3ds Max to Maya Tutorial (Rigid Body Dynamics)
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Published on ● Video Link: https://www.youtube.com/watch?v=_Xripi46Imk
Animation (export-import) Tutorial using the NVIDIA® PhysX® Rigid Body Dynamix solver, but this time creating a scene in 3ds Max then exporting it to the .fbx file format, then importing that into Maya.
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