2 Reasons Why FFXV Felt like a Mess - Hajime Tabata Interview
Let's face it. FFXV is the perfect final fantasy and not the perfect final fantasy at the same time. It tried many new things and some worked while some didn't. But overall, it was still a really fun play through. Hajime Tabata recently was interviewed and revealed that he made 2 rules to make decision-making more efficient at every level. First rule was to "Not put a stop on the work of others" and second rule was to "reset the hierarchy". How did it work out for FFXV?
FULL INTERVIEW (Japanese) : https://goo.gl/ENHTbV
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