3) Dancing With My Demons...
...at least for a little bit, anyway.
The level DEFINITELY calls for dancing...but I have a LAUNDRY LIST of questions, criticism, and WTF Moments here, and all in about twenty minutes.
Up until this point the design aesthetics and levels were unique while feeling like DOOM, and that is a VERY GOOD THING...now suddenly, they decided to rework/reuse a PERFECT Classic Doom map (Doom 2's "Dead Simple") but made the enemy types and spawncounts SO MUCH WORSE, cut out ammo and pickups...and OH LAWD the laggy, buggy feel of the game today.
I have noted some movement hiccups and bits of input delay with the title before...but today was AWFUL...and it just got worse...pickups not picking up despite running over them like four times, COMPLETELY broken HitBoxes, flat-out REFUSAL to allow me to switch to Chainsaw on one attempt, and on the next, turbocharging both the spawn rate and aggression level/tracking of the Lost Souls (couldn't get even HALF A SECOND).
WHAT.
THE.
FUCK?!?!
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