04 — My Final Loop of "Dragon Loop" [Ending B]
Here we have my final [Ending B] loop of "Dragon Loop", where I planned out a route (after a couple of failed messups on paper) to ring all 6 dragon bells without resetting back to Day 1, culminating in a final boss fight.
There's no music in this video due to copyright claims from the various companies that own the licensed music used by the 2-person indie dev team. I'm hoping in the future that the game makes enough money that they can get proper music made for the game, as well as redo the localisation.
Let me know what you think of the format.
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"Dragon Loop " Map Pack
HQ Detailed Map Pack = https://ko-fi.com/s/21886eb838
Free Resources, including a full text walkthrough, a complete Time Map diagram, and a spreadsheet with Antique locations @ https://www.demajen.co.uk/DragonLoop
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00:00 Dragon Bell #1
00:29 To Dragon Bell #2
02:38 To Dragon Bell #3
05:44 To Dragon Bell #4
10:57 To Dragon Bell #5
15:09 To Dragon Bell #6
18:00 To Sacred Altar
21:26 The True Finale
37:27 Ending Scenes
42:37 Closing Thoughts / Mini Review
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ABOUT THE GAME
Dragonloop is a Metroidvania that combines time and map design. Explore the big world in a five-day loop and open up new world lines. Explore a 2D hand-drawn world, engage in fast-paced and refreshing battles, retrieve memories.
https://store.steampowered.com/app/2059210/DragonLoop/
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If you found this video entertaining (or my Metroidvania maps useful) and want to support my video/map-making efforts, please consider making a donation to my ko-fi ►►► @ https://ko-fi.com/demajen
You can also:
►subscribe on YouTube and turn on notifications (@ )
►check out my absolute ramblings on BlueSky (@ https://bsky.app/profile/demajen.co.uk)
►visit my website (@ http://www.demajen.co.uk/) for a full list of the games I've made maps for.
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#DragonLoop #metroidvania #letsplay