2021-12-20 | Non-Fungible vs Fungible Crypto & NFTs | Tips & Tricks | #shorts #cryptocurrency #crypto #nft | 1:01 | 137 | |
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2021-12-19 | sizeof Operator - C Programming | 3:09 | 78 | |
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2021-12-18 | Assignment Operators - C Programming | 5:29 | 52 | | Counter-Strike: Source
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2021-12-17 | Real World Examples To Help Explain NFTs | Tips & Tricks | #shorts #cryptocurrency #crypto #nft | 1:09 | 97 | |
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2021-12-17 | Bitwise Operators - C Programming | 13:06 | 63 | | Counter-Strike: Source
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2021-12-16 | Logical Operators - C Programming | 5:28 | 63 | Vlog |
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2021-12-16 | What Are & What Aren't NFTs | Tips & Tricks | #shorts #cryptocurrency #crypto #nft #nfts | 0:51 | 193 | |
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2021-12-16 | Property Development Vlog #2 - Making Offers and Rental Yields | 13:51 | 75 | |
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2021-12-14 | Bookmarking Keyboard Shortcut | #vscode | Tips and Tricks | #shorts #short #programming #coding | 0:58 | 129 | |
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2021-12-14 | Coding A Game Engine Livestream Part 188 - Music & Sound Items Part 1 | 47:10 | 223 | |
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2021-12-12 | Property Tracker #Chrome Extension - Check If A Price Has Gone Up Or Down At A Glance #shorts | 1:00 | 245 | |
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2021-12-12 | Property Log Chrome Extension - See The Price History Of Any #Property For Free On Rightmove #shorts | 0:46 | 2,525 | |
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2021-12-12 | Outlining | Visual Studio | Tips and Tricks | #shorts #short #visualstudio #programming | 0:42 | 295 | |
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2021-12-12 | Make Selection Uppercase and Lowercase | Visual Studio | Tips and Tricks | #shorts | 0:39 | 2,047 | |
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2021-12-12 | Expand and Contract Selection | Visual Studio | Tips and Tricks | #shorts #short #visualstudio | 0:40 | 153 | |
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2021-12-10 | Multi Carets Word Selection Editing | Visual Studio | Tips and Tricks | #shorts | 0:44 | 140 | |
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2021-12-10 | Multi-Carets Editing | Visual Studio | Tips and Tricks | #shorts | 0:46 | 210 | |
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2021-12-10 | Rectangular Selection | Visual Studio | Tips and Tricks | #Shorts | 0:40 | 156 | |
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2021-12-10 | Coding A Game Engine Livestream Part 187 - Convert Constructors & Destructors To Default Part 1 | 40:19 | 154 | |
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2021-12-09 | Move Lines Using The Keyboard Shortcut | Visual Studio | Tips and Tricks | Shorts #shorts | 0:46 | 845 | |
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2021-12-09 | Coding A Game Engine Livestream Part 186 - Code Maintenance (Smart Pointers) Part 5 | 59:49 | 212 | |
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2021-12-08 | Halo Infinite Campaign #shorts #halo #haloinfinite #gaming #game #games #xbox #xboxseriesx | 0:09 | 989 | | Halo Infinite
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2021-12-08 | PCSX2 1.7 Emulator Setup for Windows: Easy Setup and Play Any Game (Fall 2021 Guide) | 16:27 | 28,717 | |
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2021-12-08 | Navigate Tabs and Windows | Visual Studio | Tips and Tricks | #Shorts | 0:47 | 2,315 | |
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2021-12-07 | Relational Operators - C Programming | 5:12 | 33 | |
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2021-12-07 | Arithmetic Operators - C Programming | 7:34 | 35 | |
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2021-12-07 | extern Storage Class - C Programming | 3:33 | 47 | | Counter-Strike: Source
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2021-12-03 | Coding A Game Engine Livestream Part 185 - Code Maintenance (Smart Pointers) Part 4 | 29:48 | 212 | |
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2021-12-02 | Staging Buffer [Vertex Buffers] | Vulkan Graphics/Games Programming | 17:56 | 322 | Tutorial |
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2021-12-02 | static Storage Class - C Programming | 4:40 | 45 | |
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2021-12-02 | register Storage Class - C Programming | 4:02 | 42 | |
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2021-12-02 | auto Storage Class - C Programming | 2:59 | 48 | | Counter-Strike: Source
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2021-11-29 | Vertex Buffer Creation [Vertex Buffers] | Vulkan Graphics/Games Programming | 22:41 | 271 | Tutorial |
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2021-11-29 | const Keyword (Constant) - C Programming | 4:41 | 71 | |
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2021-11-29 | String Literals - C Programming | 1:34 | 45 | |
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2021-11-29 | Character Constants - C Programming | 5:44 | 95 | | Counter-Strike: Source
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2021-11-28 | Property Development Vlog #1 - Company Registration, SIC Codes, Barclays Epic Fail | 13:17 | 170 | Vlog |
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2021-11-23 | Float Literals - C Programming | 4:05 | 185 | |
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2021-11-23 | Integer Literals - C Programming | 3:16 | 499 | |
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2021-11-23 | Lvalue & Rvalue - C Programming | 3:25 | 312 | |
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2021-11-12 | Coding A Game Engine Livestream Part 184 - Code Maintenance (Smart Pointers) Part 3 | 32:47 | 448 | |
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2021-11-11 | extern Variables - C Programming | 5:33 | 2,258 | | Counter-Strike: Source
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2021-11-11 | Are Variable Sizes The Same On All Computers? - C Programming | 4:45 | 42 | |
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2021-11-11 | Getting The Exact Size Of A Variable Data Type (sizeof) - C Programming | 3:46 | 65 | | Counter-Strike: Source
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2021-11-11 | Install Oculus Elite Strap and Case Guide | Oculus Tutorial | VR | Gaming | Virtual Reality | 13:26 | 75 | Review |
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2021-11-11 | Vertex Input Description [Vertex Buffers] | Vulkan Graphics/Games Programming | 18:35 | 295 | Tutorial |
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2021-11-10 | void Type - C Programming | 3:41 | 296 | |
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2021-11-10 | Enumerated Type (enum) - C Programming | 6:00 | 118 | | Counter-Strike: Source
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2021-11-09 | double Variable (Double Precision Floating Point) - C Programming | 5:31 | 820 | | Counter-Strike: Source
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2021-11-04 | Drawing A Triangle - Swap Chain Recreation | Vulkan Graphics/Games Programming | 16:29 | 449 | Tutorial |
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2021-11-04 | float Variable (Single Precision Floating Point) - C Programming | 5:41 | 859 | | Counter-Strike: Source
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2021-11-04 | char Variable (Character) - C Programming | 8:44 | 438 | | Counter-Strike: Source
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2021-11-04 | signed vs unsigned Integer Variables - C Programming | 7:12 | 5,361 | |
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2021-11-03 | Coding A Game Engine Livestream Part 183 - Code Maintenance (Smart Pointers) Part 2 | 53:25 | 187 | |
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2021-11-03 | short, long & long long Variables (Integers) - C Programming | 7:46 | 3,525 | | Counter-Strike: Source
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2021-11-03 | int Variable (Integer) - C Programming | 9:53 | 392 | | Counter-Strike: Source
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2021-11-03 | puts() Function - C Programming | 2:52 | 572 | | Counter-Strike: Source
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2021-11-03 | Coding A Game Engine Livestream Part 182 - Code Maintenance (nodiscard & Smart Pointers) Part 1 | 56:55 | 231 | |
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2021-09-01 | Coding A Game Engine Livestream Part 181 - GUI (ImGUI Doom Style FPS Counter) Part 104 | 1:17:41 | 615 | |
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2021-08-31 | Coding A Game Engine Livestream Part 180 - GUI (ImGUI Doom Style FPS Counter) Part 103 | 30:34 | 295 | |
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2021-08-31 | It Takes Two PS5 4k 60FPS Gameplay With The Wife Part 9 Livestream | 38:57 | 193 | | It Takes Two
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2021-08-29 | It Takes Two PS5 4k 60FPS Gameplay With The Wife Part 8 Livestream | 48:46 | 169 | | It Takes Two
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2021-08-27 | Drawing A Triangle - [DRAWING] Rendering and Presentation | Vulkan Graphics/Games Programming | 30:41 | 773 | |
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2021-08-26 | Drawing A Triangle - [DRAWING] Command Buffers | Vulkan Graphics/Games Programming | 16:58 | 462 | Tutorial |
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2021-08-26 | Drawing A Triangle - [DRAWING] Framebuffers | Vulkan Graphics/Games Programming | 8:23 | 503 | Tutorial |
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2021-08-26 | Coding A Game Engine Livestream Part 179 - GUI (ImGUI Doom Style FPS Counter) Part 102 | 43:24 | 265 | |
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2021-08-24 | gets() Function - C Programming | 3:55 | 297 | |
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2021-08-24 | Drawing A Triangle - [GRAPHICS PIPELINE BASICS] Conclusion | Vulkan Graphics/Games Programming | 7:55 | 335 | Tutorial |
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2021-08-24 | Drawing A Triangle - [GRAPHICS PIPELINE BASICS] Render Passes | Vulkan Graphics/Games Programming | 11:08 | 357 | Tutorial |
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2021-08-20 | It Takes Two PS5 4k 60FPS Gameplay With The Wife Part 7 Livestream | 39:08 | 129 | | It Takes Two
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2021-08-20 | Coding A Game Engine Livestream Part 178 - GUI (ImGUI Doom Style FPS Counter) Part 101 | 47:57 | 357 | |
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2021-08-20 | Marvel's Avengers PS5 4k 60FPS Gameplay Part 16 Livestream | 30:44 | 70 | | Marvel's Avengers
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2021-08-19 | Drawing A Triangle - [GRAPHICS PIPELINE BASICS] Fixed Functions | Vulkan Graphics/Games Programming | 21:24 | 451 | Tutorial |
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2021-08-18 | Fall Guys Livestream | 30:01 | 107 | | Marvel's Avengers
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2021-08-17 | Coding A Game Engine Livestream Part 177 - GUI (ImGUI Doom Style FPS Counter) Part 100 | 51:46 | 572 | |
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2021-08-17 | putchar() Function - C Programming | 2:49 | 1,942 | Tutorial |
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2021-08-17 | Drawing A Triangle - [GRAPHICS PIPELINE BASICS] Shader Modules | Vulkan Graphics/Games Programming | 30:14 | 761 | Tutorial |
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2021-08-17 | Drawing A Triangle - [GRAPHICS PIPELINE BASICS] Introduction | Vulkan Graphics/Games Programming | 6:04 | 356 | Tutorial |
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2021-08-17 | Coding A Game Engine Livestream Part 176 - GUI (ImGUI Doom Style FPS Counter) Part 99 | 29:19 | 170 | |
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2021-08-17 | Marvel's Avengers PS5 4k 60FPS Gameplay Part 15 Livestream | 26:35 | 54 | | Marvel's Avengers
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2021-08-16 | getchar() Function - C Programming | 3:04 | 1,557 | | Counter-Strike: Source
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2021-08-16 | Drawing A Triangle - [PRESENTATION] Image Views | Vulkan Graphics/Games Programming | 9:21 | 374 | Tutorial |
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2021-08-16 | Drawing A Triangle - [PRESENTATION] Swap Chain | Vulkan Graphics/Games Programming | 9:49 | 524 | |
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2021-08-15 | stderr (Standard Error) - C Programming | 3:50 | 2,909 | | Counter-Strike: Source
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2021-08-15 | Drawing A Triangle - [PRESENTATION] Window Surface | Vulkan Graphics/Games Programming | 12:53 | 521 | Tutorial |
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2021-08-15 | Drawing A Triangle - [SETUP] Logical Device and Queues | Vulkan Graphics/Games Programming | 11:22 | 485 | Vlog |
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2021-08-14 | Drawing A Triangle - [SETUP] Physical Devices and Queue Families | Vulkan Graphics/Games Programming | 13:19 | 827 | |
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2021-08-14 | Drawing A Triangle - [SETUP] Validation Layers | Vulkan Graphics/Games Programming | 35:50 | 1,738 | Tutorial |
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2021-08-13 | Coding A Game Engine Livestream Part 175 - GUI (ImGUI Doom Style FPS Counter) Part 98 | 45:12 | 165 | |
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2021-08-11 | Marvel's Avengers PS5 4k 60FPS Gameplay Part 14 Livestream | 35:10 | 78 | | Marvel's Avengers
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2021-08-10 | stdout (Standard Output) - C Programming | 2:54 | 3,591 | | Counter-Strike: Source
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2021-08-10 | Drawing A Triangle - [SETUP] Vulkan Instance | Vulkan Graphics/Games Programming | 13:29 | 2,772 | Tutorial |
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2021-08-10 | Coding A Game Engine Livestream Part 174 - GUI (ImGUI Doom Style FPS Counter) Part 97 | 38:50 | 196 | |
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2021-08-09 | Marvel's Avengers PS5 4k 60FPS Gameplay Part 13 Livestream | 45:35 | 66 | | Marvel's Avengers
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2021-08-07 | Coding A Game Engine Livestream Part 173 - GUI (ImGUI Doom Style FPS Counter) Part 96 | 52:31 | 425 | |
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2021-08-06 | Coding A Game Engine Livestream Part 172 - GUI (ImGUI Doom Style FPS Counter) Part 95 | 37:07 | 177 | |
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2021-08-06 | Marvel's Avengers PS5 4k 60FPS Gameplay Part 12 Livestream | 41:46 | 75 | | Marvel's Avengers
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2021-08-03 | Coding A Game Engine Livestream Part 171 - GUI (ImGUI Doom Style FPS Counter) Part 94 | 51:52 | 386 | |
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2021-08-02 | Drawing A Triangle - [SETUP] Base Code - Vulkan Graphics/Games Programming | 12:06 | 1,743 | Tutorial |
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2021-08-02 | stdin (Standard In) - C Programming | 2:58 | 7,335 | |
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