20,000 TORTOISES VS ZOMBIE ARMY! - New Map & Unit - (UEBS) Ultimate Epic Battle Simulator Gameplay

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Published on ● Video Link: https://www.youtube.com/watch?v=FSMWdtJkC0c



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In this episode of UEBS, we try out the new Tortoise units and also try the new city map, known as The City Of Lost Crusades map! Chuck / Chunk Norris also picks a fight with a Golden Knight....

Here is a sandbox like no other. Create massive battles with absolutely no limits. Want to see 10,000 chickens fight an army of Romans?? Sure, why not. Want to see a company of WW2 U.S soldiers fight 11,000 Medieval soldiers?? There are simply no limits to the carnage you can achieve in UEBS.

► UEBS Ultimate Epic Battle Simulator Playlist - https://www.youtube.com/playlist?list=PLaiIk5SI7d2sPGEWHkY1FaPNKLD9v_0uz

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More on UEBS - from the Steam page:

Here is a sandbox like no other. Create massive battles with absolutely no limits. Want to see 10,000 chickens fight an army of Romans?? Sure, why not. Want to see a company of WW2 U.S soldiers fight 11,000 Medieval soldiers?? There are simply no limits to the carnage you can achieve in Epic Battle Simulator. Mess around with a massive variety of units. Everything from, Roman Centurions, Medieval soldiers, Knights, Orcs, Trolls, and yes, chickens! The main focus in this game is giving the player no restrictions to what he can do. That is why we decided not to limit the amount of units in battle. Want to see what a battle of 100,000 units looks like? We don't recommend going past 10,000 for most machines but its your CPU, do what you want! On top of that, you can play as any one of the units in the game, getting up close and personal to help change the tides of a massive battle!

Unfortunately there really aren't many engines that you can chuck 10,000 characters in and expect good performance. This is why I worked months on end to create the most powerful crowd rendering system ever conceived in Unity engine. The detail of each character has little effect on performance while each individual acts independently, but is working towards a greater good for his team. But I didn't stop there! With the large open environments, I needed a more dynamic lighting solution than the one built in to Unity engine. So I built my own dynamic global illumination lighting engine. This enables bounce light completely in real time. What does that mean? That means every piece of shiny armor is reflecting it's true surroundings, every bright surfaces illuminates it's surroundings and effects the overall lighting.

Why Early Access?
“Ultimate Epic Battle Simulator is a one man development team. Since the start, this game has focused on building through its community. Early access aims to build on that even more. We are looking for feedback from you, and if you are looking to support this game and have a voice, then early access is definitely for you.”
Approximately how long will this game be in Early Access?
“Ultimate Epic Battle Simulator aims to hit Version 1.0 in a month.”
How is the full version planned to differ from the Early Access version?
“The game in its current state, is not perfect. Bugs must be fixed and more content added, including new maps, units, and features. The future of UEBS is bright. We hope to fill this sandbox with endless things to do and experiment with. We aim to add many more maps, units, as well as increasing flexibility in unit customization and possibility of some modding features.”
What is the current state of the Early Access version?
“UEBS is a fully functioning game. However, we are constantly adding new content and fixing bugs. The game is evolving and changing based on community feedback. Though this game is still in early stages, UEBS has a great deal of content to keep you entertained for hours on end. Explore open world environments, create massive battles with a huge variety of units, play as an individual soldier on the ground while commanding units around you, make your own custom units with unique stats. The possibilities are endless, the sandbox is yours for the taking!”




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Hypercore Ripper currently has 105,245 views spread across 3 videos for Ultimate Epic Battle Simulator. His channel published less than an hour of Ultimate Epic Battle Simulator content, making up less than 0.14% of the total overall content on Hypercore Ripper's YouTube channel.