
3 Things Final Fantasy 16 NEEDS! (And One Thing I'd HATE!)
The first real rumors are beginning for Final Fantasy 16 which means it is a long way away but still I want to talk about it. Here are 3 things that FF16 NEEDS and one thing I would HATE for it to have!
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"EDM Detection Mode" Kevin MacLeod (incompetech.com)
When Final Fantasy first debuted on NES, it was steeped in traditional fantasy tropes, borrowing heavily from the Tolkien-esque style that had already been popularised on the console by The Legend of Zelda. As the graphics modernised, so too did the settings on offer in Squaresoft’s flagship series. Final Fantasy VI was the first to introduce mechs into the universe, and when the 3D era took off, Final Fantasy was propelled headfirst into the realms of science fiction. While the Final Fantasy VII remake is going for a modern mix of old school style this could be something else entirely though do I do hope it is not a Ps4 exclusive.
After the phenomenal success of Final Fantasy VII and VIII, both games with a more realistic, futuristic aesthetic, Square decided to take the series back to its roots with Final Fantasy IX. That game cast off the mechs, rockets, and skyscrapers, in favour of castles, dragons, and airships. While later on in the story there were some tips of the wizard hat to the stargazing of more recent titles, the overall tone of the game had its feet firmly planted in the swords and sorcery that gave the series its start.
As in 1999, in 2019 we find ourselves emerging from a tech-dominated era of Final Fantasy, one which has taken the series to new and exciting heights. With Nomura out of the picture (for now), XVI offers a blank slate. Perhaps we’ll get a throwback to simpler times.
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