Top 100 Most Liked Videos by Matt's RamblingsTop 100 » 200 » 300 » 400 » 500Video TitleRatingCategoryGame1.Quake's PVS: A hidden gem of rendering optimization7,449Quake 2.Strafe-jumping physics explained6,300 3.The code behind Quake's movement tricks explained (bunny-hopping, wall-running, and zig-zagging)5,248Quake 4.BSP Trees: The Magic Behind Collision Detection in Quake6,291Quake 5.Better Quake strafe-jumping with genetic algorithms2,370Quake 6.Shedding light on Quake I and II lightmapping2,832Quake 7.Quake 3's frame rate dependent physics2,199Quake III Arena 8.How Quake's software renderer ELIMINATES overdraw [⚠️ flashing images]2,911Quake 9.In search of the perfect speed-drift in Trackmania1,993TrackMania 10.I added portals into software Quake2,062Quake 11.Perseverance rover landing footage projected onto map1,650 12.Shooting Through Walls: Unraveling the Code Behind Quake's Lightning Gun Bug1,826Quake 13.The code behind Quake 3's overbounce bug1,713Quake III Arena 14.Minecraft-style logic in Quake1,664VlogMinecraft 15.Teaching a computer to strafe jump in Quake with reinforcement learning1,504Quake 16.Speedrun Science: Beating Quake with code1,617Quake 17.I added an AI to a classic Quake mod (and it's not an LLM)1,011Quake 18.Quake path traced in Blender592Quake 19.Quake E1M1 but there are 4096 grunts [4k subscriber celebration]568Quake 20.Swapping faces with 100,000 lines of C and 90 lines of Python303 Top 100 » 200 » 300 » 400 » 500