101. | Game Engine Coding Livestream Part 8 - Rapid Button Tapping Part 2 | 1:41:09 | |
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102. | FireDEV #50 - Lenni Olinsson: Path To Become Art Director @ Paradox Interactive (Crusader Kings III) | 1:40:50 | Show | Crusader Kings III
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103. | Lego Star Wars Yoda 75255 Unboxing & Assembly Part 2 | 1:40:29 | Review | Lego Star Wars: The Video Game
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104. | Evan Moss : Apple Engineering Project Manager, Ex-SharkNinja Manager & Activist | FireDEV | EP13 | 1:40:08 | |
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105. | Crash Bandicoot 4: It's About Time Gameplay 6 | 1:39:21 | | Crash Bandicoot 4: It's About Time
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106. | FireDEV #30 - Zoe Franznick: Narrative Designer At Obsidian Entertainment | 1:39:10 | |
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107. | Spider-Man Miles Morales PS5 Gameplay Part 7 Livestream | 1:37:54 | | Marvel's Spider-Man: Miles Morales
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108. | Game Engine Coding Livestream Part 56 - File Loading & Saving Part 1 | 1:37:51 | |
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109. | Game Engine Coding Livestream Part 61 - File Loading & Saving & Highscores Part 6 | 1:37:07 | |
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110. | Star Wars Squadrons VR Valve Index Gameplay Part 3 - Mission 3 Through Enemy Lines - Virtual Reality | 1:36:25 | | Star Wars: Squadrons
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111. | FireDEV #19 - Jennifer Vazquez: Software Engineer at Respawn Entertainment Talks Coding Apex Legends | 1:36:10 | |
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112. | FireDEV #23 - Dominik Kiersz: Programmer For One Of the UK's Largest Online Retailers (ASOS) | 1:35:54 | |
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113. | FireDEV - Abdalla Ramadan: Egyptian Video Game Developer - What It Takes To Be A Freelancer? | 1:35:51 | Show | Freelancer
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114. | FireDEV - Anul Agarwal: Momo Game Founder, Video Game Creater Using Ai/ChatGPT | 1:35:41 | Show |
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115. | Game Engine Coding Livestream Part 26 - Gestures Part 15 | 1:35:29 | |
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116. | FireDEV #28 - Toma Puljak: Software Developer at Codeanywhere | 1:34:28 | Show |
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117. | Oculus Quest 2 Unboxing & Setup Livestream | Virtual Reality | 1:33:54 | |
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118. | Game Engine Coding Livestream Part 98 - GUI (Textbox) Part 29 | 1:33:09 | |
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119. | Crash Bandicoot 4: It's About Time Gameplay 2 | 1:32:18 | | Crash Bandicoot 4: It's About Time
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120. | Game Engine Coding Livestream Part 13 - Gestures Part 2 | 1:32:09 | |
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121. | FireDEV - Remí Vansteelandt: Winner of js13kGames, How I Won, How I Publish Games On Steam | 1:31:35 | Show |
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122. | Game Engine Coding Livestream Part 89 - GUI (Menu & Code Refactoring) Part 20 | 1:31:35 | |
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123. | Kameron Hussain : BMW Mechanical Engineer: Recent Graduate | FireDEV | EP2 | 1:31:19 | Show |
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124. | Ghost of Tsushima PS5 4k 60FPS Gameplay Part 38 Livestream | 1:31:05 | | Ghost of Tsushima
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125. | Game Engine Coding Livestream Part 42 - Scale, Origin & Physics Part 1 | 1:30:29 | |
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126. | Coding A Game Engine Livestream Part 153 - GUI (Window Abstraction) Part 80 | 1:30:04 | |
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127. | Game Engine Coding Livestream Part 31 - Controller Motion & Joystick Identification Part 1 | 1:29:59 | |
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128. | FireDEV - Yara Tabbara: Ubisoft Montreal Talent Acquisition Specialist, Women in Games Ambassador | 1:29:46 | Show |
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129. | Creating A Modern OpenGL Game Engine - Day 9 | 1:29:44 | |
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130. | FireDEV - Dennis Quaisser : "I've Failed!" - Shutting Down My Video Games Startup, Lessons Learnt | 1:29:42 | Show |
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131. | three.js Open Source Live Stream - Day 2 (19/02/2016) | 1:29:22 | |
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132. | FireDEV - Brendan Armstrong: Lead Programmer at Arrowhead Game Studios (Helldivers 2) | 1:29:15 | Show | Helldivers 2
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133. | Call of Duty Black Ops Cold War PS5 Gameplay Part 1 Livestream | 1:29:15 | | Call of Duty: Black Ops Cold War
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134. | Game Engine Coding Livestream Part 43 - Pulsing/Object Growing Bigger and Smaller Part 1 | 1:29:01 | |
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135. | Sackboy A Big Adventure PS5 Gameplay Part 4 Livestream | 1:29:01 | | Sackboy: A Big Adventure
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136. | three.js Open Source Live Stream - Day 3 (22/02/2016) | 1:28:50 | |
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137. | Ghost of Tsushima PS5 4k 60FPS Gameplay Part 29 Livestream | 1:28:11 | | Ghost of Tsushima
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138. | FireDEV #37 - Justin Gold: Magic Leap Engineer Reveals Everything About This Magical Company | 1:28:05 | Show |
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139. | Michael Ingram : MI Pixel, Augmented Industrial Reality Developer & Flash Developer | FireDEV | EP8 | 1:27:03 | |
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140. | three.js Open Source Live Stream - Day 12 (16/03/2016) | 1:25:50 | |
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141. | Game Engine Coding Livestream Part 54 - Parallax Backgrounds Part 8 | 1:25:29 | |
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142. | Crash Bandicoot 4: It's About Time PS5 4k 60FPS Gameplay Part 15 Livestream | 1:25:15 | | Crash Bandicoot 4: It's About Time
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143. | Crysis Remastered PS5 60fps Awakening & Core Level Gameplay Part 6 Livestream - Platinum Journey | 1:25:14 | | Crysis
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144. | PHP Web Framework Day 20 - Documenting The Project Part 3 (maybe boring) | 1:25:05 | Tutorial |
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145. | FireDEV - Ashita Jain: Senior UX Designer @ JP Morgan, HOW TO LAND A JOB AT JP MORGAN | 1:24:56 | |
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146. | Game Engine Coding Livestream Part 83 - GUI (Buttons) Part 14 | 1:24:37 | |
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147. | Crysis Remastered PS5 60fps Reckoning Level Gameplay Part 8 Livestream - Platinum Journey | 1:24:33 | | Crysis
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148. | PHP Web Framework Day 9 - Forum System Part 1 | 1:24:21 | Tutorial |
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149. | Just Average People Podcast #1 - Maimuna Hussain (Senior Telephony Engineer) | 1:24:00 | Show |
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150. | Game Engine Coding Livestream Part 46 - Fixing Culling Problems (No Culling Problem LOL) & Physics | 1:23:53 | |
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151. | FireDEV - Amanda Ramirez Gloria: Flow Lobby Graphic Designer | Journey From Pharmacist To Developer | 1:23:53 | Show |
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152. | PHP Web Framework Day 14 - Forum System Part 6 | 1:23:33 | Tutorial |
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153. | Game Engine Coding Livestream Part 126 - GUI (Menu System - Button Group) Part 57 | 1:23:16 | |
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154. | Creating A Modern OpenGL Game Engine - Day 1 | 1:23:00 | |
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155. | Ghost of Tsushima PS5 4k 60FPS Gameplay Part 34 Livestream | 1:22:55 | | Ghost of Tsushima
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156. | Spider-Man Miles Morales PS5 Gameplay Part 8 Livestream | 1:22:39 | | Marvel's Spider-Man: Miles Morales
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157. | Coding A Game Engine Livestream Part 158 - Precompiled Headers Part 1 | 1:22:32 | |
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158. | Marvel's Avengers PS5 4k 60FPS Gameplay Part 7 Livestream | 1:22:28 | | Marvel's Avengers
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159. | Spider-Man Miles Morales PS5 Gameplay Part 9 Livestream | 1:21:55 | | Marvel's Spider-Man: Miles Morales
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160. | Ghost of Tsushima PS5 4k 60FPS Gameplay Part 11 Livestream | 1:21:09 | | Ghost of Tsushima
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161. | Ghost of Tsushima PS5 4k 60FPS Gameplay Part 12 Livestream | 1:21:07 | | Ghost of Tsushima
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162. | Ghost of Tsushima PS5 4k 60FPS Gameplay Part 18 Livestream | 1:20:45 | | Ghost of Tsushima
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163. | three.js Open Source Live Stream - Day 5 (24/02/2016) | 1:20:32 | |
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164. | Game Engine Coding Livestream Part 2 - Setup On Visual Studio For Windows | 1:20:24 | |
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165. | Ghost of Tsushima PS5 4k 60FPS Gameplay Part 2 Livestream | 1:20:19 | | Ghost of Tsushima
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166. | FireDEV - Ewa Mazur: Enclave Games Graphic Designer & js13kGames Judge, What Makes A Good Game? | 1:20:01 | Show |
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167. | Lone Echo VR Valve Index Gameplay Part 4 - Oculus Rift, SteamVR | 1:20:01 | | Lone Echo
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168. | Game Engine Coding Livestream Part 124 - GUI (Menu System - Button Group) Part 55 | 1:19:28 | |
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169. | Game Engine Coding Livestream Part 80 - GUI (Buttons) Part 11 | 1:19:27 | |
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170. | PHP Web Framework Day 17 - Blog System Part 2 | 1:19:15 | Vlog |
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171. | PHP Web Framework Day 26 - Documenting The Project Part 9 (maybe boring) | 1:18:40 | Tutorial |
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172. | FireDEV #47 - Simon Smith: Founder Of Excalibur.FM Web3 Podcasting Platform | 1:18:24 | Show | Excalibur
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173. | Ghost of Tsushima PS5 4k 60FPS Gameplay Part 17 Livestream | 1:18:07 | | Ghost of Tsushima
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174. | Game Engine Coding Livestream Part 52 - Parallax Backgrounds Part 6 | 1:17:55 | |
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175. | Coding A Game Engine Livestream Part 181 - GUI (ImGUI Doom Style FPS Counter) Part 104 | 1:17:41 | |
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176. | Ghost of Tsushima PS5 4k 60FPS Gameplay Part 8 Livestream | 1:17:35 | | Ghost of Tsushima
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177. | Game Engine Coding Livestream Part 35 - Debug Class (Box2D shape rendering toggle & spdlog) Part 2 | 1:17:25 | |
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178. | C Games Programming - Coding Tic-Tac-Toe Live | #1 | Setting Up The Environment | 1:17:22 | |
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179. | Game Engine Coding Livestream Part 112 - GUI (Menu System) Part 43 | 1:17:15 | |
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180. | Lego Star Wars Yoda 75255 Unboxing & Assembly Part 5 | 1:17:14 | Review | Lego Star Wars: The Video Game
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181. | Ghost of Tsushima PS5 4k 60FPS Gameplay Part 15 Livestream | 1:17:09 | | Ghost of Tsushima
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182. | Just Average People Podcast #3 - Alisha (High School Student & SERGEANT UBER CHEEKY) | 1:17:07 | Show |
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183. | Game Engine Coding Livestream Part 60 - File Loading & Saving & Highscores Part 5 | 1:17:01 | |
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184. | Game Engine Coding Livestream Part 24 - Gestures Part 13 | 1:16:48 | |
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185. | Game Engine Coding Livestream Part 12 - Gestures | 1:16:44 | |
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186. | Ghost of Tsushima PS5 4k 60FPS Gameplay Part 6 Livestream | 1:16:11 | | Ghost of Tsushima
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187. | Spider-Man Miles Morales PS5 Gameplay Part 4 Livestream | 1:16:09 | | Marvel's Spider-Man: Miles Morales
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188. | PHP Web Framework Day 7 - Commenting System Part 5 | 1:16:09 | Tutorial |
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189. | Game Engine Coding Livestream Part 71 - GUI (Labels) Part 2 | 1:15:51 | |
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190. | PHP Web Framework Day 4 - Commenting System Part 2 | 1:15:44 | Tutorial |
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191. | Ghost of Tsushima PS5 4k 60FPS Gameplay Part 21 Livestream | 1:15:41 | | Ghost of Tsushima
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192. | Game Engine Coding Livestream Part 21 - Gestures Part 10 | 1:15:39 | |
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193. | It Takes Two PS5 4k 60FPS Gameplay With The Wife Part 1 Livestream | 1:15:39 | | It Takes Two
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194. | Sackboy A Big Adventure PS5 Gameplay Part 8 Livestream | 1:15:37 | | Sackboy: A Big Adventure
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195. | Destiny Gameplay Part 5 | 1:15:34 | | Destiny
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196. | PHP Web Framework Day 34 - SSO/Auth Part 4 | 1:15:33 | Tutorial |
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197. | Game Engine Coding Livestream Part 45 - Pulsing/Object Growing Bigger and Smaller Part 3 | 1:15:33 | |
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198. | Game Engine Coding Livestream Part 118 - GUI (Menu System) Part 49 | 1:15:30 | |
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199. | Game Engine Coding Livestream Part 88 - GUI (Buttons) Part 19 | 1:15:29 | |
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200. | Coding A Game Engine Livestream Part 159 - Precompiled Headers Part 2 | 1:15:14 | |
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