
#347 Ultimate Marvel vs. Capcom 3 PS4 \\ 1st play: Options, char. viewer, Practice, Heroes & Heralds
Ultimate Marvel vs. Capcom 3 for PS4 went on sale for $9.99 on the US PS Store yesterday, so here we are. : D
My recording got glitched when I paused briefly after about an hour to look up a FAQ--since the game has no digital manual or tutorial--so this is just the first hour of my poking through some of the options and modes, and looking at all the pretty character models and colors.
My UMvC3 playlist:
https://www.youtube.com/playlist?list=PLZO3OPzPjIzN5WL7Ayqc2x0TUuboKPI9T
0:00 - XMB icon 'p'
1:50 - game intro video
4:10 - title & weird comic intro
5:40 - main menus
6:30 - License Card
10:35 - Online Mode - oh, PS+ required 'p'
11:31 - Gallery - Characters
41:28 - Options
43:31 - Options - Voice
49:03 - Training
53:43 - Training - simulated VS CPU
56:59 - Mission
58:46 - Heroes & Heralds
1:10:05 - Arcade (beginning)
I hadn't planned to initially but I *did* stay up and actually played some Arcade matches for another half hour or so, and that part didn't make it into the recording--of course it was just completely n00bish flailing around in random teams, so I suppose you didn't miss much. I did at least learn--from a FAQ--how to tag in characters (hold Assist button down for a second or two) and do the "X-Factor" (press all four attack buttons), although I'm still slightly unclear on what benefits X-Factor gives you--move cancelling and maybe a speed boost?
So I'm gonna *hopefully* actually record some gameplay tomorrow. So far game has made not hate playing Frank West and Deadpool, which quite surprised me....so that bodes well. ; )
I'm not yet sold on the visual style, which is a high-contrast and kinda hard to take in a lot of the time, or on most of the non-Arcade single-player modes; except that you *can* run a simulated VS CPU in Training mode--not yet sure if the difficulty there holds up (you can crank it up to Very Hard, it's just that a lot of the time the difficulty in Training/Practice modes acts like the difficulty in just the 1st match of an Arcade mode, ie easier than normal).
And the controls are a bit different from the other MvC games: three attack buttons, Light, Medium, and Heavy, which can be punch or kick, a fourth, "Special" button, which eh can also just be like a stronger attack button, or just do a *different* special move depending on the motion: for instance, with Ryu, LMH do fireballs with qcf, but S does an instant explodey ball thing. And then there are two Assist buttons, like MvC2, but to swap characters, as I mentioned earlier, you have to HOLD one of them for a second or two, which feels weird.
I do love the alternate costumes for some of the characters, like a MODAM skin ("Mental Organism Designed for Aggressive Maneuvers"--good acronym, not a great name :p) for MODOK ("Mechanized Organism Designed Only for Killing")--oh and an Elvis skin for him, too ^)^ (34'43), Storm's punk outfit (36'23), Cap's original shield (30'04), Hagar's leopard pants (22'58), Morrigan's classic win pose street clothes (13'46), and SF1 Ryu (12'46).
I really wish you could see thumbnails of them on the character select screen, instead of just numbers and colored character frame borders, which aren't much help--and you can't even see those numbers in the Gallery character viewer to match them up!
It is neat though that there's a bio for each character, plus a note telling you--for the Capcom characters--the game in which they first appeared, which I needed for some of them. : P
1/5/21


