., cold, no death, full resc., 111HP at exit | 3 | | Descent
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97. | StraTaDi - I. magyar bétaszerver, legnagyobb csaták és hősök. | 3 | |
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98. | Descent Vignettes, Level 18 - Ice tower, insane diff., cold, no death, full rescue, 118HP at exit | 3 | | Descent
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99. | Descent 1 LOTW, The keep, insane difficulty, no death, full rescue, 122HP at exit | 3 | | Descent
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100. | Descent II TEW, Level 25, boss practice | 3 | | Descent II
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