3DS Max, Photoshop, Unreal Engine Complete Workflow tutorial Create a Guard Tower Scene Part 1
Tutorial on making an ultra low model in 3DS Max, applying a Unwrap UVW and create a UV map ready for texturing using Photoshop.
In these tutorials I will go over making an ultra low poly medieval guard tower in 3DS Max including creating UV maps (Can easily follow along using blender, C4D, Lightwave etc.)
then UV unwrap it, import into photoshop and hand craft an amazing texture for the Guard tower, then we will import into Unreal engine 4 and create a small scene then render it using UE4's powerful Matinee feature.
Links to the 4 part Tutorials
Part 1: https://www.youtube.com/watch?v=2gyzXe1Ef2M&t=41s
Part 2: https://www.youtube.com/watch?v=NMdbH2p9-HM&t=415s
Part 3 https://www.youtube.com/watch?v=t8eGpJT3_pg&t=3s
Part 4: https://www.youtube.com/watch?v=WdTherlIMM0&t=72s
Download assets for tutorials here: https://drive.google.com/file/d/0B4_V7rXCG9HhTmp0RFpqZlhuSXM/view?usp=sharing
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