#1012 Dead or Alive Dimensions (3DS) Bosses (5/6): Alpha-152 playthrough.
A playthrough of the boss Alpha-152 in Tecmo/Team Ninja’s Dead or Alive Dimensions.
I mentioned before that much of Alpha-152’s moveset was split in DOA5, much of it being given to another character called Phase-4. Here however, he returns in her full splendent glory. She is probably a little toned down, but most of that is in her teleports being toned down and her damage as well; she still has those ridiculous combos and those bullshit throws, they just don’t hit as hard as you’d used to. As with Last Round however, being toned down doesn’t mean too much because she still hits like a truck, nerfing or not. Most of her combos are just variations on pressing the punch or kick buttons over and over again, and of course all of her bullshit throws also return, doing less damage but still being pretty damn powerful. An experienced player wouldn’t have too much problem against her, but the fact that she can so easily dish out ridiculously long combos with ease makes her a bit of a nightmare for the less experienced gamer, even with that nerfed damage. On the whole, a slightly toned down but still quite faithful recreation of her moveset, and as with Omega another really well done and definitive part of this title, given that this was her first legit playable instance.
Up next, someone entirely new.
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