2023-03-01 | Anno 1701 #33 Expanding the town, fighting the Queen | 23:25 | 30 | | Anno 1701
|
2023-03-01 | Command & Conquer Remastered (Nod) #23 Victory for Nod! Peace through Power! [Nod Finale] | 32:07 | 73 | | Command & Conquer Remastered Collection
|
2023-02-28 | Anno 1701 #32 There be pirates, no more. | 20:48 | 39 | | Anno 1701
|
2023-02-28 | Zombie Cure Lab (EA)#22 Survived another boss zombie | 20:18 | 39 | | Zombie Cure Lab
|
2023-02-27 | Anno 1701 #31 Moving the food production of the main island | 21:10 | 22 | | Anno 1701
|
2023-02-27 | Command & Conquer Remastered (Nod) #22 This river is no barrier to me | 21:22 | 65 | | Command & Conquer Remastered Collection
|
2023-02-27 | Leo Plays Games | 3:08:35 | 56 | | Total War: Warhammer II
|
2023-02-25 | Zombie Cure Lab (EA)#21 Preparing for the 2nd Boss zombie attack | 22:27 | 42 | | Zombie Cure Lab
|
2023-02-24 | The Chronicles of Riddick: Escape from Butcher Bay #05 Anyone Afraid of the Dark? | 20:27 | 57 | | The Chronicles of Riddick: Escape from Butcher Bay
|
2023-02-24 | Command & Conquer Remastered (Nod) #21 Let's liberate the cradle of Kane's Temple | 20:18 | 80 | | Command & Conquer Remastered Collection
|
2023-02-23 | The Chronicles of Riddick: Escape from Butcher Bay #04 Run for the Pit | 20:34 | 39 | | The Chronicles of Riddick: Escape from Butcher Bay
|
2023-02-23 | Zombie Cure Lab (EA)#20 Tier 4, now the final phase is within reach | 21:36 | 39 | | Zombie Cure Lab
|
2023-02-22 | The Chronicles of Riddick: Escape from Butcher Bay #03 Armed and even more dangerous | 20:44 | 51 | | The Chronicles of Riddick: Escape from Butcher Bay
|
2023-02-22 | Command & Conquer Remastered (Nod) #20 They persist through fire and flames, order up round 2 | 20:16 | 66 | | Command & Conquer Remastered Collection
|
2023-02-21 | The Chronicles of Riddick: Escape from Butcher Bay #02 Prison Politics | 23:37 | 80 | | The Chronicles of Riddick: Escape from Butcher Bay
|
2023-02-21 | Zombie Cure Lab (EA)#19 Expanding our needs as our defense groans under pressure | 21:07 | 40 | | Zombie Cure Lab
|
2023-02-20 | The Chronicles of Riddick: Escape from Butcher Bay #01 Better luck next time, Johns | 22:00 | 138 | | The Chronicles of Riddick: Escape from Butcher Bay
|
2023-02-20 | Command & Conquer Remastered (Nod) #19 Using our superior technology to scout and destroy | 21:03 | 144 | | Command & Conquer Remastered Collection
|
2023-02-20 | Leo Plays Games | 2:58:26 | 55 | | Total War: Warhammer II
|
2023-02-18 | Zombie Cure Lab (EA)#18 Shuffling our defenses. | 22:58 | 49 | | Zombie Cure Lab
|
2023-02-17 | Anno 1701 #30 Time to get rid of the pirates. | 25:47 | 36 | | Anno 1701
|
2023-02-17 | Command & Conquer Remastered (Nod) #18 Death from above | 25:01 | 105 | | Command & Conquer Remastered Collection
|
2023-02-16 | Anno 1701 #29 Shallert (blue) gives up. Let the scramble for gold begin | 24:58 | 17 | | Anno 1701
|
2023-02-16 | Zombie Cure Lab (EA)#17 Level 3 Humbie joins the party | 20:12 | 50 | | Zombie Cure Lab
|
2023-02-15 | Anno 1701 #28 Half-way to controlling the island | 23:54 | 20 | | Anno 1701
|
2023-02-15 | Command & Conquer Remastered (Nod) #17 Getting the codes for GDI's orbital Ion Cannon | 20:19 | 78 | | Command & Conquer Remastered Collection
|
2023-02-14 | Anno 1701 #27 Beachhead claimed. Blue's days are numbered | 21:42 | 19 | | Anno 1701
|
2023-02-14 | Zombie Cure Lab (EA)#16 New goodies and chambers, thanks devs | 21:27 | 58 | | Zombie Cure Lab
|
2023-02-13 | Anno 1701 #26 Looking forward to a time of pe- Nevermind, war it is | 20:20 | 27 | | Anno 1701
|
2023-02-13 | Command & Conquer Remastered (Nod) #16 Attrition and infiltration | 20:19 | 51 | | Command & Conquer Remastered Collection
|
2023-02-13 | Leo Plays Games | 2:46:40 | 63 | |
|
2023-02-11 | Zombie Cure Lab (EA)#15 Needs ready, now for the machine. | 23:53 | 52 | | Zombie Cure Lab
|
2023-02-10 | SimCity 3000 #02 Such a disaster magnet but it's a nice place so far. | 27:51 | 85 | | SimCity 3000
|
2023-02-10 | Command & Conquer Remastered (Nod) #15 Finally in a safe position | 20:30 | 123 | | Command & Conquer Remastered Collection
|
2023-02-09 | SimCity 3000 #01 A chance to build something great again | 21:34 | 111 | | SimCity 3000
|
2023-02-09 | Zombie Cure Lab (EA)#14 The Boss arrives. Almost ready for level 3 Humbies | 20:35 | 59 | | Zombie Cure Lab
|
2023-02-08 | Lichdom: Battlemage #58 The final showdown with Demon Shax (Finale) | 28:02 | 21 | | Battle Mages
|
2023-02-08 | Command & Conquer Remastered (Nod) #14 One obelisk of light to hold the line | 20:16 | 153 | | Command & Conquer Remastered Collection
|
2023-02-07 | Lichdom: Battlemage #57 The last remnants of the cult in Drivasser | 21:43 | 15 | | Battle Mages
|
2023-02-07 | Zombie Cure Lab (EA)#13 Getting ready for the Boss | 20:41 | 54 | | Zombie Cure Lab
|
2023-02-06 | Lichdom: Battlemage #56 Across the final bridge and one more challenge arena | 20:17 | 10 | | Battle Mages
|
2023-02-06 | Command & Conquer Remastered (Nod) #13 Sneaking passed the Gunboat and a Mammoth tank | 21:36 | 69 | | Command & Conquer Remastered Collection
|
2023-02-04 | Zombie Cure Lab (EA)#12 Tier 3 and a new era of metal production | 22:54 | 59 | | Zombie Cure Lab
|
2023-02-03 | Anno 1701 #25 Enough, time to take what's rightfully ours. | 27:45 | 63 | | Anno 1701
|
2023-02-03 | Command & Conquer Remastered (Nod) #12 The ultimate in Nod technology | 18:43 | 98 | | Command & Conquer Remastered Collection
|
2023-02-02 | Anno 1701 #24 Living in a land of plenty, if it weren't for these royal taxes | 20:50 | 18 | | Anno 1701
|
2023-02-02 | Zombie Cure Lab (EA)#11 A new defense plan and new toys from the patch to figure out | 20:15 | 44 | | Zombie Cure Lab
|
2023-02-01 | Anno 1701 #23 Flirting with bankruptcy | 20:33 | 22 | | Anno 1701
|
2023-02-01 | Command & Conquer Remastered (Nod) #11 A lesson in Tiberium, and a mission to hobble GDI research | 20:15 | 61 | | Command & Conquer Remastered Collection
|
2023-01-31 | Anno 1701 #22 And that, kids. Is why you never chase the pirate into the storm | 23:57 | 27 | | Anno 1701
|
2023-01-31 | Zombie Cure Lab (EA)#10 A new patch, let's keep going till something breaks | 20:18 | 81 | | Zombie Cure Lab
|
2023-01-30 | Anno 1701 #21 More aggressive production | 20:22 | 25 | | Anno 1701
|
2023-01-30 | Command & Conquer Remastered (Nod) #10 A fine plan. A failed assault | 20:17 | 108 | | Command & Conquer Remastered Collection
|
2023-01-30 | Leo Plays Games | 2:59:09 | 74 | |
|
2023-01-28 | Zombie Cure Lab (EA)#09 Zombie threat rising | 21:10 | 63 | | Zombie Cure Lab
|
2023-01-27 | Lichdom: Battlemage #55 Diversion done, back into town we go | 28:18 | 23 | | Battle Mages
|
2023-01-27 | Command & Conquer Remastered (Nod) #09 Nile base secured. | 20:25 | 50 | | Command & Conquer Remastered Collection
|
2023-01-26 | Lichdom: Battlemage #54 The scenic route | 19:01 | 21 | | Battle Mages
|
2023-01-26 | Zombie Cure Lab (EA)#08 Level 2 Humbie achieved | 20:18 | 68 | | Zombie Cure Lab
|
2023-01-25 | Lichdom: Battlemage #53 Through Drivasser one more time and now... we're in a forest? | 20:19 | 26 | |
|
2023-01-25 | Command & Conquer Remastered (Nod) #08 Back to denile GDI advances into Egypt | 20:29 | 84 | | Command & Conquer Remastered Collection
|
2023-01-24 | Lichdom: Battlemage #52 I try so hard and got so far, and in the end it didn't even matter. | 21:48 | 25 | |
|
2023-01-24 | Zombie Cure Lab (EA)#07 Chronic metal shortage | 21:18 | 77 | | Zombie Cure Lab
|
2023-01-23 | Lichdom: Battlemage #51 First challenge course completed back to Drivasser | 20:18 | 27 | | Battle Mages
|
2023-01-23 | Command & Conquer Remastered (Nod) #07 Establishing a "GDI" presence | 20:16 | 137 | | Command & Conquer Remastered Collection
|
2023-01-23 | Leo Plays Games | 2:40:15 | 54 | |
|
2023-01-21 | Zombie Cure Lab (EA)#06 Brownout | 20:27 | 145 | | Zombie Cure Lab
|
2023-01-20 | Anno 1701 #20 Our opponents are weak. A chance for military action is spotted | 22:30 | 54 | | Anno 1701
|
2023-01-20 | Command & Conquer Remastered (Nod) #06 Hello Kane, thanks for the promotion | 20:27 | 173 | | Command & Conquer Remastered Collection
|
2023-01-19 | Anno 1701 #19 Aristocracy has arrived | 20:40 | 30 | | Anno 1701
|
2023-01-19 | Zombie Cure Lab (EA)#05 Upgrading to tier 2 | 20:33 | 148 | | Zombie Cure Lab
|
2023-01-18 | Anno 1701 #18 A minor supply issue | 20:21 | 30 | | Anno 1701
|
2023-01-18 | Command & Conquer Remastered (Nod) #05 A minor bit of zone cleansing | 20:38 | 154 | | Command & Conquer Remastered Collection
|
2023-01-17 | Anno 1701 #17 Spies and rioting | 20:29 | 40 | | Anno 1701
|
2023-01-17 | Zombie Cure Lab (EA)#04 Some minor expansions | 20:14 | 142 | | Zombie Cure Lab
|
2023-01-16 | Anno 1701 #16 We have a Senate | 20:14 | 37 | | Anno 1701
|
2023-01-16 | Command & Conquer Remastered (Nod) #04 Sky secured. Now to grab and run | 17:59 | 190 | | Command & Conquer Remastered Collection
|
2023-01-16 | Leo Plays Games | 3:00:00 | 72 | |
|
2023-01-14 | Zombie Cure Lab (EA)#03 A minor breach but we're still alive. Adapt, improvise and do better. | 20:16 | 144 | | Zombie Cure Lab
|
2023-01-13 | Lichdom: Battlemage #50 Back in Drivasser. No Roth to advise nor Gryphon guide. Dragon versus army | 29:15 | 28 | | Battle Mages
|
2023-01-13 | Command & Conquer Remastered (Nod) #03 Anti air defence. You sure we're in the right place, Seth? | 20:57 | 304 | | Command & Conquer Remastered Collection
|
2023-01-12 | Lichdom: Battlemage #49 Finally the battle between Dragon and Hedira. | 20:56 | 28 | | Battle Mages
|
2023-01-12 | Zombie Cure Lab (EA)#02 Basic facilities in place, let the curing begin | 21:11 | 193 | | Zombie Cure Lab
|
2023-01-11 | Lichdom: Battlemage #48 How can someone that waffles so much run so fast I can't catch up? | 20:20 | 25 | | Battle Mages
|
2023-01-11 | Command & Conquer Remastered (Nod) #02 Prison break here and civil war there | 23:07 | 240 | | Command & Conquer Remastered Collection
|
2023-01-10 | Lichdom: Battlemage #47 Now even the cultists are deserting Hedira | 22:09 | 19 | | Battle Mages
|
2023-01-10 | Zombie Cure Lab (EA)#01 Normal difficulty, setting out to save the world from the apocalypse | 20:24 | 398 | | Zombie Cure Lab
|
2023-01-09 | Lichdom: Battlemage #46 Sending these demons back to the abyss | 20:25 | 25 | |
|
2023-01-09 | Command & Conquer Remastered (Nod) #1 From God to Kane to Seth | 19:42 | 634 | | Command & Conquer Remastered Collection
|
2023-01-09 | Leo Plays Games | 2:58:15 | 74 | | Farthest Frontier
|
2023-01-07 | Baldur's Gate 2 EE #191 The Throne of Bhaal [Finale] | 47:22 | 61 | | Baldur's Gate II: Shadows of Amn
|
2023-01-06 | Anno 1701 #15 This "hurricane" sure knows how to target just my stuff | 24:34 | 31 | | Anno 1701
|
2023-01-06 | Ground Control: Dark Conspiracy #21 Judgement [Finale] | 29:00 | 71 | | Ground Control
|
2023-01-05 | Anno 1701 #14 Now I have too much stuff? | 21:38 | 34 | | Anno 1701
|
2023-01-05 | Baldur's Gate 2 EE #190 Passing the last test, saying farewell to the pocket plane and Cespenar | 37:20 | 29 | | Baldur's Gate II: Enhanced Edition
|
2023-01-04 | Anno 1701 #13 Looks like blue and yellow are still fighting. Ah, nothing to do with me. | 20:44 | 39 | | Anno 1701
|
2023-01-04 | Ground Control: Dark Conspiracy #20 Deacon Stone | 12:52 | 52 | | Ground Control
|
2023-01-03 | Anno 1701 #12 Taking the fight to the pirates at long last | 20:25 | 48 | | Anno 1701
|
2023-01-03 | Baldur's Gate 2 EE #189 Last preparations and first try at the Ravager | 31:41 | 59 | | Baldur's Gate II: Enhanced Edition
|
2023-01-02 | Anno 1701 #11 Bigger ships, higher taxes | 20:17 | 110 | | Anno 1701
|