4.13 Animation Features | 02 | Feature Highlight | Unreal Engine
Announce Post: https://forums.unrealengine.com/showthread.php?122841
This livestream is a follow-up to the first 4.13 Animation Features stream we did last week. Lina and Benn are join us to talk about Animation Pose Assets and Sub Animation Instancing, which are new to the 4.13 build. Animators, riggers, modelers and anyone else who works with Skeletal Meshes will want to dive right into these awesome new engine capabilities, so tune in and see how it's done.
Part 1: https://www.youtube.com/watch?v=h2egrj1pXzw
[00:00:00] Intro
[00:00:31] News
[00:05:37] Community Spotlight
[00:11:30] Feature
[00:41:26] Q&A
[01:03:05] Outro
NEWS
Oculus Story Studios Wins An Emmy - https://www.unrealengine.com/blog/henry-wins-an-emmy-learn-how-oculus-made-the-animated-vr-experience
Virtual Reality Challenge - https://www.unrealengine.com/blog/recapping-the-first-ever-virtual-reality-challenge
August Marketplace Update - https://www.unrealengine.com/blog/unreal-engine-marketplace-update---august-2016
Epic MegaJam - https://www.unrealengine.com/blog/epic-megajam-2016-announced
Developer Grants - https://www.unrealengine.com/news/epic-games-awards-100k-in-unreal-dev-grants-sept16
COMMUNITY SPOTLIGHT
Rad Rogers - https://forums.unrealengine.com/showthread.php?122165
Epic Minesweeper - https://forums.unrealengine.com/showthread.php?118130
GameWorks Branch - https://forums.unrealengine.com/showthread.php?118051-NVIDIA-GameWorks-Merged-Branch-by-GalaxyMan
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