Hokuto no Ken ("Fist of the North Star" in English) on Japanese PS2--Arc System Works' fighting game interpretation of the franchise--doesn't have that many characters, but it packs in so many mechanics that running through all of them in a single episode pretty much frizzled my brain! Instant kills, battle yo-yos, inhalations, multiple multi-part supers, a character with multiple assist characters, booby traps, air dashes, air combos, air recoveries...the list goes on and on. It's similar in ways to Arc's Guilty Gear fighting games, but somehow amped up even more:
0:00 - overview
3:30 - Option
7:40 - Training (& my clumsy mechanics demos)
15:20 - Arcade mode w/...Kenshiro
24:40 - Thouther
34:11 - Mamiya
55:03 - Mr. Heart
1:09:24 - Juda
1:16:14 - Rei
1:23:14 - Jagi
1:32:14 - Toki
1:43:34 - Raoh
1:52:40 - VS CPU: Kenshiro vs Raoh
1:57:06 - History mode (Kenshiro vs Raoh, etc)
2:01:16 - Survival mode
2:07:30 - wrap-up & what's next!
Mechanics:
P/HP/K/HK/Boost buttons. Most supers double qcf or qcb + button--P or K for single-charge supers, HP or HK for double-charge supers--but most characters aside from Kenshiro only have multiple single-charge supers.
HP+HK knockdown move that strips one of the seven "deadly star" pips off the opponent; when all stars have been lost, opponent is vulnerable to the fatal move, which may be something like qcf+HP+HK. Supers also knock off a star; star stripping is accompanied by an annoying rubber bouncy sound. :p
A "dust"-style launching attack, for which I forget the input. :P Up on the stick to follow for an air combo. Dashes and air dashes.