[2/2]IDENTIFYING SKULK SOUND WHILE CLOAKED BEFORE VISUAL CUE UPDATES EVEN AFTER SHOOTING.

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Published on ● Video Link: https://www.youtube.com/watch?v=lpyFh1s1VkI



Game:
The Alien (1982)
Duration: 0:24
47 views
1


As you can see in this video, the latency of mine combined with collision detection and hitbox collisions meant that when i came around the corner, i released my grenade at 0:09 seconds in however because the skulk touched me it collied with my hitbox before i got a chance to actually move around the corner, the server updated the alien first before me, so when i updated i had actually been touched before i had got around the corner, luck was on my side because at 0:09 i had thrown my grenade which as you can see would have colleded with the skulk regardless, but in this case it bounced off the wall and instantanously imploded on the skulk who was now standing where i was as my computer hand't updated yet, meanwhile he was biting the air while i watched him attack my lag.

Great show for how the netcode interacts with player movements :)

Next video i'll do analysis with soundesp.







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