64K+ Gameplay Mod Weapons Showcase for Doom
"64K+" [Enhancer Mod] Arsenal/Guns/Weapon Set Showcase in Doom (Made by "zrrion the insect")
64K+ is a mod that aims to take the vanilla experience and infuse it with a bit of the modern doom games as well as a bit of balance tweaking resulting in an enhancer that looks and plays well without straying too drastically from the aesthetics and gameplay of vanilla doom. All weapons have been adjusted to prevent any individual weapon from outclassing or outshining any other. All weapons have a niche now and there's a reason to pull out every weapon (even the pistol) at some point. Monsters have been tweaked a bit, revanant rockets will time out and stop homing, the manucbus's fireball pattern is different, the cyberdemon and spidermastermind both also have more fire power. Enemies killed with the chainsaw swipe or with berserk punches drop health and ammo. Health and ammo have also been modified to prevent the player from picking up ammo they do not have room for, resulting in no health or ammo being wasted.
There are a lot of special effects and little behavior tweaks and goodies as well which are fun to look at if that's your deal.
Beyond these tweaks there are a lot of extra props, a few monsters, some powerups, voxel switches, and a few other goodies for mappers to use.
ZDoom Forum Topic:
https://forum.zdoom.org/viewtopic.php?f=43&t=52976
Download Link:
https://www.mediafire.com/file/gtgg379l5nedklh/skp+1.1.pk3
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#doommods #doom1 #doom1993 #ultimatedoom #doom2 #doom #doom2 II #gzdoom #Wad #Id software #fpsgames #Mod DB #Maps #Levels #Project #Doomworld Community #Polishing Gameplay #Visual Aspects #Weapon Showcase #fps #zandronum
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#guns #arsenal #showcase #firearms
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