#5 - Creare la scena StressTest (pt1) - Godot 3.2 Tutorial

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Inseriamo nodi RigidBody2D e configuriamo la TileMap come StaticBody. Configuriamo anche i parametri di friction e bounce.
πŸ”— Video seguente ❯ https://youtu.be/s4jSWPtqR8M
πŸ”— PLAYLIST - Tutti i video della serie ❯ https://www.youtube.com/playlist?list=PLaCq3HqKQR6rNyqulBsbca-6wzxp8H52r

β–  LINK β– 
πŸ”— Progetto partenza .ZIP ❯ https://github.com/crystal-bit/angry-aliens/archive/video5/start.zip
πŸ”— Repository Github ❯ https://github.com/crystal-bit/angry-aliens

β–  SEGUI IL PROGETTO β– 
πŸ”— Canale Telegram ❯ https://t.me/crystalbit
πŸ”— Sito web ❯ https://crystal-bit.github.io/

β–  RISORSE UTILI β– 
πŸ”— Tutorial su StaticBody, KinematicBody, RigidBody [ITA] ❯ https://youtu.be/yN6ssc_Rjts
πŸ”— Tutorial su Scene e Oggetti [ITA]❯ https://youtu.be/r-dkKEHfbCI
πŸ”— Documentazione Godot sulla fisica [ENG] ❯https://docs.godotengine.org/en/3.2/tutorials/physics/physics_introduction.html
πŸ”— Fisica degli urti ❯ https://it.wikipedia.org/wiki/Urto

β–  CREDITS β– 
Music: Werq by Kevin MacLeod
Licence: CC BY (http://creativecommons.org/licenses/by/4.0/)
Website: https://incompetech.com







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crystalbit
crystalbit godot
cristalbit
angry aliens
angry birds clone
godot tutorial