5.17: Introduction to Matter.js - The Nature of Code
This video is an introduction to the physics engine Matter.js, a 2D JavaScript physics library that supports rigid body collisions and constraints. In this video I show you how to set up your code to use the library in combination with p5.js for rendering.
Next video: https://youtu.be/uITcoKpbQq4
Support this channel on Patreon: https://patreon.com/codingtrain
Send me your questions and coding challenges!: https://github.com/CodingTrain/Rainbow-Topics
Contact:
Twitter: https://twitter.com/shiffman
The Coding Train website: http://thecodingtrain.com/
Links discussed in this video:
Matter.js: http://brm.io/matter-js/
The Nature of Code: http://natureofcode.com/
My Nature of Code playlist on Physics Engines: https://www.youtube.com/playlist?list=PLRqwX-V7Uu6akvoNKE4GAxf6ZeBYoJ4uh
Source Code for the all Video Lessons: https://github.com/CodingTrain/Rainbow-Code
p5.js: https://p5js.org/
Processing: https://processing.org
For More Nature of Code videos: https://www.youtube.com/playlist?list=PLRqwX-V7Uu6YVljJvFRCyRM6mmF5wMPeE
For More Coding Challenges: https://www.youtube.com/playlist?list=PLRqwX-V7Uu6ZiZxtDDRCi6uhfTH4FilpH
For an Intro to Programming using p5.js: https://www.youtube.com/playlist?list=PLRqwX-V7Uu6Zy51Q-x9tMWIv9cueOFTFA
Help us caption & translate this video!
http://amara.org/v/4oeP/
📄 Code of Conduct: https://github.com/CodingTrain/Code-of-Conduct