#145 - Jack Burrows Interview (Call Of Duty, Level Design, Activision, QA, Interns, Metroid Prime )

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Published on ● Video Link: https://www.youtube.com/watch?v=UwROVkJ5slU



Duration: 59:33
1,623 views
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Jack Burrows a game level designer best known for his tenure at Treyarch as a Level Designer on Call Of Duty: Blacks Ops Cold War and Call Of Duty:Warzone Season 6. Before that he did QA on Black Ops 4 and World War II.

#callofduty #callofdutymobile #callofdutyblackops

TIMESTAMPS
00:00 - Intro
00:40 - Jack’s First Day At Activision Was Brutal
03:10 - Relatability
04:18 - QA Is A Great Way To Gain Experience/QA In The Old Days
05:30 - QA Call Of Duty: World War II/Looking For Bugs
07:27 - Testing For Different Platforms
08:27 - How Jack Moved From QA To A Level Designer
12:30 - How Jack Approaches Level Design/Call Of Duty Level Design Multiplayer Examples
14:54 - Freedom Of Call Of Duty: Warzone Level Design
15:45 - Designing Downtown & Stadium In Call Of Duty:Warzone
17:00 - Brainstorming Prototypes For Level Designs
19:23 - Destructible Terrain In The Levels
20:53 - Collaborating With The Artists
22:40 - Level Designers & Artists Reaching A Balance
23:54 - You Cant Be A Game Designer And Be Sensitive To Criticism
25:23 - College Prepared Jack For Criticism/Jack Became Brutal Of Critiquing Others Work
27:45 - Moving Into Call Of Duty: Black Ops Cold War/Ruka Map
28:41 - Making Content For The Game That Got Cut
29:39 - Content Is Usually Cut Because It Doesnt Mesh With The Final Vision
31:08 - Developers Day Dreamed How Microsoft Buying Activision Would Change The Studio
32:00 - Call Of Duty On Nintendo Consoles/Why Call Of Duty Isnt On Switch
34:00 - Why Jack Hasnt Attempted To Get Jobs At Studios For His Favourite Games(Metroid Prime, Dead Space, Bioshock etc.)
36:31 - Youre A Cog In A Machine On AAA And Need To Be A Jack Of All Trades With Indie Development
38:48 - A.I Art Generators Cant Compete With Artists On Game Development
41:10 - Training Interns At Treyarch
44:30 - Level Design Devs Dont Crunch For The Most Part At Treyarch/Imposter Syndrome
47:05- What Kills Devs Passion For Development Is The Sense Of Wonder
48:04 - Jack Thinks Its Bad That Game Devs Dont Play More Games, Its Imperative For The Craft
49:00 - Franchise Fatigue
50:00 - Family Life/How Jack Finds Time To Play Games
52:18 - Working On Aven Colony/Paul Tozour/Metroid Prime
58:01 - Where To Follow Jack
58:18 - Tyvic Stallworth




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Tags:
black ops
black ops IIII
black ops cold war
call of duty mobile
call of duty warzone
call of duty campaign
modern warfare 2 ost
black ops cold war ost
bobby kotick
call of duty leadership
microsoft and sony call of duty
sony blocking call of duty
aven colony
aven colony ost
paul tozour
metroid prime tactics
call of duty world war ii
call of duty warzone season 6
warzone season 6
call of duty online



Other Statistics

Call of Duty: Black Ops Cold War Statistics For KIWI TALKZ

At present, KIWI TALKZ has 1,955 views spread across 2 videos for Call of Duty: Black Ops Cold War, with his channel currently having around 1 hour worth of content for Call of Duty: Black Ops Cold War. This is less than 0.48% of the total video content that KIWI TALKZ has uploaded to YouTube.