Published on ● Video Link: https://www.youtube.com/watch?v=Mlz9T9hDOFY



Doom II: Hell on Earth
Category:
Show
Duration: 2:54
2,173 views
97


"Hell-Forged" Arsenal/Guns/Weapon Set Mod Showcase in Doom (Made by "Amuscaria")

Hell-Forged is a Doom spin-off for Doom 2 and the reboot, and sort of a sequel, to Demon Eclipse's second episode. Thanks to Tarnsman's feedback from some years ago, he's convinced him "Amuscaria" to focus on the Hell-tech theme of Demon Eclipse instead of having two essentially different games in a single package. This project takes a lot of inspiration Hexen, Quake, Blood and Duke3D, while trying to make it look and play as authentically Doom as possible.

Hell-Forged is a partial conversion for Doom II created by Eric Ou (Amuscaria). Built for GZDoom, it is meant as both a successor and reboot of Amuscaria's previous project, Demon Eclipse, which had ceased development after a two-episode release back in 2006.
Unlike Demon Eclipse, which featured UAC techbases and other familiar locations from Doom games, Hell-Forged has a more unique setting and the first episode release in 2019, Fortress of Anguish, was specifically meant to be a reboot of Demon Eclipse's second episode, Pandemonium Fortress.

Hell-Forged is set during a demonic invasion of an ancient kingdom, which had used dark magics to win a decades-long war against neighboring powers. After building a large forge on the slopes of a volcano to construct more war machines using this magic, the volcano erupted without warning and was followed by hordes of monsters ravaging through the kingdom. The player takes the role of a Templar, once a prestigious military position but now one that fell into obscurity following the success of the war machines, as he or she fights the demons in an effort to put an end to the kingdom's invasion.
As a partial conversion, Hell-Forged contains a completely new arsenal, many new enemy types, a plethora of custom textures and a total of ten levels as part of its first episode release.

Hell-Forged was awarded one of the Cacowards in 2019.

Mod Requirements:

-Latest GZDoom or LZDoom in OpenGL mode (later map portals will NOT work in Software renderer)

-Doom2.wad (or one of the Final Doom wads "TNT or Plutonia"). Will NOT work with Doom or Ultimate Doom.


ZDoom Forum Topic:
https://forum.zdoom.org/viewtopic.php?t=13397

Doomworld Forum Topic:
https://www.doomworld.com/forum/topic/105942-hell-forged-v111-released-final-update/

Mod BD Download Link:
https://www.moddb.com/games/doom-ii/downloads/hell-forged-v111


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Tags:
Doom
Doom II
G/ZDoom
Wad
Id software
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polishing gameplay
visual aspects
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