#1 Sonic the Hedgehog (Master System) (A Friend's Advent) #shorts
A Friend's Advent - a whole month of cool things worth talking about!
This is a short extract of a channel that provides retrospective analysis of popular culture (video games, books, comics, movies), trying to understand how our taste in entertainment has changed over the last few decades. In these videos look at topics such as the history behind their creation, the cultural impact they had on the wider world or just celebrate high watermarks - experiences that deserve to be celebrated. In 2018 video gaming became the worlds single most popular form of entertainment however that does not mean other forms are dead or deserve to be forgotten. We have been fortunate enough to reap the benefits of an evolving industry that learns from both it's successes and mistakes - and I've been learning as a consumer. This series is designed to celebrate and share important milestones and significant releases; be they good or bad.
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From Wikipedia:
Sonic the Hedgehog[a] is a 1991 side-scrolling platform game and companion to the 16-bit Sega Genesis game of the same name for the 8-bit Game Gear and Master System consoles. Ancient—a studio founded by composer Yuzo Koshiro for the project—developed the game and Sega published it to promote the handheld Game Gear. The 8-bit Sonic is similar in style to its Genesis predecessor, but reduced in complexity to fit the 8-bit systems. It was released for the Game Gear on December 28, 1991, and for the Master System around the same time. It was later released through Sonic game compilations and Nintendo's Virtual Console.
The premise and story of the 8-bit Sonic are identical to that of the Genesis game: as the anthropomorphic hedgehog Sonic, the player must race through levels to rescue the imprisoned animals Doctor Robotnik plots to turn into robots. Gameplay is similar as well; Sonic collects rings while avoiding obstacles, but is paced slightly slower as the 8-bit version focuses more on exploration. While some level themes, such as Green Hill Zone, are borrowed from the Genesis game, others are original. It also features a different soundtrack from Koshiro, which consists of rearranged versions of Masato Nakamura's tracks for the Genesis game and new material.
Reviewers acclaimed the 8-bit Sonic for its level variety, visuals, gameplay, and audio. Many believed that it compared favorably to its 16-bit counterpart, although some criticism was directed at its low difficulty and short length. Game journalists retrospectively considered it one of the best Game Gear and Master System games. The game spawned several sequels, beginning with Sonic the Hedgehog 2 in 1992. It was also Ancient's first game and the only Sonic game they would develop.
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