Coding Challenge #62.2: Plinko with Matter.js Part 2

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I love all things random and chance so why not make a Plink simulation with the matter.js physics engine and p5.js! Code: https://thecodingtrain.com/challenges/62-plinko-with-matterjs

πŸ•ΉοΈ p5.js Web Editor Sketch: https://editor.p5js.org/codingtrain/sketches/wAe_oPVHo

Other Parts of this Challenge:
πŸ“Ί Plinko with Matter.js Part 1: https://youtu.be/KakpnfDv_f0
πŸ“Ί Plinko with Matter.js Part 3: https://youtu.be/jN-sW-SxNzk
πŸ“Ί Plinko with Matter.js Part 4: https://youtu.be/CdBXmsrkaPs

πŸŽ₯ Previous video: https://youtu.be/0dwJ-bkJwDI?list=PLRqwX-V7Uu6ZiZxtDDRCi6uhfTH4FilpH
πŸŽ₯ Next video: https://youtu.be/JunJzIe0hEo?list=PLRqwX-V7Uu6ZiZxtDDRCi6uhfTH4FilpH
πŸŽ₯ All videos: https://www.youtube.com/playlist?list=PLRqwX-V7Uu6ZiZxtDDRCi6uhfTH4FilpH

References:
πŸ“ Matter.js: http://brm.io/matter-js/
πŸ’° What is Plinko?: http://priceisright.wikia.com/wiki/Plinko

Videos:
πŸš‚ Introduction to Matter.js: https://www.youtube.com/watch?v=urR596FsU68
πŸš‚ Inheritance with Prototype in JavaScript: https://www.youtube.com/watch?v=CpmE5twq1h0
πŸ”΄ Live Stream #84: https://youtu.be/Iu3M-X1yRFU

Related Coding Challenges:
πŸš‚ #20 3D Cloth with Toxiclibs: https://youtu.be/jrk_lOg_pVA
πŸš‚ #98 Quadtree: https://youtu.be/OJxEcs0w_kE
πŸš‚ #160 Spring Forces: https://youtu.be/Rr-5HiXquhw

Timestamps:
0:00 Plinko Part 2
1:30 Add gravity
2:11 Add a Boundary object
6:00 Remove particles that go off screen
11:18 Debug to make sure code is working
13:31 Add buckets
19:11 Conclusion and improvements

Editing by Mathieu Blanchette
Animations by Jason Heglund
Music from Epidemic Sound

πŸš‚ Website: http://thecodingtrain.com/
πŸ‘Ύ Share Your Creation! https://thecodingtrain.com/guides/passenger-showcase-guide
🚩 Suggest Topics: https://github.com/CodingTrain/Suggestion-Box
πŸ’‘ GitHub: https://github.com/CodingTrain
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πŸŽ₯ Coding Challenges: https://www.youtube.com/playlist?list=PLRqwX-V7Uu6ZiZxtDDRCi6uhfTH4FilpH
πŸŽ₯ Intro to Programming: https://www.youtube.com/playlist?list=PLRqwX-V7Uu6Zy51Q-x9tMWIv9cueOFTFA

πŸ”— p5.js: https://p5js.org
πŸ”— p5.js Web Editor: https://editor.p5js.org/
πŸ”— Processing: https://processing.org

πŸ“„ Code of Conduct: https://github.com/CodingTrain/Code-of-Conduct

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#collisiondetection #matterjs #physicsengine2d #plinko #javascript #p5js #matterjs







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