16th Century Warband Mod Gameplay Let's Play Part 4 (SIEGE DOMAIN! HISTORICAL MOD SPECIAL FEATURE)
16th Century Warband Mod Gameplay Let's Play Part 4 (SIEGE DOMAIN! HISTORICAL MOD SPECIAL FEATURE) - Byron Beartilde returns in the 16th Century Mod for Warband! He was previously seen in Floris Expanded and is itching to get back to the slaughter of many of his enemies. However this time the map has considerably changed and there are many more factions vying for control.
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Names featured here are part of a tier reward and are updated every month.
● Roberto Heese
● Giovanni J Corona-Martin
● Onishadow
● Op de Beeck Ward
● Kevin Lust
● The_Grim_Reaper
● Melan Moon
● Uncle Bob
● Fyhrr Skvelt
● Dennis Askling
● Zachary Galvez
● What is 16th Century ?
"FEATURES OF 16TH CENTURY--
Enormous Amount of New Units: players can recruit units unique to each faction in villages (after player joins particular faction)
New Abilities during Battle: players can crouch by pressing [z], and horse can be summoned by pressing [m] (the odds is not 100%)
Smiths in Towns: players can upgrade equipments by providing necessary materials (only can be accessed in towns with 20+ relationship)
Station Units in Villages: players can station units in villages (if village is players' fief and has 50+ relationship)
New Animation: such as some pike animation
Easier Lords' Personality Check: the personality of lords will be part of their name (e.g. Calculating Count Laruqen, or Martial Count Reland)
Unit Tree: players can have an overview of each unit's attributes, models, equipments, and upgrades
Mini-map and info during Battle: players can turn the mini-map on or off in the mod preferences
Sea Travel: players, unlike in native, can freely set sail to any destinations
Naval Battle: players can engage enemies on the high sea by either destroying them with ranged weapons, or by boarding their ship and fight a melee battle
Extended Formation System: players can command units to form complex formations such as five compacted rows during the battle,or plan their battle formation before the fight even starts
19 Treasure Chests: players can find different chests containing mysterious treasures and unique equipments in Xi'an (Ming),Shun Tian Fu (Ming), Ying Tian Fu (Ming), Milan (Italy), Venice (Italy),
Seville (Spain), Cairo (Egypt), London (England), Saratov (Russia), Algeria
(North Africa), Constantinople (Ottoman), Tehran (Persia), Flensburg (Denmark),
Poznań (Poland), Hamburg (Germany), Adzumi (Japan), Toulouse (France)
Horses' Speed Reduce when injured: players' horse will be slightly or significantly slower when enough damage is received
Lance Breaks: players' lance or pike has certain chances to break upon impact.And pikemen will use melee weapons like shooters when enemies come very close.
Terrains Influence Morale: players, when staying in certain terrains (e.g. desert, ocean) over a period of time, will have their units' morale significantly lowered
Recruitable Rebels: players have a certain chance to recruit rebels into their ranks by bribing them, however, by doing so the renown of the players will drop
Backstab Damage: player will inflict more damage if target is attacked from behind
Enable/Disable NPC Quarrelling: players can turn NPC quarrelling on or off in the mod preference panel, however, this does change if NPC leaves or not
NPC Outfit/Face Editor (enter game with edit mode):player can customize certain NPC's outfit, and modify certain NPC's look
Morale Boosters : money can be awarded to the partys to boost morale
Foreign Units Cost more: players will need to pay more per week for any units that do not belong to the faction players have joined
Cavalry Values More as Prisoners
Cavalry Takes More Space in Party
Ramon's Price Fluctuates From Faction to Faction
Besieging Icon: a besieged settlement will have a special icon appearing above it
Forced Peace: players, as the leader of a faction,can force peace by talking to the administrator (this will cause money)
Gifts: players can deliver gifts (money or wine) to friendly lords to increase relationship by talking to the administrator
Unified Flags: lords of the same faction can only use the same flag
Bodyguards: players will have NPCs as their bodyguards after entering a settlement
And many more!"
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