2nd SRW OG Dark Prison 028 Final Stage
Alright, this is it. The final stage of the game and it is BRUTAL compared to "I can one-turn-kill Adamantron".
Inch your way close to the space ship but don't get too careless. Abuse those asteroid belts as much as you can so you get more terrain advantages. You have three "Guest" (see what I did there?) characters in this stage and all three have a high level Command so you could take advantage of those dodge rates.
A few turns in or if you destroy lots of enemies, Shu, Monica, and Saphine pop up and Shu's going on NEO GRANZON mode. If you fully upgraded Shu, he's literally invincible for this fight since the full upgrade bonus of Granzon/Neo Granzon is beam absorb and guess what the final boss uses (at least for his first attack).
Use Shu as bait with Al twinned so you can deal more shots, and remember to EN Drain that dude as much as you can. The battleship has Robot Block so if you want to deal some status effects, you're going to have to waste 30 SP for Saphine's twin command (and since it only lasts one turn anyway, don't bother using it).
Fortunately, the boss doesn't have a barrier but beware, this is going to be a brutal slugfest without any upgrades or if you're at EX-Hard.
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System: PS3 (as DLC)
Language: JP
Playthrough: First
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