3Dmax rigging a model tutorial - 04
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Published on ● Video Link: https://www.youtube.com/watch?v=UAS4B_zOs9w
This tutorial shows how create the engine particle and the mesh where it must be linked.
Other things that you can see, they are how I made the rest of the hardpoints, specially the engine hardpoints. I made them with bones (check video tutorial 03).
Other interesting thing is how searching the best symmetric, I cloned and inverted the mesh for the engines from one side. You can not make it with other mesh which it has a texture added because you would see bad the texture. At future tutorials, I will show how it can be made.
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Autodesk 3ds Max (Software)