25 Years on Earth #3 [Doom 2 wad /w Pandemonia mod]
I tried normal diff and died constantly. As you'll see I die as well on easy. This mod, even with all the nerfs to the difficulty, is anything but easy. Anyway, things of note:
I nerfed the health of certain monster variants that had far higher health than their base. Most notable is the Chaos Imp - an imp with 300 health.
22:00 I learned that Masterminds no longer infight each other
38:20 This was attempt 3. It's a gimmick map - you have to approach it in a particular way or else you get gangbanged by a horde of knights.
54:30 I have no idea what's going on here.
25 Years on Earth https://www.doomworld.com/forum/topic/108938-doom-ii-25-years-on-earth-32-map-limit-removing-old-school-megawad-released/
Pandemonia https://forum.zdoom.org/viewtopic.php?f=43&t=60984
Target Spy https://forum.zdoom.org/viewtopic.php?f=43&t=60784
Nashgore https://forum.zdoom.org/viewtopic.php?t=62641
Weapon Sway https://forum.zdoom.org/viewtopic.php?f=43&t=68255
Tilt++ https://forum.zdoom.org/viewtopic.php?f=105&t=55413
Sound Caulking https://www.doomworld.com/forum/topic/71133-sound-caulking-now-on-idgames/
Doors Stay Open http://forum.zdoom.org/download/file.php?id=12049
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